Player Matchup

Nu Wa
Nu Wa
Aldmagician
Nu Wa
Level 153
God Stats
13W - 11L
1,463 SR
Queue Stats
254W - 338L
1,362 Elo+
Party 2
Ne Zha
Ne Zha
KusanaHaru
Ne Zha
Level 68
God Stats
29W - 26L
1,532 SR
Queue Stats
83W - 76L
1,458 Elo+
Party 1
Neith
Neith
starless_barley
Neith
Level 74
God Stats
23W - 72L
1,319 SR
Queue Stats
162W - 255L
1,191 Elo+
Party 2
Fafnir
Fafnir
the_war_Indian
Fafnir
Level 107
God Stats
3W - 3L
1,500 SR
Queue Stats
196W - 244L
1,337 Elo+
Party 2
Hercules
Hercules
xRampag3TheWolFx
Hercules
Level 28
God Stats
5W - 5L
1,397 SR
Queue Stats
64W - 49L
1,433 Elo+
Party 1
Team Averages
Level 86
1,442 SR
1,356 Elo+

VS

Team Averages
Level 57
1,479 SR
1,439 Elo+
Chaac
Chaac
Azura454
Chaac
Level 106
God Stats
17W - 15L
1,539 SR
Queue Stats
359W - 397L
1,395 Elo+
Solo
Athena
Athena
Its_parmajohn
Athena
Level 29
God Stats
13W - 9L
1,789 SR
Queue Stats
523W - 505L
1,569 Elo+
Party 3
Ah Puch
Ah Puch
Itz_memarque
Ah Puch
Level 38
God Stats
1W - 3L
1,500 SR
Queue Stats
475W - 453L
1,474 Elo+
Party 3
Amaterasu
Amaterasu
TappedTrack
Amaterasu
Level 52
God Stats
4W - 10L
1,300 SR
Queue Stats
184W - 219L
1,427 Elo+
Solo
Izanami
Izanami
TheHighKitty709
Izanami
Level 62
God Stats
8W - 12L
1,264 SR
Queue Stats
18W - 30L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 10
8,533
533
14,783
6,561
2,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
KusanaHaru
Ne Zha
15
7 / 2 / 10
9,502
594
8,582
9,371
3,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
6 / 0 / 8
8,678
542
8,596
8,109
2,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
3 / 0 / 13
9,040
565
5,208
10,739
10,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
6 / 0 / 6
8,374
523
9,383
12,644
8,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Azura454
Chaac
9
0 / 9 / 0
6,081
380
6,212
15,298
6,389
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 4 / 2
6,791
424
9,292
19,343
6,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Puch
Itz_memarque
Ah Puch
9
1 / 4 / 2
6,326
395
3,181
6,546
2,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
TappedTrack
Amaterasu
10
2 / 4 / 1
7,094
443
2,860
11,448
3,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 6 / 0
7,058
441
2,430
11,499
2,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
9
26
Kills
4
4
Deaths
27
47
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
2
10
4.5
L
Chaac
Azura454
Chaac
0
9
0
0
L
0
4
2
0.25
L
Ah Puch
Itz_memarque
Ah Puch
1
4
2
0.5
W
Ne Zha
KusanaHaru
Ne Zha
7
2
10
6
L
Amaterasu
TappedTrack
Amaterasu
2
4
1
0.63
L
1
6
0
0.17
W
6
0
8
10
W
3
0
13
9.5
W
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,552
Damage
23,975
47,424
Taken
64,134
28,232
Mitigated
22,241
24,008
Healing
21,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,783
3,333
0
583
6,561
2,197
2,243
2,127
4,434
45,321
0
L
Chaac
Azura454
Chaac
6,212
826
0
4,368
15,298
6,389
597
5,776
9,202
0
26,606
L
9,292
2,652
0
7,766
19,343
6,802
0
5,604
13,039
32,014
0
L
Ah Puch
Itz_memarque
Ah Puch
3,181
222
0
1,218
6,546
2,566
243
2,356
4,068
20,721
895
W
Ne Zha
KusanaHaru
Ne Zha
8,582
3,492
0
5,355
9,371
3,684
3,430
1,919
7,452
0
58,282
L
Amaterasu
TappedTrack
Amaterasu
2,860
641
0
3,910
11,448
3,914
0
2,778
8,423
0
24,557
L
2,430
1,882
0
3,791
11,499
2,570
0
2,429
8,893
0
39,225
W
8,596
3,059
167
4,479
8,109
2,629
2,735
1,039
7,070
0
42,218
W
5,208
1,619
741
4,766
10,739
10,762
576
2,436
8,303
23,686
0
W
9,383
2,815
0
7,917
12,644
8,960
787
4,926
7,718
0
26,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,127
Gold Earned
33,350
360
Minions Killed
256
0
Camps Cleared
0
1,483,989
Distance Traveled
1,249,040
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,533
533
94
6
0
275,038
0
L
Chaac
6,081
380
42
3
0
264,485
1
L
Athena
6,791
424
49
3
0
296,230
1
L
Ah Puch
6,326
395
39
2
0
164,243
0
W
Ne Zha
9,502
594
111
7
0
328,271
1
L
Amaterasu
7,094
443
51
3
0
255,826
1
L
Izanami
7,058
441
75
5
0
268,256
1
W
Neith
8,678
542
85
5
0
264,618
2
W
Fafnir
9,040
565
35
2
0
312,323
0
W
Hercules
8,374
523
35
2
0
303,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role