Player Matchup

Kukulkan
Kukulkan
DatZak
Kukulkan
Level 15
God Stats
0W - 1L
1,762 SR
Queue Stats
1W - 4L
1,119 Elo+
Party 1
Da Ji
Da Ji
Korentt
Da Ji
Level 26
God Stats
0W - 1L
1,315 SR
Queue Stats
7W - 10L
1,406 Elo+
Party 1
The Morrigan
The Morrigan
RinsakiOuO
The Morrigan
Level 127
God Stats
7W - 4L
1,255 SR
Queue Stats
37W - 49L
1,396 Elo+
Solo
Sun Wukong
Sun Wukong
UnDeaD_arrcher
Sun Wukong
Level 118
God Stats
0W - 1L
1,640 SR
Queue Stats
9W - 14L
1,334 Elo+
Party 1
Cerberus
Cerberus
draxzi1
Cerberus
Level 16
God Stats
0W - 2L
1,658 SR
Queue Stats
1W - 3L
1,243 Elo+
Party 1
Team Averages
Level 60
1,526 SR
1,300 Elo+

VS

Team Averages
Level 78
1,654 SR
1,781 Elo+
Tiamat
Tiamat
 
Tiamat
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
DrObjection
Xing Tian
Level 64
God Stats
7W - 0L
1,807 SR
Queue Stats
72W - 54L
1,749 Elo+
Party 2
Discordia
Discordia
Dragonard
Discordia
Level 66
God Stats
3W - 3L
1,654 SR
Queue Stats
64W - 59L
1,951 Elo+
Party 2
Thor
Thor
GunWolf365
Thor
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
89W - 73L
1,824 Elo+
Party 2
Heimdallr
Heimdallr
MasterGoken
Heimdallr
Level 44
God Stats
3W - 3L
1,807 SR
Queue Stats
41W - 35L
1,881 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DatZak
Kukulkan
16
4 / 5 / 7
10,603
707
12,552
10,723
4,907
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
Korentt
Da Ji
15
2 / 6 / 11
10,114
674
6,063
12,623
6,000
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

The Morrigan
RinsakiOuO
The Morrigan
17
4 / 6 / 7
10,807
720
8,635
12,170
5,451
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
UnDeaD_arrcher
Sun Wukong
18
5 / 4 / 4
11,108
741
10,413
18,648
21,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
draxzi1
Cerberus
16
1 / 5 / 10
10,678
712
6,101
18,724
16,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
17
1 / 5 / 10
10,225
682
4,542
9,331
6,060
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
DrObjection
Xing Tian
19
8 / 1 / 14
12,866
858
13,440
16,659
14,647
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
Dragonard
Discordia
17
1 / 4 / 14
10,538
703
14,718
8,137
2,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
14 / 3 / 7
14,552
970
19,458
12,087
5,169
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
MasterGoken
Heimdallr
18
2 / 3 / 15
11,292
753
12,253
13,167
5,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
86
16
Kills
26
26
Deaths
16
39
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
1
5
10
1.2
L
Kukulkan
DatZak
Kukulkan
4
5
7
1.5
W
Xing Tian
DrObjection
Xing Tian
8
1
14
15
W
Discordia
Dragonard
Discordia
1
4
14
2
W
14
3
7
5.83
L
Da Ji
Korentt
Da Ji
2
6
11
1.25
W
Heimdallr
MasterGoken
Heimdallr
2
3
15
3.17
L
The Morrigan
RinsakiOuO
The Morrigan
4
6
7
1.25
L
Sun Wukong
UnDeaD_arrcher
Sun Wukong
5
4
4
1.75
L
Cerberus
draxzi1
Cerberus
1
5
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,764
Damage
64,411
72,888
Taken
59,381
54,899
Mitigated
34,132
10,655
Healing
11,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
4,542
537
0
1,658
9,331
6,060
210
3,209
5,873
30,293
0
L
Kukulkan
DatZak
Kukulkan
12,552
76
0
1,760
10,723
4,907
793
3,972
6,463
34,028
0
W
Xing Tian
DrObjection
Xing Tian
13,440
1,158
1,723
3,989
16,659
14,647
585
4,537
11,763
36,206
0
W
Discordia
Dragonard
Discordia
14,718
275
414
888
8,137
2,729
671
4,178
3,748
45,490
0
W
19,458
3,599
0
450
12,087
5,169
610
5,821
5,991
0
50,504
L
Da Ji
Korentt
Da Ji
6,063
796
0
0
12,623
6,000
72
6,615
5,660
0
10,055
W
Heimdallr
MasterGoken
Heimdallr
12,253
6,076
0
2,670
13,167
5,527
2,021
6,081
6,824
0
40,404
L
The Morrigan
RinsakiOuO
The Morrigan
8,635
1,151
1,143
3,457
12,170
5,451
596
6,049
5,843
42,480
4,079
L
Sun Wukong
UnDeaD_arrcher
Sun Wukong
10,413
1,434
0
2,138
18,648
21,705
74
7,785
10,302
0
36,319
L
Cerberus
draxzi1
Cerberus
6,101
690
0
2,157
18,724
16,836
273
7,069
11,273
20,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,310
Gold Earned
59,473
296
Minions Killed
320
8
Camps Cleared
4
1,375,918
Distance Traveled
1,417,771
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,225
682
57
4
0
281,661
3
L
Kukulkan
10,603
707
70
5
1
253,903
1
W
Xing Tian
12,866
858
31
2
0
313,923
4
W
Discordia
10,538
703
83
6
0
279,872
1
W
Thor
14,552
970
62
4
2
259,162
0
L
Da Ji
10,114
674
8
1
1
272,646
1
W
Heimdallr
11,292
753
87
6
2
283,153
0
L
The Morrigan
10,807
720
98
7
3
237,400
0
L
Sun Wukong
11,108
741
75
5
3
347,889
0
L
Cerberus
10,678
712
45
3
0
264,080
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role