Player Matchup

Fenrir
Fenrir
FreeMattene
Fenrir
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 8L
1,628 Elo+
Party 2
Hou Yi
Hou Yi
GenghisKEAUN
Hou Yi
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
PkSlAyEr44
He Bo
Level 73
God Stats
0W - 2L
1,160 SR
Queue Stats
210W - 178L
1,615 Elo+
Party 3
Athena
Athena
SPARTANLE0N1DAS
Athena
Level 82
God Stats
0W - 3L
1,218 SR
Queue Stats
10W - 9L
1,528 Elo+
Party 2
Tyr
Tyr
Th3Skipper
Tyr
Level 121
God Stats
8W - 12L
1,578 SR
Queue Stats
276W - 236L
1,629 Elo+
Party 3
Team Averages
Level 113
1,391 SR
1,580 Elo+

VS

Team Averages
Level 114
1,603 SR
1,570 Elo+
Danzaburou
Danzaburou
Dúsked
Danzaburou
Level 117
God Stats
145W - 97L
1,626 SR
Queue Stats
361W - 311L
1,588 Elo+
Party 1
Ratatoskr
Ratatoskr
JohnEliot
Ratatoskr
Level 55
God Stats
104W - 76L
1,673 SR
Queue Stats
234W - 210L
1,574 Elo+
Solo
Nu Wa
Nu Wa
Lífted
Nu Wa
Level 149
God Stats
11W - 11L
1,581 SR
Queue Stats
217W - 192L
1,553 Elo+
Party 1
Tsukuyomi
Tsukuyomi
PeacefulMind
Tsukuyomi
Level 160
God Stats
11W - 12L
1,595 SR
Queue Stats
342W - 268L
1,602 Elo+
Party 1
Yemoja
Yemoja
underAgroove
Yemoja
Level 89
God Stats
37W - 26L
1,539 SR
Queue Stats
316W - 286L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
6 / 5 / 1
11,199
560
5,717
14,400
9,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
15
1 / 5 / 4
9,221
461
6,965
15,941
4,407
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

He Bo
14
3 / 6 / 2
9,521
476
9,320
11,271
3,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 4 / 5
9,292
465
3,146
10,477
8,002
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
5 / 5 / 5
11,261
563
14,320
18,506
14,419
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dúsked
Danzaburou
17
9 / 3 / 6
11,366
568
7,189
13,587
5,434
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

Ratatoskr
JohnEliot
Ratatoskr
16
2 / 6 / 6
10,187
509
6,305
19,468
7,534
Evergreen Acorn

Evergreen Acorn

+35
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 5% of his Maximum Health and Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
Lífted
Nu Wa
16
4 / 1 / 11
10,359
518
15,729
5,587
2,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
PeacefulMind
Tsukuyomi
19
8 / 4 / 10
11,797
590
14,317
13,960
6,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
15
2 / 2 / 14
9,995
500
3,175
7,644
5,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
72
16
Kills
25
25
Deaths
16
17
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Dúsked
Danzaburou
9
3
6
4
L
Fenrir
6
5
1
1.3
L
Hou Yi
1
5
4
0.6
W
Ratatoskr
JohnEliot
Ratatoskr
2
6
6
0.83
W
Nu Wa
Lífted
Nu Wa
4
1
11
9.5
W
Tsukuyomi
PeacefulMind
Tsukuyomi
8
4
10
3.25
L
He Bo
3
6
2
0.67
L
1
4
5
0.88
L
5
5
5
1.5
W
Yemoja
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,468
Damage
46,715
70,595
Taken
60,246
39,289
Mitigated
26,971
15,559
Healing
25,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Dúsked
Danzaburou
7,189
2,854
0
3,177
13,587
5,434
2,006
3,071
10,404
0
63,649
L
Fenrir
5,717
951
0
2,530
14,400
9,371
0
3,695
10,407
0
68,855
L
Hou Yi
6,965
3,206
0
6,320
15,941
4,407
164
4,518
11,091
0
67,504
W
Ratatoskr
JohnEliot
Ratatoskr
6,305
1,528
0
8,519
19,468
7,534
1,179
3,022
16,268
0
47,252
W
Nu Wa
Lífted
Nu Wa
15,729
2,020
0
639
5,587
2,122
2,109
1,404
4,037
55,126
0
W
Tsukuyomi
PeacefulMind
Tsukuyomi
14,317
2,934
0
4,218
13,960
6,118
2,831
3,269
10,521
0
80,409
L
He Bo
9,320
529
0
923
11,271
3,090
825
2,757
8,124
40,145
0
L
3,146
886
0
1,384
10,477
8,002
147
2,933
7,316
28,864
0
L
14,320
1,674
0
4,402
18,506
14,419
1,664
3,468
14,753
0
66,682
W
Yemoja
3,175
1,549
5,918
3,388
7,644
5,763
916
1,064
6,550
16,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,494
Gold Earned
53,704
471
Minions Killed
431
0
Camps Cleared
0
1,866,456
Distance Traveled
1,825,661
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,366
568
113
6
0
333,513
0
L
Fenrir
11,199
560
105
5
0
409,010
2
L
Hou Yi
9,221
461
106
5
0
325,789
7
W
Ratatoskr
10,187
509
102
5
0
394,520
1
W
Nu Wa
10,359
518
82
4
0
379,230
8
W
Tsukuyomi
11,797
590
116
6
0
414,877
4
L
He Bo
9,521
476
84
4
0
354,151
2
L
Athena
9,292
465
52
3
0
403,812
6
L
Tyr
11,261
563
124
6
0
373,694
0
W
Yemoja
9,995
500
18
1
0
303,521
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role