Player Matchup

Bakasura
Bakasura
Ares201711
Bakasura
Level 11
God Stats
0W - 1L
1,566 SR
Queue Stats
0W - 4L
1,169 Elo+
Solo
Sobek
Sobek
JxKK_23
Sobek
Level 29
God Stats
2W - 4L
1,681 SR
Queue Stats
75W - 64L
1,478 Elo+
Solo
Hera
Hera
LoonaLioka
Hera
Level 21
God Stats
12W - 10L
1,568 SR
Queue Stats
70W - 60L
1,507 Elo+
Solo
Heimdallr
Heimdallr
TIGW17
Heimdallr
Level 9
God Stats
2W - 3L
1,500 SR
Queue Stats
53W - 58L
1,237 Elo+
Solo
Hercules
Hercules
Vorutela
Hercules
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,329 Elo+
Solo
Team Averages
Level 15
1,563 SR
1,344 Elo+

VS

Team Averages
Level 18
1,441 SR
1,386 Elo+
Osiris
Osiris
Bat9_Damir
Osiris
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Hades
Hades
Hellsing4511
Hades
Level 28
God Stats
4W - 3L
1,440 SR
Queue Stats
25W - 18L
1,525 Elo+
Party 1
Nu Wa
Nu Wa
Lord8105
Nu Wa
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,254 Elo+
Party 1
Danzaburou
Danzaburou
guidewriter420
Danzaburou
Level 27
God Stats
30W - 26L
1,515 SR
Queue Stats
87W - 90L
1,463 Elo+
Solo
Guan Yu
Guan Yu
nikita_zaykov
Guan Yu
Level 5
God Stats
1W - 1L
1,249 SR
Queue Stats
2W - 4L
1,188 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Ares201711
Bakasura
14
5 / 3 / 2
8,415
561
5,206
12,505
4,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sobek
JxKK_23
Sobek
9
0 / 5 / 4
6,098
407
1,569
12,413
6,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
9 / 2 / 4
9,028
602
11,823
8,271
3,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
TIGW17
Heimdallr
10
0 / 5 / 1
6,250
417
2,789
7,417
2,257
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Vorutela
Hercules
10
0 / 4 / 2
6,193
413
4,463
11,762
6,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Bat9_Damir
Osiris
14
5 / 4 / 1
8,313
554
8,050
12,711
5,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
3 / 0 / 3
7,995
533
6,562
8,153
4,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nu Wa
Lord8105
Nu Wa
14
2 / 2 / 3
8,279
552
7,089
7,050
2,197
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
guidewriter420
Danzaburou
14
9 / 2 / 3
9,616
641
13,224
10,262
4,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
9
0 / 6 / 0
5,679
379
728
9,928
3,359
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
29
14
Kills
19
19
Deaths
14
13
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Ares201711
Bakasura
5
3
2
2
W
Osiris
Bat9_Damir
Osiris
5
4
1
1.38
W
3
0
3
4.5
L
Sobek
JxKK_23
Sobek
0
5
4
0.4
L
9
2
4
5.5
W
Nu Wa
Lord8105
Nu Wa
2
2
3
1.75
L
Heimdallr
TIGW17
Heimdallr
0
5
1
0.1
L
Hercules
Vorutela
Hercules
0
4
2
0.25
W
Danzaburou
guidewriter420
Danzaburou
9
2
3
5.25
W
Guan Yu
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,850
Damage
35,653
52,368
Taken
48,104
23,372
Mitigated
20,238
13,041
Healing
16,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Ares201711
Bakasura
5,206
4,308
0
4,873
12,505
4,661
0
1,257
11,198
0
33,469
W
Osiris
Bat9_Damir
Osiris
8,050
3,293
0
4,526
12,711
5,824
0
3,913
8,598
0
60,178
W
6,562
1,222
265
4,991
8,153
4,822
694
1,295
6,707
42,565
0
L
Sobek
JxKK_23
Sobek
1,569
418
0
1,873
12,413
6,839
130
2,106
10,257
10,341
0
L
11,823
3,995
0
1,099
8,271
3,032
0
2,561
5,610
51,330
0
W
Nu Wa
Lord8105
Nu Wa
7,089
2,340
0
780
7,050
2,197
1,616
2,889
3,900
42,291
0
L
Heimdallr
TIGW17
Heimdallr
2,789
1,780
0
1,140
7,417
2,257
788
1,473
5,919
0
25,668
L
Hercules
Vorutela
Hercules
4,463
1,416
0
4,056
11,762
6,583
0
5,954
5,733
0
19,442
W
Danzaburou
guidewriter420
Danzaburou
13,224
5,841
0
4,679
10,262
4,036
1,467
1,688
8,513
0
61,256
W
Guan Yu
728
246
94
726
9,928
3,359
249
3,060
6,455
0
13,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,984
Gold Earned
39,882
287
Minions Killed
393
0
Camps Cleared
0
1,293,274
Distance Traveled
1,202,493
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,415
561
78
5
0
325,267
0
W
Osiris
8,313
554
102
7
0
278,060
0
W
Hades
7,995
533
92
6
0
227,076
0
L
Sobek
6,098
407
14
1
0
251,715
2
L
Hera
9,028
602
104
7
0
263,434
5
W
Nu Wa
8,279
552
81
5
0
229,349
0
L
Heimdallr
6,250
417
62
4
0
223,028
0
L
Hercules
6,193
413
29
2
0
229,830
3
W
Danzaburou
9,616
641
96
6
0
231,750
0
W
Guan Yu
5,679
379
22
1
0
236,258
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role