Player Matchup

Hades
Hades
DABM96
Hades
Level 52
God Stats
38W - 37L
1,559 SR
Queue Stats
1,048W - 1,000L
1,521 Elo+
Solo
King Arthur
King Arthur
Dragous
King Arthur
Level 85
God Stats
51W - 46L
1,537 SR
Queue Stats
166W - 161L
1,553 Elo+
Party 3
Izanami
Izanami
UCaughtMeFedBoi
Izanami
Level 60
God Stats
37W - 46L
1,427 SR
Queue Stats
272W - 364L
1,346 Elo+
Party 1
Cthulhu
Cthulhu
beanlius
Cthulhu
Level 35
God Stats
57W - 71L
1,446 SR
Queue Stats
139W - 195L
1,317 Elo+
Party 1
Fenrir
Fenrir
connors971
Fenrir
Level 127
God Stats
4W - 8L
1,433 SR
Queue Stats
206W - 190L
1,521 Elo+
Party 3
Team Averages
Level 72
1,480 SR
1,452 Elo+

VS

Team Averages
Level 62
1,629 SR
1,564 Elo+
Tiamat
Tiamat
LYCLY
Tiamat
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,471 Elo+
Solo
Odin
Odin
Rehji110
Odin
Level 39
God Stats
8W - 6L
1,468 SR
Queue Stats
65W - 55L
1,565 Elo+
Solo
Hun Batz
Hun Batz
Trace00
Hun Batz
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Zernea
Ganesha
Level 63
God Stats
6W - 0L
1,965 SR
Queue Stats
10W - 4L
1,705 Elo+
Party 2
Izanami
Izanami
oxKami
Izanami
Level 66
God Stats
22W - 15L
1,712 SR
Queue Stats
351W - 331L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
DABM96
Hades
18
7 / 7 / 10
12,195
488
23,992
24,836
16,739
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Dragous
King Arthur
20
2 / 3 / 15
13,475
539
15,186
27,792
25,557
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
0 / 10 / 0
10,704
428
4,381
19,656
7,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
beanlius
Cthulhu
15
2 / 12 / 7
10,277
411
14,108
27,718
26,210
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
connors971
Fenrir
20
16 / 3 / 5
14,954
598
17,463
22,380
16,078
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
LYCLY
Tiamat
15
1 / 9 / 6
10,129
405
8,092
15,819
9,202
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Odin
18
5 / 6 / 8
11,771
471
12,846
19,141
14,202
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hun Batz
Trace00
Hun Batz
19
5 / 5 / 6
13,025
521
13,328
17,281
13,686
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ganesha
Zernea
Ganesha
18
0 / 3 / 27
12,848
514
17,345
25,719
22,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
oxKami
Izanami
20
22 / 4 / 2
15,738
630
39,262
24,240
12,537
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
82
27
Kills
33
35
Deaths
27
37
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Hades
DABM96
Hades
7
7
10
1.71
L
King Arthur
Dragous
King Arthur
2
3
15
3.17
W
Tiamat
LYCLY
Tiamat
1
9
6
0.44
W
Odin
5
6
8
1.5
W
Hun Batz
Trace00
Hun Batz
5
5
6
1.6
L
0
10
0
0
W
Ganesha
Zernea
Ganesha
0
3
27
4.5
L
Cthulhu
beanlius
Cthulhu
2
12
7
0.46
L
Fenrir
connors971
Fenrir
16
3
5
6.17
W
Izanami
oxKami
Izanami
22
4
2
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,130
Damage
90,873
122,382
Taken
102,200
92,116
Mitigated
72,415
35,981
Healing
22,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
DABM96
Hades
23,992
667
96
9,805
24,836
16,739
0
7,043
17,793
79,641
0
L
King Arthur
Dragous
King Arthur
15,186
1,638
0
8,571
27,792
25,557
240
4,744
23,048
2,062
78,382
W
Tiamat
LYCLY
Tiamat
8,092
1,797
0
1,588
15,819
9,202
350
9,508
6,311
39,058
0
W
Odin
12,846
3,126
0
1,150
19,141
14,202
711
6,345
12,796
65
50,731
W
Hun Batz
Trace00
Hun Batz
13,328
4,074
0
1,536
17,281
13,686
113
3,274
13,927
0
93,190
L
4,381
2,332
0
4,329
19,656
7,532
3,222
1,428
18,228
0
72,496
W
Ganesha
Zernea
Ganesha
17,345
2,480
0
5,693
25,719
22,788
185
14,103
11,616
57,740
0
L
Cthulhu
beanlius
Cthulhu
14,108
76
1,300
3,434
27,718
26,210
334
8,090
19,628
41,441
0
L
Fenrir
connors971
Fenrir
17,463
4,929
0
8,446
22,380
16,078
0
4,197
18,183
1,025
91,274
W
Izanami
oxKami
Izanami
39,262
31,084
0
12,458
24,240
12,537
5,528
7,734
16,506
0
151,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,605
Gold Earned
63,511
615
Minions Killed
591
0
Camps Cleared
0
2,086,532
Distance Traveled
2,310,008
9
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
12,195
488
120
5
0
417,697
0
L
King Arthur
13,475
539
155
6
0
459,618
3
W
Tiamat
10,129
405
90
4
0
427,410
4
W
Odin
11,771
471
119
5
0
465,471
3
W
Hun Batz
13,025
521
140
6
0
462,195
5
L
Izanami
10,704
428
140
6
0
281,260
0
W
Ganesha
12,848
514
15
1
0
516,492
9
L
Cthulhu
10,277
411
76
3
0
449,759
3
L
Fenrir
14,954
598
124
5
0
478,198
3
W
Izanami
15,738
630
227
9
0
438,440
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role