Player Matchup

Poseidon
Poseidon
Platinum II
Bosayyy
Poseidon
Platinum II
Level 156
God Stats
4W - 3L
1,719 SR
Queue Stats
86W - 69L
1,870 MMR
Party 2
Heimdallr
Heimdallr
Platinum II
Nerotistical
Heimdallr
Platinum II
Level 80
God Stats
63W - 54L
1,619 SR
Queue Stats
577W - 548L
1,864 MMR
Solo
Mulan
Mulan
Platinum I
Tsuini
Mulan
Platinum I
Level 160
God Stats
0W - 6L
1,486 SR
Queue Stats
691W - 685L
1,866 MMR
Solo
Chaac
Chaac
Gold IV
poisontorch
Chaac
Gold IV
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 17L
1,733 MMR
Party 2
Cabrakan
Cabrakan
Diamond V
xProKidx
Cabrakan
Diamond V
Level 109
God Stats
243W - 180L
1,634 SR
Queue Stats
576W - 562L
1,959 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 133
1,592 SR
1,858 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 115
1,748 SR
1,856 MMR
Terra
Terra
Gold I
AintNoNextTime
Terra
Gold I
Level 40
God Stats
4W - 1L
1,752 SR
Queue Stats
52W - 37L
1,792 MMR
Solo
Nemesis
Nemesis
Gold II
Cloods
Nemesis
Gold II
Level 149
God Stats
38W - 24L
1,760 SR
Queue Stats
317W - 301L
1,799 MMR
Solo
Scylla
Scylla
Platinum IV
Cowsss
Scylla
Platinum IV
Level 159
God Stats
38W - 22L
2,025 SR
Queue Stats
510W - 480L
1,855 MMR
Party 1
Cernunnos
Cernunnos
Gold III
NeedValentine
Cernunnos
Gold III
Level 77
God Stats
4W - 1L
1,500 SR
Queue Stats
239W - 210L
1,897 MMR
Party 1
Amaterasu
Amaterasu
Platinum II
chefdeon
Amaterasu
Platinum II
Level 148
God Stats
17W - 9L
1,704 SR
Queue Stats
38W - 27L
1,938 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Bosayyy
Poseidon
17
2 / 5 / 3
10,098
505
6,689
9,729
2,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Nerotistical
Heimdallr
15
1 / 9 / 3
9,262
463
9,709
19,517
5,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
Tsuini
Mulan
12
1 / 7 / 3
7,284
364
4,139
16,159
7,274
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
1 / 7 / 1
9,624
481
9,130
19,681
18,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
xProKidx
Cabrakan
16
1 / 4 / 4
9,183
459
10,048
11,888
10,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
DanzaburouPersephoneApolloGuan YuJanus

VS

Bans
Cu ChulainnCupidGaneshaAnhurGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 13
10,597
530
3,521
11,596
11,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
Cloods
Nemesis
19
7 / 2 / 8
12,998
650
6,914
15,457
8,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Cowsss
Scylla
20
7 / 0 / 4
12,739
637
9,770
8,218
3,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
NeedValentine
Cernunnos
20
12 / 2 / 6
13,701
685
23,480
17,470
9,685
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
chefdeon
Amaterasu
20
5 / 1 / 9
13,906
695
16,749
20,955
19,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
72
6
Kills
32
32
Deaths
6
14
Assists
40
Player
Kills
Deaths
Assists
KDA
W
1
1
13
7.5
L
Poseidon
Bosayyy
Poseidon
2
5
3
0.7
W
Nemesis
Cloods
Nemesis
7
2
8
5.5
W
Scylla
Cowsss
Scylla
7
0
4
9
W
Cernunnos
NeedValentine
Cernunnos
12
2
6
7.5
L
Heimdallr
Nerotistical
Heimdallr
1
9
3
0.28
L
Mulan
Tsuini
Mulan
1
7
3
0.36
W
Amaterasu
chefdeon
Amaterasu
5
1
9
9.5
L
1
7
1
0.21
L
Cabrakan
xProKidx
Cabrakan
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,715
Damage
60,434
76,974
Taken
73,696
44,769
Mitigated
51,287
17,714
Healing
30,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,521
725
1,902
3,361
11,596
11,393
516
2,654
8,839
20,379
0
L
Poseidon
Bosayyy
Poseidon
6,689
985
0
1,667
9,729
2,380
0
1,851
7,730
74,589
0
W
Nemesis
Cloods
Nemesis
6,914
2,735
0
3,067
15,457
8,035
0
5,971
9,325
0
97,344
W
Scylla
Cowsss
Scylla
9,770
1,066
0
3,723
8,218
3,174
1,950
3,692
4,274
88,114
0
W
Cernunnos
NeedValentine
Cernunnos
23,480
13,402
0
8,846
17,470
9,685
5,161
3,450
13,874
0
122,748
L
Heimdallr
Nerotistical
Heimdallr
9,709
5,454
0
5,299
19,517
5,759
0
3,982
15,381
0
60,357
L
Mulan
Tsuini
Mulan
4,139
754
305
2,176
16,159
7,274
0
3,201
12,828
0
23,331
W
Amaterasu
chefdeon
Amaterasu
16,749
10,826
0
9,778
20,955
19,000
4,315
2,901
17,463
0
100,067
L
9,130
1,620
0
5,338
19,681
18,410
0
518
19,154
0
60,746
L
Cabrakan
xProKidx
Cabrakan
10,048
759
0
2,929
11,888
10,946
0
3,201
8,590
68,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,451
Gold Earned
63,941
540
Minions Killed
675
0
Camps Cleared
0
1,797,662
Distance Traveled
2,097,704
25
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
10,597
530
30
2
0
435,790
4
L
Poseidon
10,098
505
168
8
0
376,866
12
W
Nemesis
12,998
650
142
7
0
484,775
2
W
Scylla
12,739
637
168
8
0
405,852
7
W
Cernunnos
13,701
685
160
8
0
363,914
1
L
Heimdallr
9,262
463
87
4
0
320,068
5
L
Mulan
7,284
364
39
2
0
379,925
4
W
Amaterasu
13,906
695
175
9
0
407,373
2
L
Chaac
9,624
481
132
7
0
348,219
0
L
Cabrakan
9,183
459
114
6
0
372,584
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role