Player Matchup

Fafnir
Fafnir
Cardiac112
Fafnir
Level 25
God Stats
0W - 2L
1,294 SR
Queue Stats
64W - 90L
1,401 Elo+
Solo
Kukulkan
Kukulkan
Deathweeping
Kukulkan
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
187W - 224L
1,332 Elo+
Solo
Ao Kuang
Ao Kuang
FruityNips
Ao Kuang
Level 29
God Stats
10W - 20L
1,297 SR
Queue Stats
921W - 1,021L
1,465 Elo+
Solo
Camazotz
Camazotz
SwadeDriftx
Camazotz
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 98L
1,523 Elo+
Solo
King Arthur
King Arthur
llWenderll
King Arthur
Level 27
God Stats
3W - 1L
1,815 SR
Queue Stats
117W - 128L
1,737 Elo+
Solo
Team Averages
Level 27
1,481 SR
1,492 Elo+

VS

Team Averages
Level 34
1,507 SR
1,644 Elo+
Sobek
Sobek
BigBalls6969
Sobek
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,711 Elo+
Party 1
Medusa
Medusa
JimmyNeutron13
Medusa
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 9L
1,666 Elo+
Party 1
Yemoja
Yemoja
StingSS
Yemoja
Level 29
God Stats
4W - 2L
1,535 SR
Queue Stats
111W - 126L
1,479 Elo+
Solo
Vulcan
Vulcan
TortelliniMan
Vulcan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,712 Elo+
Party 1
Loki
Loki
TropicalMango12
Loki
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 6L
1,653 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Cardiac112
Fafnir
18
1 / 7 / 6
11,002
1,000
7,826
21,020
24,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
Deathweeping
Kukulkan
17
5 / 1 / 3
11,705
1,064
24,415
14,640
7,158
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
FruityNips
Ao Kuang
16
2 / 13 / 3
10,295
936
9,276
23,773
11,347
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Camazotz
SwadeDriftx
Camazotz
17
3 / 4 / 5
11,364
1,033
11,768
20,221
10,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

King Arthur
llWenderll
King Arthur
14
0 / 3 / 1
8,955
814
1,112
3,124
1,587
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Team 1 Tickets

105

VS

Team 2 Tickets

231

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 12
10,741
976
7,210
14,973
16,464
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
22 / 3 / 4
15,406
1,401
36,818
13,746
6,874
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
StingSS
Yemoja
18
0 / 0 / 19
12,084
1,099
4,924
9,496
9,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
1 / 3 / 16
10,663
969
16,988
11,553
4,963
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
2 / 3 / 13
10,710
974
8,873
11,388
5,181
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
92
11
Kills
28
28
Deaths
11
18
Assists
64
Player
Kills
Deaths
Assists
KDA
W
3
2
12
4.5
L
Fafnir
Cardiac112
Fafnir
1
7
6
0.57
L
Kukulkan
Deathweeping
Kukulkan
5
1
3
6.5
L
Ao Kuang
FruityNips
Ao Kuang
2
13
3
0.27
W
22
3
4
8
W
Yemoja
StingSS
Yemoja
0
0
19
9.5
L
Camazotz
SwadeDriftx
Camazotz
3
4
5
1.38
W
1
3
16
3
W
2
3
13
2.83
L
King Arthur
llWenderll
King Arthur
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,397
Damage
74,813
82,778
Taken
61,156
54,359
Mitigated
42,682
7,543
Healing
16,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,210
933
195
2,852
14,973
16,464
0
10,964
3,863
15,975
0
L
Fafnir
Cardiac112
Fafnir
7,826
2,260
0
2,723
21,020
24,024
0
10,456
10,564
16,648
0
L
Kukulkan
Deathweeping
Kukulkan
24,415
595
0
255
14,640
7,158
0
5,350
9,290
77,408
0
L
Ao Kuang
FruityNips
Ao Kuang
9,276
6,031
0
467
23,773
11,347
0
5,593
18,180
27,542
0
W
36,818
26,216
0
6,127
13,746
6,874
0
7,114
6,582
0
77,729
W
Yemoja
StingSS
Yemoja
4,924
779
4,159
2,426
9,496
9,200
0
7,847
1,524
9,159
0
L
Camazotz
SwadeDriftx
Camazotz
11,768
2,398
0
4,098
20,221
10,243
0
6,670
13,551
0
20,811
W
16,988
7,917
507
684
11,553
4,963
0
7,898
3,507
36,547
0
W
8,873
2,187
0
0
11,388
5,181
0
7,125
4,163
0
24,532
L
King Arthur
llWenderll
King Arthur
1,112
17
0
0
3,124
1,587
0
1,053
2,071
0
3,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,321
Gold Earned
59,604
205
Minions Killed
199
3
Camps Cleared
9
946,673
Distance Traveled
1,090,008
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,741
976
20
2
2
214,099
1
L
Fafnir
11,002
1,000
20
2
1
240,172
0
L
Kukulkan
11,705
1,064
133
12
0
202,561
0
L
Ao Kuang
10,295
936
28
3
0
204,196
1
W
Medusa
15,406
1,401
100
9
5
227,202
0
W
Yemoja
12,084
1,099
11
1
0
225,882
1
L
Camazotz
11,364
1,033
19
2
1
240,612
0
W
Vulcan
10,663
969
41
4
0
218,843
0
W
Loki
10,710
974
27
2
2
203,982
0
L
King Arthur
8,955
814
5
0
1
59,132
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role