Player Matchup

Danzaburou
Danzaburou
LetKiller
Danzaburou
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 10L
1,333 Elo+
Party 2
Thanatos
Thanatos
RammyJammmy
Thanatos
Level 2
God Stats
4W - 2L
1,500 SR
Queue Stats
10W - 8L
1,500 Elo+
Party 2
Tiamat
Tiamat
ShinGojirá
Tiamat
Level 160
God Stats
1W - 0L
1,557 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 2
Achilles
Achilles
Tankerr KARNIJ
Achilles
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 19L
1,525 Elo+
Party 2
Hades
Hades
WokHrt
Hades
Level 34
God Stats
64W - 51L
1,661 SR
Queue Stats
278W - 289L
1,515 Elo+
Solo
Team Averages
Level 101
1,544 SR
1,475 Elo+

VS

Team Averages
Level 39
1,457 SR
1,551 Elo+
King Arthur
King Arthur
ChaosxMagician
King Arthur
Level 50
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 73L
1,507 Elo+
Party 1
Ymir
Ymir
Hated Sensei
Ymir
Level 25
God Stats
3W - 16L
1,451 SR
Queue Stats
25W - 47L
1,470 Elo+
Party 1
Cerberus
Cerberus
SFSEAGLE
Cerberus
Level 38
God Stats
4W - 7L
1,500 SR
Queue Stats
473W - 473L
1,614 Elo+
Solo
Bakasura
Bakasura
STORMTROOPLIN
Bakasura
Level 41
God Stats
4W - 11L
1,386 SR
Queue Stats
48W - 62L
1,541 Elo+
Party 1
Tiamat
Tiamat
salem-0420
Tiamat
Level 39
God Stats
7W - 12L
1,446 SR
Queue Stats
1,068W - 1,192L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LetKiller
Danzaburou
20
4 / 3 / 13
13,520
1,127
19,887
14,641
4,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
RammyJammmy
Thanatos
16
0 / 6 / 6
10,281
857
2,013
7,884
2,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
19
1 / 2 / 11
11,660
972
19,988
12,029
8,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
19
13 / 3 / 5
14,745
1,229
19,541
9,917
3,531
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hades
WokHrt
Hades
19
4 / 1 / 12
12,437
1,036
19,930
16,728
8,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

159

VS

Team 2 Tickets

109

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ChaosxMagician
King Arthur
17
0 / 5 / 9
10,522
877
6,138
12,167
10,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
3 / 6 / 11
11,567
964
9,555
20,505
10,214
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

Cerberus
SFSEAGLE
Cerberus
18
1 / 5 / 12
12,806
1,067
13,709
33,307
39,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
STORMTROOPLIN
Bakasura
17
3 / 3 / 5
11,272
939
7,287
12,745
5,606
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
salem-0420
Tiamat
19
8 / 3 / 7
13,593
1,133
17,503
11,345
8,056
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
59
22
Kills
15
15
Deaths
22
47
Assists
44
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ChaosxMagician
King Arthur
0
5
9
0.9
L
3
6
11
1.42
W
Danzaburou
LetKiller
Danzaburou
4
3
13
3.5
W
Thanatos
RammyJammmy
Thanatos
0
6
6
0.5
L
Cerberus
SFSEAGLE
Cerberus
1
5
12
1.4
L
Bakasura
STORMTROOPLIN
Bakasura
3
3
5
1.83
W
Tiamat
1
2
11
3.25
W
Achilles
13
3
5
5.17
W
Hades
WokHrt
Hades
4
1
12
10
L
Tiamat
salem-0420
Tiamat
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,359
Damage
54,192
61,199
Taken
90,069
27,164
Mitigated
73,576
16,134
Healing
15,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ChaosxMagician
King Arthur
6,138
843
0
275
12,167
10,568
0
7,453
4,576
0
12,623
L
9,555
1,278
1,216
876
20,505
10,214
0
8,494
11,863
16,128
0
W
Danzaburou
LetKiller
Danzaburou
19,887
7,985
0
5,401
14,641
4,729
0
9,812
4,169
0
60,882
W
Thanatos
RammyJammmy
Thanatos
2,013
966
0
535
7,884
2,559
0
5,561
2,233
0
3,683
L
Cerberus
SFSEAGLE
Cerberus
13,709
1,146
0
6,824
33,307
39,132
0
15,507
17,147
47,592
0
L
Bakasura
STORMTROOPLIN
Bakasura
7,287
5,454
267
2,781
12,745
5,606
0
2,618
9,991
0
18,962
W
Tiamat
19,988
1,454
994
3,474
12,029
8,002
0
8,334
3,232
44,644
0
W
Achilles
19,541
6,920
0
1,493
9,917
3,531
0
5,723
3,644
0
37,052
W
Hades
WokHrt
Hades
19,930
1,254
689
3,548
16,728
8,343
0
11,337
4,963
40,227
0
L
Tiamat
salem-0420
Tiamat
17,503
1,232
857
2,619
11,345
8,056
0
4,634
6,574
58,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,643
Gold Earned
59,760
262
Minions Killed
265
10
Camps Cleared
6
1,148,749
Distance Traveled
1,221,856
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,522
877
14
1
0
206,955
0
L
Ymir
11,567
964
18
2
0
245,124
0
W
Danzaburou
13,520
1,127
88
7
2
223,187
0
W
Thanatos
10,281
857
5
0
0
175,082
2
L
Cerberus
12,806
1,067
96
8
0
264,138
3
L
Bakasura
11,272
939
45
4
6
262,635
0
W
Tiamat
11,660
972
82
7
2
238,814
0
W
Achilles
14,745
1,229
37
3
5
271,649
0
W
Hades
12,437
1,036
50
4
1
240,017
0
L
Tiamat
13,593
1,133
92
8
0
243,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role