Player Matchup

Ratatoskr
Ratatoskr
Falopa_soco21
Ratatoskr
Level 18
God Stats
1W - 2L
1,509 SR
Queue Stats
7W - 10L
1,349 Elo+
Solo
Sol
Sol
Nadass23
Sol
Level 27
God Stats
27W - 49L
1,312 SR
Queue Stats
190W - 255L
1,352 Elo+
Solo
Artemis
Artemis
Perrin503
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,051 Elo+
Solo
Cupid
Cupid
Top Chaos Llama
Cupid
Level 29
God Stats
3W - 1L
1,787 SR
Queue Stats
98W - 123L
1,284 Elo+
Solo
Ullr
Ullr
WWGOKUL
Ullr
Level 10
God Stats
2W - 1L
1,500 SR
Queue Stats
72W - 95L
1,287 Elo+
Solo
Team Averages
Level 17
1,522 SR
1,265 Elo+

VS

Team Averages
Level 20
1,538 SR
1,450 Elo+
Cthulhu
Cthulhu
AthleticMoth1
Cthulhu
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 1
Skadi
Skadi
DankuDanku
Skadi
Level 28
God Stats
5W - 6L
1,500 SR
Queue Stats
106W - 99L
1,777 Elo+
Party 1
Ymir
Ymir
Fabz7882
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
946 Elo+
Solo
Mercury
Mercury
SwooshSwash
Mercury
Level 33
God Stats
6W - 3L
1,689 SR
Queue Stats
120W - 121L
1,777 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
bonesC7up
Ah Muzen Cab
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
205W - 260L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Falopa_soco21
Ratatoskr
4
0 / 1 / 0
4,306
331
988
2,325
564
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Mace

Mace

+10
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
4 / 7 / 0
6,843
526
6,894
10,457
4,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Artemis
Perrin503
Artemis
6
0 / 5 / 2
4,830
372
2,068
6,978
1,757
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

12
5 / 3 / 0
7,072
544
3,647
5,558
1,770
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ullr
WWGOKUL
Ullr
8
1 / 3 / 0
5,085
391
2,239
7,910
2,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
10
1 / 1 / 5
6,606
508
1,708
3,862
1,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
10
5 / 0 / 2
6,249
481
6,849
5,202
1,460
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
10
0 / 5 / 1
5,881
452
1,575
6,867
4,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Mercury
SwooshSwash
Mercury
14
8 / 1 / 2
8,317
640
6,565
7,643
2,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
bonesC7up
Ah Muzen Cab
12
5 / 3 / 2
7,361
566
7,491
9,233
3,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
10
Kills
19
19
Deaths
10
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
1
1
5
3.5
W
Skadi
5
0
2
6
W
Ymir
0
5
1
0.1
L
Ratatoskr
Falopa_soco21
Ratatoskr
0
1
0
0
L
4
7
0
0.57
L
Artemis
Perrin503
Artemis
0
5
2
0.2
W
Mercury
SwooshSwash
Mercury
8
1
2
9
L
5
3
0
1.67
L
Ullr
WWGOKUL
Ullr
1
3
0
0.33
W
Ah Muzen Cab
bonesC7up
Ah Muzen Cab
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,836
Damage
24,188
33,228
Taken
32,807
11,178
Mitigated
13,116
7,495
Healing
5,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
1,708
82
0
784
3,862
1,784
0
0
3,862
10,422
0
W
Skadi
6,849
2,402
0
1,545
5,202
1,460
1,231
0
5,202
0
32,065
W
Ymir
1,575
142
0
175
6,867
4,133
120
0
6,867
18,016
0
L
Ratatoskr
Falopa_soco21
Ratatoskr
988
225
0
369
2,325
564
0
445
1,855
0
5,272
L
6,894
3,743
0
2,599
10,457
4,819
516
0
10,457
29,955
2,092
L
Artemis
Perrin503
Artemis
2,068
641
0
2,066
6,978
1,757
0
301
6,677
0
15,574
W
Mercury
SwooshSwash
Mercury
6,565
3,166
0
625
7,643
2,620
0
906
6,737
0
59,552
L
3,647
1,145
0
1,043
5,558
1,770
2,285
1,182
4,201
0
30,912
L
Ullr
WWGOKUL
Ullr
2,239
1,538
0
1,418
7,910
2,268
12
1,155
6,755
0
15,794
W
Ah Muzen Cab
bonesC7up
Ah Muzen Cab
7,491
3,897
0
2,658
9,233
3,119
988
5,505
3,728
0
37,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,136
Gold Earned
34,414
180
Minions Killed
269
0
Camps Cleared
0
816,972
Distance Traveled
1,084,411
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,606
508
30
2
0
222,094
1
W
Skadi
6,249
481
46
4
0
249,233
0
W
Ymir
5,881
452
31
2
0
149,810
0
L
Ratatoskr
4,306
331
12
1
0
107,224
0
L
Sol
6,843
526
67
5
0
194,209
0
L
Artemis
4,830
372
14
1
0
146,037
0
W
Mercury
8,317
640
97
7
0
286,296
0
L
Cupid
7,072
544
60
5
0
172,592
3
L
Ullr
5,085
391
27
2
0
196,910
0
W
Ah Muzen Cab
7,361
566
65
5
0
176,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role