Player Matchup

Athena
Athena
 
Athena
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
DemonKing69287
Kali
Level 48
God Stats
87W - 136L
1,411 SR
Queue Stats
329W - 416L
1,358 Elo+
Party 1
Cernunnos
Cernunnos
Kyo0_0hisoka
Cernunnos
Level 26
God Stats
28W - 21L
1,407 SR
Queue Stats
94W - 122L
1,397 Elo+
Party 1
Nox
Nox
spamerific
Nox
Level 103
God Stats
48W - 57L
1,470 SR
Queue Stats
180W - 218L
1,460 Elo+
Party 1
Anubis
Anubis
underdog-rocklee
Anubis
Level 118
God Stats
5W - 10L
1,754 SR
Queue Stats
688W - 767L
1,468 Elo+
Party 1
Team Averages
Level 80
1,509 SR
1,436 Elo+

VS

Team Averages
Level 34
1,506 SR
1,495 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
SUPxMAURICE
Da Ji
Level 36
God Stats
3W - 3L
1,305 SR
Queue Stats
292W - 294L
1,069 Elo+
Solo
Khepri
Khepri
WhosChrisYT
Khepri
Level 18
God Stats
2W - 1L
1,727 SR
Queue Stats
7W - 2L
1,907 Elo+
Party 2
Sol
Sol
killcisco
Sol
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 9L
1,500 Elo+
Party 2
Chaac
Chaac
krysrite
Chaac
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
130W - 125L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
15
0 / 0 / 0
8,386
524
5,318
11,046
9,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 1 / 1
7,700
481
1,552
6,383
4,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
Kyo0_0hisoka
Cernunnos
11
3 / 3 / 1
6,580
411
5,446
9,462
2,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 3 / 4
6,443
403
6,102
7,742
2,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

15
10 / 2 / 3
9,180
574
13,650
12,244
7,007
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
4 / 2 / 1
7,831
489
8,570
12,550
4,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

14
4 / 2 / 1
8,663
541
4,682
9,047
3,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
11
1 / 2 / 4
7,083
443
4,074
10,792
7,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

9
0 / 7 / 0
5,896
369
2,445
8,251
2,468
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
krysrite
Chaac
13
0 / 1 / 0
7,670
479
7,862
10,077
7,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
15
14
Kills
9
9
Deaths
14
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
0
0
0
0
L
Danzaburou
 
Danzaburou
4
2
1
2.25
W
0
1
1
0.5
W
Cernunnos
Kyo0_0hisoka
Cernunnos
3
3
1
1.17
L
4
2
1
2.25
L
Khepri
1
2
4
1.5
L
0
7
0
0
L
Chaac
krysrite
Chaac
0
1
0
0
W
1
3
4
1
W
10
2
3
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,068
Damage
27,633
46,877
Taken
50,717
26,303
Mitigated
24,094
17,998
Healing
19,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
5,318
1,132
0
4,534
11,046
9,738
527
148
10,323
53,408
0
L
Danzaburou
 
Danzaburou
8,570
2,048
0
7,543
12,550
4,088
150
5,421
7,129
0
50,162
W
1,552
503
0
1,287
6,383
4,315
26
420
5,963
0
54,312
W
Cernunnos
Kyo0_0hisoka
Cernunnos
5,446
2,511
0
1,750
9,462
2,796
456
2,090
7,372
0
24,248
L
4,682
1,129
0
4,167
9,047
3,213
216
2,009
7,038
0
44,451
L
Khepri
4,074
32
0
1,653
10,792
7,091
0
5,396
5,371
18,877
0
L
2,445
660
0
1,077
8,251
2,468
1,143
5,669
2,582
20,638
0
L
Chaac
krysrite
Chaac
7,862
1,603
0
4,896
10,077
7,234
529
6,187
3,527
279
43,894
W
6,102
271
429
2,854
7,742
2,447
76
1,508
6,234
29,441
0
W
13,650
740
0
7,144
12,244
7,007
562
2,587
9,607
56,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,289
Gold Earned
37,143
419
Minions Killed
300
0
Camps Cleared
0
1,323,459
Distance Traveled
1,326,281
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,386
524
130
8
0
282,297
1
L
Danzaburou
7,831
489
70
4
0
256,028
6
W
Kali
7,700
481
103
6
0
313,348
0
W
Cernunnos
6,580
411
52
3
0
244,892
1
L
Da Ji
8,663
541
89
6
0
305,815
3
L
Khepri
7,083
443
29
2
0
277,798
2
L
Sol
5,896
369
29
2
0
206,459
0
L
Chaac
7,670
479
83
5
0
280,181
1
W
Nox
6,443
403
40
3
0
263,434
2
W
Anubis
9,180
574
94
6
0
219,488
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role