Player Matchup

Tiamat
Tiamat
CrushWinter
Tiamat
Level 67
God Stats
27W - 23L
1,291 SR
Queue Stats
281W - 304L
1,321 Elo+
Party 2
Thor
Thor
DBMF4216
Thor
Level 8
God Stats
11W - 2L
1,816 SR
Queue Stats
13W - 3L
1,926 Elo+
Party 2
Xbalanque
Xbalanque
DreemCatcher001
Xbalanque
Level 21
God Stats
17W - 11L
1,514 SR
Queue Stats
19W - 16L
1,469 Elo+
Party 2
Cthulhu
Cthulhu
Sam_What132
Cthulhu
Level 28
God Stats
50W - 41L
1,625 SR
Queue Stats
553W - 459L
1,535 Elo+
Solo
Hachiman
Hachiman
xAbOuT8MiDgEtSx
Hachiman
Level 22
God Stats
11W - 12L
1,528 SR
Queue Stats
30W - 25L
1,436 Elo+
Solo
Team Averages
Level 29
1,555 SR
1,537 Elo+

VS

Team Averages
Level 12
1,451 SR
1,325 Elo+
Cernunnos
Cernunnos
Centurion Amp
Cernunnos
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,237 Elo+
Party 1
Bakasura
Bakasura
Centurion Nike
Bakasura
Level 4
God Stats
0W - 2L
1,188 SR
Queue Stats
0W - 2L
1,237 Elo+
Party 1
Izanami
Izanami
Ugly Anomaly
Izanami
Level 13
God Stats
22W - 16L
1,364 SR
Queue Stats
23W - 20L
1,242 Elo+
Solo
Chang'e
Chang'e
okkaaykaii
Chang'e
Level 26
God Stats
14W - 12L
1,624 SR
Queue Stats
153W - 119L
1,413 Elo+
Solo
Neith
Neith
quickdrawkitty
Neith
Level 16
God Stats
52W - 44L
1,581 SR
Queue Stats
79W - 78L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
19
12 / 1 / 8
13,464
1,122
13,189
7,106
7,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
17
4 / 1 / 10
10,989
916
3,531
3,472
1,182
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
DreemCatcher001
Xbalanque
18
4 / 3 / 16
11,737
978
20,161
12,786
5,182
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
Sam_What132
Cthulhu
18
3 / 2 / 18
11,769
981
12,694
19,756
17,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
19
6 / 3 / 15
12,566
1,047
16,514
12,492
4,896
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

262

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Centurion Amp
Cernunnos
15
0 / 8 / 2
9,635
803
4,567
9,275
3,195
Bakasura
15
2 / 8 / 1
10,144
845
6,257
11,644
3,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Ugly Anomaly
Izanami
17
4 / 5 / 3
12,221
1,018
13,597
16,199
6,150
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
okkaaykaii
Chang'e
17
3 / 8 / 4
11,587
966
10,349
21,751
8,431
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
1 / 0 / 6
11,515
960
14,484
12,985
5,450
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
26
29
Kills
10
10
Deaths
29
67
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Centurion Amp
Cernunnos
0
8
2
0.13
L
Bakasura
2
8
1
0.31
W
Tiamat
12
1
8
16
W
Thor
4
1
10
9
W
Xbalanque
DreemCatcher001
Xbalanque
4
3
16
4
W
Cthulhu
Sam_What132
Cthulhu
3
2
18
6
L
Izanami
Ugly Anomaly
Izanami
4
5
3
1.1
L
Chang'e
okkaaykaii
Chang'e
3
8
4
0.63
L
1
0
6
4
W
Hachiman
6
3
15
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,089
Damage
49,254
55,612
Taken
71,854
36,673
Mitigated
27,172
9,002
Healing
7,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Centurion Amp
Cernunnos
4,567
1,027
0
10
9,275
3,195
0
3,199
5,842
0
9,898
L
Bakasura
6,257
4,231
0
941
11,644
3,946
0
3,479
7,816
0
10,648
W
Tiamat
13,189
293
781
2,626
7,106
7,474
0
1,049
6,057
40,647
0
W
Thor
3,531
357
0
0
3,472
1,182
0
1,229
2,243
0
9,453
W
Xbalanque
DreemCatcher001
Xbalanque
20,161
13,724
462
2,444
12,786
5,182
0
1,612
10,201
0
28,369
W
Cthulhu
Sam_What132
Cthulhu
12,694
817
1,258
1,431
19,756
17,939
0
2,954
16,442
33,529
0
L
Izanami
Ugly Anomaly
Izanami
13,597
11,124
0
406
16,199
6,150
0
4,937
11,001
0
32,740
L
Chang'e
okkaaykaii
Chang'e
10,349
386
1,247
3,712
21,751
8,431
0
7,224
14,120
33,264
0
L
14,484
7,841
0
1,535
12,985
5,450
0
5,431
7,192
0
35,517
W
Hachiman
16,514
11,524
0
0
12,492
4,896
0
3,505
8,834
0
47,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,525
Gold Earned
55,102
226
Minions Killed
171
3
Camps Cleared
4
1,044,382
Distance Traveled
761,470
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,635
803
8
1
1
89,323
0
L
Bakasura
10,144
845
14
1
1
108,230
0
W
Tiamat
13,464
1,122
72
6
0
229,357
1
W
Thor
10,989
916
17
1
0
213,344
0
W
Xbalanque
11,737
978
22
2
3
202,048
0
W
Cthulhu
11,769
981
48
4
0
229,862
2
L
Izanami
12,221
1,018
46
4
0
167,149
0
L
Chang'e
11,587
966
46
4
2
203,888
1
L
Neith
11,515
960
57
5
0
192,880
0
W
Hachiman
12,566
1,047
67
6
0
169,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role