Player Matchup

Pele
Pele
CelestialForce08
Pele
Level 27
God Stats
15W - 10L
1,508 SR
Queue Stats
256W - 297L
1,404 Elo+
Solo
Danzaburou
Danzaburou
Garsion
Danzaburou
Level 28
God Stats
5W - 3L
1,695 SR
Queue Stats
89W - 80L
1,605 Elo+
Solo
Tiamat
Tiamat
KailithKayda
Tiamat
Level 8
God Stats
9W - 3L
1,797 SR
Queue Stats
9W - 7L
1,489 Elo+
Solo
Guan Yu
Guan Yu
LunarBaboon
Guan Yu
Level 29
God Stats
4W - 3L
1,536 SR
Queue Stats
71W - 104L
1,401 Elo+
Solo
Jormungandr
Jormungandr
mvlegs91
Jormungandr
Level 9
God Stats
2W - 1L
1,500 SR
Queue Stats
81W - 78L
1,137 Elo+
Solo
Team Averages
Level 20
1,607 SR
1,407 Elo+

VS

Team Averages
Level 33
1,492 SR
1,423 Elo+
Ares
Ares
 
Ares
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
Blueline
Anhur
Level 19
God Stats
50W - 42L
1,541 SR
Queue Stats
60W - 55L
1,460 Elo+
Party 1
Apollo
Apollo
NewRytzy
Apollo
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,881 Elo+
Party 2
Anubis
Anubis
mengfeiliusi
Anubis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
969 Elo+
Solo
Mercury
Mercury
sirguythefirst
Mercury
Level 24
God Stats
36W - 25L
1,420 SR
Queue Stats
53W - 50L
1,303 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 0 / 0
4,500
643
1,020
4,138
999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
Garsion
Danzaburou
6
2 / 3 / 0
4,453
636
2,613
3,952
803
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

Tiamat
8
3 / 1 / 2
5,316
759
4,422
3,181
2,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
LunarBaboon
Guan Yu
8
1 / 1 / 0
4,509
644
1,505
4,082
3,849
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jormungandr
mvlegs91
Jormungandr
6
0 / 2 / 1
3,794
542
1,381
3,116
1,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
6
3 / 1 / 1
4,433
633
1,591
4,663
2,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anhur
Blueline
Anhur
8
1 / 1 / 0
4,567
652
2,541
2,698
500
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Apollo
NewRytzy
Apollo
7
2 / 1 / 3
4,484
641
3,411
5,165
1,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anubis
2
0 / 2 / 0
3,100
443
634
1,002
397
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
0 / 3 / 1
4,155
594
598
5,050
1,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
11
8
Kills
6
7
Deaths
8
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
3
1
1
3.5
L
Anhur
Blueline
Anhur
1
1
0
1
W
2
0
0
2
W
Danzaburou
Garsion
Danzaburou
2
3
0
0.67
W
Tiamat
3
1
2
4
W
Guan Yu
LunarBaboon
Guan Yu
1
1
0
1
L
Apollo
NewRytzy
Apollo
2
1
3
3.5
L
Anubis
0
2
0
0
W
Jormungandr
mvlegs91
Jormungandr
0
2
1
0.25
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,941
Damage
8,775
18,469
Taken
18,578
9,169
Mitigated
5,589
5,143
Healing
6,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
1,591
21
0
1,074
4,663
2,326
0
3,015
1,390
7,501
0
L
Anhur
Blueline
Anhur
2,541
1,524
0
118
2,698
500
270
0
2,698
0
18,034
W
1,020
252
0
764
4,138
999
0
64
4,074
0
22,070
W
Danzaburou
Garsion
Danzaburou
2,613
888
0
923
3,952
803
362
612
3,340
0
12,900
W
Tiamat
4,422
652
0
1,544
3,181
2,215
0
1,241
1,940
16,396
0
W
Guan Yu
LunarBaboon
Guan Yu
1,505
244
94
1,418
4,082
3,849
120
0
4,082
0
14,204
L
Apollo
NewRytzy
Apollo
3,411
2,547
0
2,793
5,165
1,208
0
1,061
3,904
0
17,475
L
Anubis
634
165
0
0
1,002
397
0
739
152
2,025
0
W
Jormungandr
mvlegs91
Jormungandr
1,381
580
111
289
3,116
1,303
342
308
2,808
7,098
0
L
598
73
0
2,080
5,050
1,158
0
355
4,631
0
16,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,572
Gold Earned
20,739
146
Minions Killed
129
0
Camps Cleared
0
694,161
Distance Traveled
550,948
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,433
633
9
1
0
147,946
1
L
Anhur
4,567
652
40
6
0
118,799
1
W
Pele
4,500
643
42
6
0
161,810
0
W
Danzaburou
4,453
636
29
4
0
131,370
2
W
Tiamat
5,316
759
35
5
0
151,246
0
W
Guan Yu
4,509
644
31
4
0
129,607
0
L
Apollo
4,484
641
33
5
0
117,045
0
L
Anubis
3,100
443
6
1
0
38,274
1
W
Jormungandr
3,794
542
9
1
0
120,128
3
L
Mercury
4,155
594
41
6
0
128,884
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role