Player Matchup

Nox
Nox
Abbs
Nox
Level 21
God Stats
6W - 1L
1,811 SR
Queue Stats
34W - 29L
1,403 Elo+
Solo
Ares
Ares
Gorkfeet
Ares
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 0L
1,871 Elo+
Solo
Nemesis
Nemesis
H2Oshark
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,516 Elo+
Solo
Bellona
Bellona
Nonbeliver
Bellona
Level 26
God Stats
1W - 2L
1,372 SR
Queue Stats
32W - 43L
1,381 Elo+
Solo
Neith
Neith
TopheeSmite
Neith
Level 7
God Stats
6W - 3L
1,749 SR
Queue Stats
161W - 159L
1,440 Elo+
Solo
Team Averages
Level 13
1,586 SR
1,522 Elo+

VS

Team Averages
Level 14
1,592 SR
1,478 Elo+
Artemis
Artemis
Baddiv
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,139 Elo+
Solo
Tiamat
Tiamat
Peran20
Tiamat
Level 17
God Stats
7W - 19L
1,399 SR
Queue Stats
67W - 83L
1,472 Elo+
Solo
Thor
Thor
WhereIsTheMap
Thor
Level 8
God Stats
1W - 1L
1,728 SR
Queue Stats
17W - 10L
1,718 Elo+
Solo
Ne Zha
Ne Zha
bugrahanozkan
Ne Zha
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,520 Elo+
Solo
Ymir
Ymir
何先森丶
Ymir
Level 8
God Stats
2W - 2L
1,833 SR
Queue Stats
7W - 9L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Abbs
Nox
11
6 / 1 / 0
6,237
624
3,421
5,298
1,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
9
2 / 2 / 7
5,773
577
4,428
8,368
4,642
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
H2Oshark
Nemesis
8
0 / 2 / 4
4,926
493
1,322
5,822
1,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bellona
Nonbeliver
Bellona
9
0 / 3 / 0
5,105
511
1,760
5,203
3,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
8 / 4 / 5
6,781
678
7,190
6,943
2,068
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Baddiv
Artemis
7
1 / 7 / 1
4,478
448
3,849
7,299
1,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
Peran20
Tiamat
10
3 / 2 / 0
5,687
569
4,275
5,251
2,402
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
4 / 2 / 1
6,179
618
1,920
6,922
2,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
2 / 3 / 1
4,908
491
3,577
5,514
1,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
1 / 2 / 3
4,902
490
1,880
4,637
1,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
17
16
Kills
11
12
Deaths
16
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nox
Abbs
Nox
6
1
0
6
L
Artemis
Baddiv
Artemis
1
7
1
0.21
W
Ares
2
2
7
2.75
W
Nemesis
H2Oshark
Nemesis
0
2
4
1
W
Bellona
Nonbeliver
Bellona
0
3
0
0
L
Tiamat
Peran20
Tiamat
3
2
0
1.5
W
8
4
5
2.63
L
4
2
1
2.25
L
2
3
1
0.83
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,121
Damage
15,501
31,634
Taken
29,623
13,784
Mitigated
9,613
8,168
Healing
6,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
Abbs
Nox
3,421
456
0
1,715
5,298
1,998
473
2,524
2,774
24,111
0
L
Artemis
Baddiv
Artemis
3,849
1,983
0
1,244
7,299
1,449
248
2,628
4,671
0
13,237
W
Ares
4,428
394
275
1,676
8,368
4,642
0
1,174
7,119
22,790
0
W
Nemesis
H2Oshark
Nemesis
1,322
148
0
1,876
5,822
1,658
0
657
5,165
0
18,962
W
Bellona
Nonbeliver
Bellona
1,760
528
0
373
5,203
3,418
528
1,015
4,063
0
19,308
L
Tiamat
Peran20
Tiamat
4,275
420
0
1,068
5,251
2,402
0
2,327
2,924
24,513
0
W
7,190
4,545
0
2,253
6,943
2,068
1,034
785
6,083
0
27,077
L
1,920
283
0
2,281
6,922
2,007
32
740
6,182
0
27,942
L
3,577
1,843
0
1,586
5,514
1,938
135
1,412
4,027
0
14,813
L
1,880
403
0
228
4,637
1,817
0
742
3,799
12,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,822
Gold Earned
26,154
211
Minions Killed
178
0
Camps Cleared
0
869,782
Distance Traveled
877,130
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
6,237
624
54
5
0
188,114
3
L
Artemis
4,478
448
15
2
0
163,701
1
W
Ares
5,773
577
33
3
0
189,162
3
W
Nemesis
4,926
493
40
4
0
183,331
2
W
Bellona
5,105
511
34
3
0
139,296
1
L
Tiamat
5,687
569
45
5
0
189,978
0
W
Neith
6,781
678
50
5
0
169,879
4
L
Thor
6,179
618
64
6
0
203,447
1
L
Ne Zha
4,908
491
31
3
0
157,433
0
L
Ymir
4,902
490
23
2
0
162,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role