Player Matchup

Chang'e
Chang'e
AngelofDeathVX
Chang'e
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Medusa
Medusa
LoveForPikachu
Medusa
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 53L
1,500 Elo+
Party 2
Odin
Odin
midgetbeard
Odin
Level 85
God Stats
8W - 4L
1,500 SR
Queue Stats
37W - 36L
1,500 Elo+
Party 2
Team Averages
Level 82
1,500 SR
1,500 Elo+

VS

Team Averages
Level 49
1,760 SR
1,695 Elo+
Ne Zha
Ne Zha
IntoxicatorGod
Ne Zha
Level 46
God Stats
4W - 0L
1,890 SR
Queue Stats
70W - 36L
1,687 Elo+
Party 1
Heimdallr
Heimdallr
LieutenantSmokes
Heimdallr
Level 75
God Stats
10W - 1L
1,500 SR
Queue Stats
325W - 138L
1,729 Elo+
Party 1
Anubis
Anubis
OptimusDabzz
Anubis
Level 27
God Stats
26W - 9L
1,891 SR
Queue Stats
175W - 84L
1,669 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 2
8,931
638
5,252
10,053
2,349
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
1 / 7 / 3
8,498
607
5,989
12,612
4,057
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 6 / 1
8,077
577
1,987
11,177
5,892
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 10
10,293
735
8,696
8,536
7,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
14
6 / 0 / 12
10,996
785
8,790
8,661
3,659
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
15
7 / 2 / 10
11,020
787
10,178
6,659
2,873
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
51
4
Kills
19
19
Deaths
4
6
Assists
32
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
W
6
2
10
5.5
W
Heimdallr
6
0
12
12
L
1
7
3
0.36
W
Anubis
7
2
10
6
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,228
Damage
27,664
33,842
Taken
23,856
12,298
Mitigated
13,797
5,937
Healing
8,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,252
557
2,146
2,002
10,053
2,349
0
3,825
5,852
22,394
0
W
8,696
2,037
0
1,486
8,536
7,265
401
2,797
5,739
0
43,329
W
Heimdallr
8,790
4,232
0
3,574
8,661
3,659
1,732
1,079
7,582
0
49,853
L
5,989
2,197
222
556
12,612
4,057
0
1,950
10,225
0
31,270
W
Anubis
10,178
378
0
3,062
6,659
2,873
322
1,504
5,155
38,510
0
L
1,987
748
0
1,011
11,177
5,892
0
3,670
7,017
0
23,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,506
Gold Earned
32,309
108
Minions Killed
197
0
Camps Cleared
0
713,543
Distance Traveled
748,932
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,931
638
44
3
0
236,266
0
W
Ne Zha
10,293
735
58
4
0
264,904
1
W
Heimdallr
10,996
785
70
5
0
247,318
0
L
Medusa
8,498
607
30
2
0
249,590
0
W
Anubis
11,020
787
69
5
0
236,710
1
L
Odin
8,077
577
34
2
0
227,687
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role