Player Matchup

Nox
Nox
AVANTl
Nox
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
BoreHarD
Bacchus
Level 156
God Stats
8W - 13L
1,500 SR
Queue Stats
207W - 239L
1,521 Elo+
Solo
Da Ji
Da Ji
Labradoodlez
Da Ji
Level 81
God Stats
0W - 7L
1,285 SR
Queue Stats
126W - 109L
1,432 Elo+
Solo
Heimdallr
Heimdallr
Megamancer
Heimdallr
Level 119
God Stats
14W - 17L
1,487 SR
Queue Stats
239W - 225L
1,506 Elo+
Solo
Mulan
Mulan
Thunkles
Mulan
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 116
1,454 SR
1,492 Elo+

VS

Team Averages
Level 68
1,574 SR
1,510 Elo+
Sylvanus
Sylvanus
IIXCommanderXII
Sylvanus
Level 154
God Stats
7W - 7L
1,500 SR
Queue Stats
75W - 68L
1,286 Elo+
Solo
Kukulkan
Kukulkan
Nucl3arApple
Kukulkan
Level 36
God Stats
3W - 1L
1,281 SR
Queue Stats
76W - 78L
1,428 Elo+
Solo
Tiamat
Tiamat
TyLawL
Tiamat
Level 49
God Stats
5W - 0L
1,500 SR
Queue Stats
24W - 25L
1,470 Elo+
Solo
Izanami
Izanami
jumperKING59
Izanami
Level 23
God Stats
31W - 19L
1,719 SR
Queue Stats
40W - 23L
1,771 Elo+
Party 1
Tsukuyomi
Tsukuyomi
tomtomatos
Tsukuyomi
Level 80
God Stats
18W - 9L
1,871 SR
Queue Stats
518W - 475L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
AVANTl
Nox
16
3 / 6 / 8
11,214
935
9,956
10,768
4,846
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
BoreHarD
Bacchus
17
4 / 5 / 7
11,759
980
11,172
17,220
19,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 7 / 8
11,147
929
8,868
20,611
12,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Heimdallr
Megamancer
Heimdallr
17
2 / 3 / 5
11,456
955
11,761
19,223
9,308
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mulan
Thunkles
Mulan
18
3 / 2 / 6
11,728
977
8,194
13,758
13,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

111

VS

Team 2 Tickets

187

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
19
3 / 1 / 14
12,121
1,010
8,834
8,759
8,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Nucl3arApple
Kukulkan
18
1 / 4 / 11
11,064
922
12,650
8,139
3,421
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tiamat
TyLawL
Tiamat
18
2 / 3 / 14
11,675
973
14,466
10,961
10,681
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Izanami
jumperKING59
Izanami
19
11 / 4 / 7
14,135
1,178
19,192
13,711
5,570
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
tomtomatos
Tsukuyomi
19
6 / 2 / 9
12,850
1,071
19,069
11,189
4,931
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
78
14
Kills
23
23
Deaths
14
34
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Nox
AVANTl
Nox
3
6
8
1.17
L
Bacchus
BoreHarD
Bacchus
4
5
7
1.5
W
Sylvanus
3
1
14
10
L
2
7
8
0.86
L
Heimdallr
Megamancer
Heimdallr
2
3
5
1.5
W
Kukulkan
Nucl3arApple
Kukulkan
1
4
11
1.63
L
Mulan
Thunkles
Mulan
3
2
6
3
W
Tiamat
TyLawL
Tiamat
2
3
14
3
W
Izanami
jumperKING59
Izanami
11
4
7
3.63
W
Tsukuyomi
tomtomatos
Tsukuyomi
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,951
Damage
74,211
81,580
Taken
52,759
58,981
Mitigated
33,201
7,724
Healing
14,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
AVANTl
Nox
9,956
113
0
0
10,768
4,846
0
2,517
8,251
14,254
0
L
Bacchus
BoreHarD
Bacchus
11,172
421
0
0
17,220
19,117
0
7,369
9,851
22,949
0
W
Sylvanus
8,834
518
5,672
4,477
8,759
8,598
0
2,708
5,859
15,560
0
L
8,868
1,079
0
558
20,611
12,006
0
8,736
11,611
0
20,056
L
Heimdallr
Megamancer
Heimdallr
11,761
6,791
0
5,795
19,223
9,308
0
10,170
9,053
0
56,535
W
Kukulkan
Nucl3arApple
Kukulkan
12,650
836
0
0
8,139
3,421
0
4,413
3,654
29,033
0
L
Mulan
Thunkles
Mulan
8,194
1,272
0
1,371
13,758
13,704
0
7,158
6,600
0
33,820
W
Tiamat
TyLawL
Tiamat
14,466
1,639
934
2,601
10,961
10,681
0
3,173
7,608
27,309
0
W
Izanami
jumperKING59
Izanami
19,192
12,735
0
0
13,711
5,570
0
6,023
7,389
0
56,722
W
Tsukuyomi
tomtomatos
Tsukuyomi
19,069
5,937
0
724
11,189
4,931
0
4,026
6,714
0
52,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,304
Gold Earned
61,845
257
Minions Killed
241
6
Camps Cleared
12
1,046,699
Distance Traveled
1,282,740
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
11,214
935
9
1
0
107,658
0
L
Bacchus
11,759
980
28
2
0
241,816
0
W
Sylvanus
12,121
1,010
13
1
1
215,701
1
L
Da Ji
11,147
929
26
2
1
240,296
0
L
Heimdallr
11,456
955
129
11
3
207,944
0
W
Kukulkan
11,064
922
41
3
1
240,742
1
L
Mulan
11,728
977
65
5
2
248,985
1
W
Tiamat
11,675
973
38
3
1
243,469
0
W
Izanami
14,135
1,178
87
7
5
247,293
0
W
Tsukuyomi
12,850
1,071
62
5
4
335,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role