Player Matchup

Tiamat
Tiamat
Airuke
Tiamat
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 10L
1,500 Elo+
Party 1
Izanami
Izanami
BaianoVL
Izanami
Level 7
God Stats
62W - 54L
1,555 SR
Queue Stats
109W - 112L
1,334 Elo+
Solo
Nemesis
Nemesis
IIIGriFFIII
Nemesis
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,405 Elo+
Party 1
Camazotz
Camazotz
OLDirtyGrizzly
Camazotz
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 22L
1,355 Elo+
Party 1
Cupid
Cupid
蛮力之枭
Cupid
Level 8
God Stats
0W - 2L
1,293 SR
Queue Stats
16W - 21L
1,339 Elo+
Solo
Team Averages
Level 13
1,470 SR
1,386 Elo+

VS

Team Averages
Level 7
1,448 SR
1,493 Elo+
Amaterasu
Amaterasu
Alanxx17
Amaterasu
Level 4
God Stats
2W - 2L
1,315 SR
Queue Stats
50W - 28L
1,574 Elo+
Party 2
Scylla
Scylla
Icc0
Scylla
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Neith
Neith
Rinenn
Neith
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
zeeuss360
Baron Samedi
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
在杰难逃
Cthulhu
Level 8
God Stats
5W - 4L
1,426 SR
Queue Stats
5W - 8L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Airuke
Tiamat
17
2 / 6 / 6
10,683
971
11,629
15,392
12,058
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
BaianoVL
Izanami
16
5 / 15 / 3
11,384
1,035
16,468
24,352
8,246
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
IIIGriFFIII
Nemesis
14
0 / 11 / 1
8,744
795
2,717
14,982
5,208
Camazotz
16
3 / 2 / 5
10,348
941
5,820
11,709
7,392
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
0 / 8 / 5
9,662
878
11,097
14,061
5,325
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

0

VS

Team 2 Tickets

279

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Alanxx17
Amaterasu
18
13 / 3 / 12
12,366
1,124
18,756
15,689
14,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
Icc0
Scylla
19
17 / 3 / 11
13,298
1,209
19,800
8,230
3,504
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
Rinenn
Neith
18
2 / 1 / 27
11,314
1,029
8,867
7,755
3,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
zeeuss360
Baron Samedi
19
7 / 2 / 22
11,747
1,068
12,145
9,133
5,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
在杰难逃
Cthulhu
18
3 / 1 / 19
11,025
1,002
13,862
12,325
14,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
133
10
Kills
42
42
Deaths
10
20
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Airuke
Tiamat
2
6
6
0.83
W
Amaterasu
Alanxx17
Amaterasu
13
3
12
6.33
L
Izanami
BaianoVL
Izanami
5
15
3
0.43
L
Nemesis
IIIGriFFIII
Nemesis
0
11
1
0.05
W
Scylla
Icc0
Scylla
17
3
11
7.5
L
Camazotz
3
2
5
2.75
W
Neith
Rinenn
Neith
2
1
27
15.5
W
Baron Samedi
zeeuss360
Baron Samedi
7
2
22
9
W
Cthulhu
在杰难逃
Cthulhu
3
1
19
12.5
L
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,731
Damage
73,430
80,496
Taken
53,132
38,229
Mitigated
41,618
6,207
Healing
11,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Airuke
Tiamat
11,629
1,842
0
2,609
15,392
12,058
0
9,640
5,472
30,809
0
W
Amaterasu
Alanxx17
Amaterasu
18,756
11,592
0
3,830
15,689
14,236
0
3,592
12,097
914
27,120
L
Izanami
BaianoVL
Izanami
16,468
10,675
0
0
24,352
8,246
0
12,410
11,667
0
28,446
L
Nemesis
IIIGriFFIII
Nemesis
2,717
748
0
859
14,982
5,208
0
7,749
7,002
0
7,474
W
Scylla
Icc0
Scylla
19,800
2,564
0
1,205
8,230
3,504
0
1,493
6,737
31,725
0
L
Camazotz
5,820
576
0
1,570
11,709
7,392
0
8,211
3,317
155
10,268
W
Neith
Rinenn
Neith
8,867
4,262
0
2,819
7,755
3,787
0
1,208
6,547
0
21,476
W
Baron Samedi
zeeuss360
Baron Samedi
12,145
1,343
846
1,482
9,133
5,187
0
2,223
6,910
20,570
0
W
Cthulhu
在杰难逃
Cthulhu
13,862
662
692
549
12,325
14,904
0
3,268
9,057
44,188
0
L
11,097
4,003
710
459
14,061
5,325
0
8,122
5,789
0
35,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,821
Gold Earned
59,750
142
Minions Killed
192
3
Camps Cleared
5
861,267
Distance Traveled
969,907
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,683
971
35
3
1
191,181
0
W
Amaterasu
12,366
1,124
25
2
1
200,170
0
L
Izanami
11,384
1,035
29
3
1
166,736
0
L
Nemesis
8,744
795
9
1
0
147,669
0
W
Scylla
13,298
1,209
32
3
2
198,259
0
L
Camazotz
10,348
941
7
1
0
199,882
0
W
Neith
11,314
1,029
39
4
2
192,757
1
W
Baron Samedi
11,747
1,068
23
2
0
172,887
0
W
Cthulhu
11,025
1,002
73
7
0
205,834
0
L
Cupid
9,662
878
62
6
1
155,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role