Player Matchup

The Morrigan
The Morrigan
Daniellopexx23
The Morrigan
Level 25
God Stats
12W - 9L
1,679 SR
Queue Stats
111W - 118L
1,531 Elo+
Solo
Sun Wukong
Sun Wukong
Roboter56666
Sun Wukong
Level 16
God Stats
4W - 2L
1,532 SR
Queue Stats
29W - 37L
1,502 Elo+
Solo
Tiamat
Tiamat
TJSAWFT
Tiamat
Level 33
God Stats
11W - 7L
1,545 SR
Queue Stats
52W - 46L
1,488 Elo+
Party 1
Ne Zha
Ne Zha
Will_6210
Ne Zha
Level 17
God Stats
15W - 16L
1,500 SR
Queue Stats
326W - 358L
1,478 Elo+
Solo
Yemoja
Yemoja
mrsonson42
Yemoja
Level 27
God Stats
12W - 11L
1,497 SR
Queue Stats
50W - 46L
1,438 Elo+
Party 1
Team Averages
Level 24
1,550 SR
1,487 Elo+

VS

Team Averages
Level 15
1,644 SR
1,524 Elo+
Discordia
Discordia
AshenAnri
Discordia
Level 28
God Stats
2W - 1L
1,899 SR
Queue Stats
19W - 24L
1,560 Elo+
Party 2
Achilles
Achilles
Bad-Idea_Kami
Achilles
Level 30
God Stats
2W - 2L
1,794 SR
Queue Stats
22W - 24L
1,614 Elo+
Party 2
Olorun
Olorun
Gello_II
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Bakasura
Bakasura
Kc_SoToxic
Bakasura
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
Quanteir
Nu Wa
Level 12
God Stats
19W - 16L
1,529 SR
Queue Stats
92W - 97L
1,445 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Daniellopexx23
The Morrigan
20
19 / 8 / 11
19,092
545
36,916
25,084
9,696
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
Roboter56666
Sun Wukong
20
14 / 7 / 15
17,812
509
28,836
46,982
34,637
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tiamat
TJSAWFT
Tiamat
20
4 / 11 / 12
14,585
417
23,861
30,423
26,086
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ne Zha
Will_6210
Ne Zha
20
11 / 10 / 8
17,250
493
19,702
33,883
13,028
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
mrsonson42
Yemoja
20
7 / 7 / 26
18,940
541
17,837
34,060
52,032
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AshenAnri
Discordia
20
11 / 9 / 9
16,722
478
34,788
20,363
7,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
Bad-Idea_Kami
Achilles
20
7 / 9 / 15
16,697
477
14,160
39,966
67,308
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Olorun
Gello_II
Olorun
20
5 / 14 / 6
15,717
449
22,324
32,848
11,083
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
Kc_SoToxic
Bakasura
20
3 / 13 / 12
14,710
420
15,143
34,754
13,633
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
Quanteir
Nu Wa
20
16 / 10 / 8
17,377
496
48,712
29,068
10,320

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
92
55
Kills
42
43
Deaths
55
72
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Discordia
AshenAnri
Discordia
11
9
9
1.72
L
Achilles
Bad-Idea_Kami
Achilles
7
9
15
1.61
W
The Morrigan
Daniellopexx23
The Morrigan
19
8
11
3.06
L
Olorun
Gello_II
Olorun
5
14
6
0.57
L
Bakasura
Kc_SoToxic
Bakasura
3
13
12
0.69
L
Nu Wa
Quanteir
Nu Wa
16
10
8
2
W
Sun Wukong
Roboter56666
Sun Wukong
14
7
15
3.07
W
Tiamat
TJSAWFT
Tiamat
4
11
12
0.91
W
Ne Zha
Will_6210
Ne Zha
11
10
8
1.5
W
Yemoja
mrsonson42
Yemoja
7
7
26
2.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,152
Damage
135,127
170,432
Taken
156,999
135,479
Mitigated
110,020
38,643
Healing
29,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
AshenAnri
Discordia
34,788
1,064
0
2,265
20,363
7,676
1,579
9,890
9,939
113,376
0
L
Achilles
Bad-Idea_Kami
Achilles
14,160
4,879
0
6,910
39,966
67,308
281
19,609
19,892
0
69,380
W
The Morrigan
Daniellopexx23
The Morrigan
36,916
5,343
446
2,652
25,084
9,696
2,669
16,985
7,093
114,625
2,941
L
Olorun
Gello_II
Olorun
22,324
11,831
661
7,102
32,848
11,083
5,055
17,926
14,482
85,948
0
L
Bakasura
Kc_SoToxic
Bakasura
15,143
11,798
739
8,117
34,754
13,633
564
14,736
19,483
0
55,819
L
Nu Wa
Quanteir
Nu Wa
48,712
15,716
0
3,807
29,068
10,320
2,462
15,146
13,516
127,889
0
W
Sun Wukong
Roboter56666
Sun Wukong
28,836
7,522
1,484
10,934
46,982
34,637
907
26,712
18,720
0
114,029
W
Tiamat
TJSAWFT
Tiamat
23,861
2,040
1,268
7,590
30,423
26,086
2,230
18,797
11,002
96,676
0
W
Ne Zha
Will_6210
Ne Zha
19,702
6,827
0
5,993
33,883
13,028
2,572
20,741
12,834
0
120,525
W
Yemoja
mrsonson42
Yemoja
17,837
3,099
7,174
1,102
34,060
52,032
1,950
20,323
12,907
61,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,679
Gold Earned
81,223
685
Minions Killed
586
0
Camps Cleared
0
2,899,700
Distance Traveled
2,782,313
27
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
16,722
478
152
4
0
587,555
1
L
Achilles
16,697
477
89
3
0
595,025
2
W
The Morrigan
19,092
545
173
5
0
591,998
3
L
Olorun
15,717
449
122
3
0
527,396
0
L
Bakasura
14,710
420
82
2
0
551,865
0
L
Nu Wa
17,377
496
141
4
0
520,472
0
W
Sun Wukong
17,812
509
147
4
0
595,930
7
W
Tiamat
14,585
417
136
4
0
589,703
0
W
Ne Zha
17,250
493
141
4
0
595,307
16
W
Yemoja
18,940
541
88
3
0
526,762
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role