Player Matchup

Hachiman
Hachiman
Apolayz
Hachiman
Level 7
God Stats
1W - 3L
1,407 SR
Queue Stats
6W - 9L
1,136 Elo+
Solo
Terra
Terra
Brimstone1223
Terra
Level 28
God Stats
26W - 19L
1,653 SR
Queue Stats
47W - 39L
1,513 Elo+
Solo
Da Ji
Da Ji
Flor_laura
Da Ji
Level 12
God Stats
1W - 3L
1,528 SR
Queue Stats
6W - 19L
1,387 Elo+
Solo
Cu Chulainn
Cu Chulainn
TearGatherer81
Cu Chulainn
Level 29
God Stats
4W - 10L
1,679 SR
Queue Stats
119W - 160L
1,444 Elo+
Solo
Chang'e
Chang'e
killerBunny2004
Chang'e
Level 10
God Stats
3W - 7L
1,348 SR
Queue Stats
68W - 105L
1,310 Elo+
Solo
Team Averages
Level 17
1,523 SR
1,358 Elo+

VS

Team Averages
Level 21
1,473 SR
1,458 Elo+
Achilles
Achilles
Anepoch29
Achilles
Level 14
God Stats
1W - 1L
1,308 SR
Queue Stats
10W - 7L
1,487 Elo+
Party 1
Bacchus
Bacchus
CrazyPegasus420
Bacchus
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 34L
1,442 Elo+
Solo
Neith
Neith
Ghouls115
Neith
Level 39
God Stats
12W - 10L
1,571 SR
Queue Stats
31W - 38L
1,508 Elo+
Party 1
Hel
Hel
MyLostDream
Hel
Level 32
God Stats
9W - 10L
1,488 SR
Queue Stats
297W - 282L
1,482 Elo+
Party 2
Bakasura
Bakasura
TheKillerBot101
Bakasura
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Apolayz
Hachiman
12
1 / 9 / 1
7,190
342
5,671
16,374
4,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 7 / 0
7,816
372
9,454
20,167
10,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Da Ji
13
4 / 10 / 1
8,691
414
7,195
20,294
7,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
TearGatherer81
Cu Chulainn
15
1 / 5 / 3
9,750
464
8,220
16,925
9,821
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 11 / 0
8,536
406
4,784
16,830
5,670
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Anepoch29
Achilles
18
10 / 1 / 5
11,941
569
18,638
14,693
17,301
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
3 / 1 / 6
10,554
503
5,889
12,143
12,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Ghouls115
Neith
19
9 / 1 / 4
11,621
553
18,913
20,704
9,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
19 / 0 / 3
12,827
611
23,919
14,774
6,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
12
0 / 6 / 10
8,390
400
1,318
10,198
3,303
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
69
9
Kills
41
42
Deaths
9
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Achilles
Anepoch29
Achilles
10
1
5
12.5
L
Hachiman
Apolayz
Hachiman
1
9
1
0.17
L
2
7
0
0.29
W
3
1
6
6
L
Da Ji
4
10
1
0.45
W
Neith
Ghouls115
Neith
9
1
4
11
W
19
0
3
20.5
L
Cu Chulainn
TearGatherer81
Cu Chulainn
1
5
3
0.5
W
Bakasura
0
6
10
0.83
L
1
11
0
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,324
Damage
68,677
90,590
Taken
72,512
38,209
Mitigated
48,354
16,806
Healing
30,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Anepoch29
Achilles
18,638
5,493
0
3,170
14,693
17,301
0
1,552
13,141
0
79,718
L
Hachiman
Apolayz
Hachiman
5,671
2,891
0
2,750
16,374
4,680
0
4,447
11,927
0
27,090
L
9,454
1,339
592
2,722
20,167
10,290
0
6,412
13,755
29,885
0
W
5,889
797
0
1,428
12,143
12,078
238
2,709
9,434
30,460
0
L
Da Ji
7,195
1,396
0
5,538
20,294
7,748
0
6,209
14,085
0
50,870
W
Neith
Ghouls115
Neith
18,913
9,741
0
13,907
20,704
9,394
3,260
5,216
15,488
0
111,208
W
23,919
1,742
2,764
7,875
14,774
6,278
1,860
4,273
10,501
95,948
0
L
Cu Chulainn
TearGatherer81
Cu Chulainn
8,220
1,726
0
2,981
16,925
9,821
957
1,809
15,106
145
45,904
W
Bakasura
1,318
1,072
0
1,473
10,198
3,303
512
1,816
8,382
0
17,320
L
4,784
1,599
374
1,849
16,830
5,670
1,159
10,931
5,889
44,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,983
Gold Earned
55,333
298
Minions Killed
518
0
Camps Cleared
0
1,717,853
Distance Traveled
1,999,445
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,941
569
123
6
0
432,973
0
L
Hachiman
7,190
342
31
1
0
329,954
0
L
Terra
7,816
372
37
2
0
397,528
5
W
Bacchus
10,554
503
44
2
0
402,016
1
L
Da Ji
8,691
414
66
3
0
313,200
0
W
Neith
11,621
553
165
8
0
340,065
3
W
Hel
12,827
611
149
7
0
421,573
1
L
Cu Chulainn
9,750
464
89
4
0
377,218
0
W
Bakasura
8,390
400
37
2
0
402,818
0
L
Chang'e
8,536
406
75
4
0
299,953
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role