Player Matchup

Artemis
Artemis
BekPrz
Artemis
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 177L
1,296 Elo+
Party 1
Amaterasu
Amaterasu
DARIKAD
Amaterasu
Level 47
God Stats
18W - 33L
1,577 SR
Queue Stats
194W - 296L
1,392 Elo+
Party 1
Neith
Neith
HeRsHeYsQiRt643
Neith
Level 17
God Stats
35W - 29L
1,192 SR
Queue Stats
242W - 281L
1,274 Elo+
Solo
Tiamat
Tiamat
Kai0065
Tiamat
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
RexTech1157
Cerberus
Level 7
God Stats
5W - 5L
1,505 SR
Queue Stats
8W - 6L
1,395 Elo+
Solo
Team Averages
Level 18
1,455 SR
1,371 Elo+

VS

Team Averages
Level 17
1,425 SR
1,358 Elo+
Tiamat
Tiamat
CrownRoyalxD
Tiamat
Level 7
God Stats
1W - 4L
1,443 SR
Queue Stats
2W - 4L
1,173 Elo+
Solo
Fenrir
Fenrir
EXOTIC_DUBBBZ
Fenrir
Level 5
God Stats
1W - 2L
1,308 SR
Queue Stats
7W - 9L
1,452 Elo+
Solo
Guan Yu
Guan Yu
Enderviggin
Guan Yu
Level 29
God Stats
23W - 41L
1,337 SR
Queue Stats
514W - 583L
1,254 Elo+
Solo
Erlang Shen
Erlang Shen
POVapdate2
Erlang Shen
Level 24
God Stats
14W - 11L
1,555 SR
Queue Stats
55W - 50L
1,477 Elo+
Solo
Neith
Neith
xGerardoGC
Neith
Level 18
God Stats
31W - 30L
1,484 SR
Queue Stats
46W - 50L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BekPrz
Artemis
19
1 / 10 / 13
12,020
925
17,491
24,152
9,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Amaterasu
DARIKAD
Amaterasu
19
9 / 15 / 8
13,974
1,075
21,731
35,153
23,259
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 8 / 8
11,150
858
14,311
18,444
7,316
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Tiamat
Kai0065
Tiamat
18
1 / 7 / 11
11,460
882
15,224
18,130
12,193
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
RexTech1157
Cerberus
18
5 / 4 / 7
12,749
981
13,894
21,983
19,369
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Team 1 Tickets

0

VS

Team 2 Tickets

155

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
13 / 1 / 21
15,461
1,189
33,391
12,169
10,324
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

20
3 / 7 / 19
12,612
970
11,985
16,410
8,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Guan Yu
Enderviggin
Guan Yu
18
1 / 7 / 16
11,807
908
4,550
20,760
10,868
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Erlang Shen
POVapdate2
Erlang Shen
20
16 / 1 / 24
16,013
1,232
36,388
23,241
22,449
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Neith
20
11 / 2 / 17
14,273
1,098
23,234
17,365
7,043
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
141
18
Kills
44
44
Deaths
18
47
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Artemis
BekPrz
Artemis
1
10
13
0.75
W
Tiamat
13
1
21
23.5
L
Amaterasu
DARIKAD
Amaterasu
9
15
8
0.87
W
3
7
19
1.79
W
Guan Yu
Enderviggin
Guan Yu
1
7
16
1.29
L
2
8
8
0.75
L
Tiamat
Kai0065
Tiamat
1
7
11
0.93
W
Erlang Shen
POVapdate2
Erlang Shen
16
1
24
28
L
Cerberus
RexTech1157
Cerberus
5
4
7
2.13
W
Neith
11
2
17
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,651
Damage
109,548
117,862
Taken
89,945
71,353
Mitigated
58,845
17,501
Healing
20,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BekPrz
Artemis
17,491
6,877
0
3,471
24,152
9,216
0
3,635
20,517
0
48,380
W
Tiamat
33,391
1,569
675
3,666
12,169
10,324
0
4,877
7,292
55,992
0
L
Amaterasu
DARIKAD
Amaterasu
21,731
16,199
123
4,337
35,153
23,259
0
13,494
21,659
0
40,341
W
11,985
4,360
0
1,265
16,410
8,161
0
5,235
11,175
0
22,047
W
Guan Yu
Enderviggin
Guan Yu
4,550
426
3,049
4,771
20,760
10,868
0
4,137
16,623
0
25,358
L
14,311
10,703
0
15
18,444
7,316
0
3,749
14,695
0
28,176
L
Tiamat
Kai0065
Tiamat
15,224
1,532
414
5,263
18,130
12,193
0
3,325
14,805
44,478
0
W
Erlang Shen
POVapdate2
Erlang Shen
36,388
24,809
0
3,779
23,241
22,449
0
9,308
13,933
0
58,478
L
Cerberus
RexTech1157
Cerberus
13,894
409
0
3,878
21,983
19,369
0
9,188
12,795
25,944
0
W
Neith
23,234
15,082
0
3,004
17,365
7,043
0
5,561
11,804
0
42,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,353
Gold Earned
70,166
221
Minions Killed
213
5
Camps Cleared
7
1,046,821
Distance Traveled
1,182,131
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
12,020
925
65
5
0
202,678
1
W
Tiamat
15,461
1,189
61
5
2
262,500
0
L
Amaterasu
13,974
1,075
34
3
2
240,688
1
W
Fenrir
12,612
970
17
1
2
217,949
0
W
Guan Yu
11,807
908
40
3
1
198,063
3
L
Neith
11,150
858
19
1
0
186,566
2
L
Tiamat
11,460
882
68
5
1
192,484
0
W
Erlang Shen
16,013
1,232
43
3
2
260,732
0
L
Cerberus
12,749
981
35
3
2
224,405
3
W
Neith
14,273
1,098
52
4
0
242,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role