Player Matchup

Scylla
Scylla
MarshAllan
Scylla
Level 25
God Stats
4W - 8L
1,217 SR
Queue Stats
41W - 38L
1,308 Elo+
Solo
Mercury
Mercury
MilesAbvU
Mercury
Level 26
God Stats
8W - 2L
1,799 SR
Queue Stats
176W - 198L
1,346 Elo+
Solo
Neith
Neith
TheGerWord
Neith
Level 8
God Stats
6W - 2L
1,758 SR
Queue Stats
66W - 61L
1,447 Elo+
Solo
Ymir
Ymir
one3stan
Ymir
Level 28
God Stats
3W - 3L
1,271 SR
Queue Stats
10W - 16L
1,281 Elo+
Solo
Bellona
Bellona
padman57
Bellona
Level 26
God Stats
5W - 4L
1,460 SR
Queue Stats
85W - 109L
1,406 Elo+
Solo
Team Averages
Level 23
1,501 SR
1,358 Elo+

VS

Team Averages
Level 3
1,445 SR
1,316 Elo+
Tsukuyomi
Tsukuyomi
ChicoisNoob
Tsukuyomi
Level 3
God Stats
1W - 3L
1,226 SR
Queue Stats
1W - 3L
1,227 Elo+
Party 1
Amaterasu
Amaterasu
Llusi0n
Amaterasu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,227 Elo+
Party 1
Bakasura
Bakasura
SHRIPM
Bakasura
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,123 Elo+
Party 1
Jormungandr
Jormungandr
bruhitsbigjohnny
Jormungandr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Artemis
Artemis
狂傲帝皇侠
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
MarshAllan
Scylla
16
5 / 1 / 3
10,380
577
7,884
5,189
1,733
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
MilesAbvU
Mercury
15
11 / 1 / 3
9,996
555
8,774
10,802
3,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
16
3 / 2 / 8
9,722
540
10,946
12,356
4,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
14
1 / 4 / 7
9,111
506
5,340
13,016
9,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
padman57
Bellona
14
5 / 3 / 5
9,382
521
9,685
13,593
10,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ChicoisNoob
Tsukuyomi
11
0 / 9 / 3
7,104
395
6,541
11,891
3,902
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Boots

Boots

+6%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Amaterasu
Llusi0n
Amaterasu
11
2 / 5 / 3
7,925
440
5,321
11,610
8,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bakasura
SHRIPM
Bakasura
15
7 / 7 / 1
9,638
535
5,049
17,177
7,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
bruhitsbigjohnny
Jormungandr
11
0 / 4 / 5
7,505
417
5,563
12,353
8,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
2 / 4 / 3
7,991
444
5,998
12,154
4,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
26
25
Kills
11
11
Deaths
29
26
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
ChicoisNoob
Tsukuyomi
0
9
3
0.17
L
Amaterasu
Llusi0n
Amaterasu
2
5
3
0.7
W
Scylla
MarshAllan
Scylla
5
1
3
6.5
W
Mercury
MilesAbvU
Mercury
11
1
3
12.5
L
Bakasura
SHRIPM
Bakasura
7
7
1
1.07
W
Neith
3
2
8
3.5
L
Jormungandr
bruhitsbigjohnny
Jormungandr
0
4
5
0.63
W
Ymir
1
4
7
1.13
W
Bellona
padman57
Bellona
5
3
5
2.5
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,629
Damage
28,472
54,956
Taken
65,185
30,848
Mitigated
32,699
14,934
Healing
12,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
ChicoisNoob
Tsukuyomi
6,541
1,576
0
188
11,891
3,902
174
4,192
7,699
0
24,646
L
Amaterasu
Llusi0n
Amaterasu
5,321
1,906
0
1,648
11,610
8,706
77
2,005
9,605
0
15,173
W
Scylla
MarshAllan
Scylla
7,884
772
0
0
5,189
1,733
1,948
803
4,361
63,094
0
W
Mercury
MilesAbvU
Mercury
8,774
4,879
0
2,874
10,802
3,944
482
947
9,769
0
59,245
L
Bakasura
SHRIPM
Bakasura
5,049
3,549
0
5,395
17,177
7,213
0
2,141
15,036
0
48,525
W
Neith
10,946
6,160
0
7,503
12,356
4,865
2,728
872
11,159
0
62,629
L
Jormungandr
bruhitsbigjohnny
Jormungandr
5,563
1,480
0
714
12,353
8,832
0
3,463
8,890
23,584
0
W
Ymir
5,340
762
0
586
13,016
9,507
974
1,875
10,779
38,537
0
W
Bellona
padman57
Bellona
9,685
3,471
0
3,971
13,593
10,799
1,100
1,066
12,141
792
37,374
L
5,998
4,196
0
4,067
12,154
4,046
0
2,183
9,971
0
46,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,591
Gold Earned
40,163
444
Minions Killed
304
0
Camps Cleared
0
1,645,168
Distance Traveled
1,507,218
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,104
395
52
3
0
302,473
4
L
Amaterasu
7,925
440
39
2
0
342,141
2
W
Scylla
10,380
577
124
7
0
296,561
0
W
Mercury
9,996
555
87
5
0
411,364
0
L
Bakasura
9,638
535
89
5
0
304,739
1
W
Neith
9,722
540
106
6
0
279,166
0
L
Jormungandr
7,505
417
44
2
0
307,648
1
W
Ymir
9,111
506
62
3
0
309,832
0
W
Bellona
9,382
521
65
4
0
348,245
3
L
Artemis
7,991
444
80
4
0
250,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role