Player Matchup

Neith
Neith
ETA Fizzy
Neith
Level 104
God Stats
5W - 1L
1,500 SR
Queue Stats
152W - 127L
1,591 Elo+
Party 1
Fenrir
Fenrir
Mc Zooglez
Fenrir
Level 15
God Stats
2W - 1L
1,737 SR
Queue Stats
26W - 11L
1,707 Elo+
Party 3
Ra
Ra
TheThrashCaptain
Ra
Level 48
God Stats
9W - 9L
1,591 SR
Queue Stats
433W - 433L
1,583 Elo+
Solo
Eset
Eset
UwU Eboy Weeb
Eset
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 59L
1,573 Elo+
Party 1
Anhur
Anhur
XBD
Anhur
Level 148
God Stats
17W - 12L
1,788 SR
Queue Stats
475W - 422L
1,647 Elo+
Party 3
Team Averages
Level 68
1,623 SR
1,620 Elo+

VS

Team Averages
Level 91
1,540 SR
1,641 Elo+
Tiamat
Tiamat
Itachi2x
Tiamat
Level 28
God Stats
10W - 13L
1,510 SR
Queue Stats
218W - 149L
1,658 Elo+
Party 2
Nemesis
Nemesis
LoneWolfKing078
Nemesis
Level 160
God Stats
53W - 35L
1,677 SR
Queue Stats
1,201W - 1,164L
1,744 Elo+
Party 2
Baron Samedi
Baron Samedi
TsuBakiSosa-
Baron Samedi
Level 89
God Stats
8W - 10L
1,581 SR
Queue Stats
259W - 261L
1,624 Elo+
Party 2
Osiris
Osiris
Xx_CaArNaAgGe_xX
Osiris
Level 36
God Stats
0W - 4L
1,240 SR
Queue Stats
192W - 194L
1,475 Elo+
Solo
Anhur
Anhur
piggy812
Anhur
Level 141
God Stats
53W - 55L
1,689 SR
Queue Stats
406W - 403L
1,705 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ETA Fizzy
Neith
20
5 / 4 / 12
15,080
580
20,732
17,465
7,289
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
Mc Zooglez
Fenrir
20
15 / 5 / 11
17,198
661
21,226
28,202
13,439
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
7 / 6 / 9
14,859
572
17,826
23,579
11,968
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
5 / 7 / 12
13,251
510
16,597
21,579
10,279
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anhur
XBD
Anhur
20
7 / 3 / 10
16,008
616
14,408
24,412
10,494
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Itachi2x
Tiamat
18
8 / 10 / 8
12,419
478
26,349
24,770
15,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
11 / 7 / 8
12,910
497
16,482
23,339
14,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baron Samedi
TsuBakiSosa-
Baron Samedi
15
3 / 10 / 8
10,801
415
10,403
21,730
25,079
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
1 / 5 / 2
11,612
447
7,771
28,273
21,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anhur
piggy812
Anhur
20
2 / 7 / 8
12,582
484
11,176
17,810
8,318
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
59
39
Kills
25
25
Deaths
39
54
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Neith
ETA Fizzy
Neith
5
4
12
2.75
L
Tiamat
Itachi2x
Tiamat
8
10
8
1.2
L
11
7
8
2.14
W
Fenrir
Mc Zooglez
Fenrir
15
5
11
4.1
W
7
6
9
1.92
L
Baron Samedi
TsuBakiSosa-
Baron Samedi
3
10
8
0.7
W
5
7
12
1.57
W
Anhur
XBD
Anhur
7
3
10
4
L
1
5
2
0.4
L
Anhur
piggy812
Anhur
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,789
Damage
72,181
115,237
Taken
115,922
53,469
Mitigated
84,794
59,054
Healing
29,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
ETA Fizzy
Neith
20,732
10,822
250
5,390
17,465
7,289
5,397
4,670
12,615
0
103,975
L
Tiamat
Itachi2x
Tiamat
26,349
1,778
246
6,623
24,770
15,729
139
9,433
15,337
76,593
0
L
16,482
7,910
0
1,984
23,339
14,416
0
6,403
16,936
0
84,637
W
Fenrir
Mc Zooglez
Fenrir
21,226
4,915
0
12,363
28,202
13,439
1,069
8,078
19,849
0
129,583
W
17,826
681
2,615
13,019
23,579
11,968
523
11,716
11,361
111,525
0
L
Baron Samedi
TsuBakiSosa-
Baron Samedi
10,403
1,506
1,607
4,379
21,730
25,079
18
10,827
10,903
31,795
0
W
16,597
2,022
2,316
7,803
21,579
10,279
1,178
7,829
13,541
46,440
0
W
Anhur
XBD
Anhur
14,408
8,924
0
15,298
24,412
10,494
4,994
4,993
19,305
0
129,570
L
7,771
1,204
0
11,351
28,273
21,252
1,110
3,867
24,406
0
87,055
L
Anhur
piggy812
Anhur
11,176
5,488
0
3,453
17,810
8,318
0
3,893
13,917
0
77,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,396
Gold Earned
60,324
685
Minions Killed
530
0
Camps Cleared
0
2,280,035
Distance Traveled
2,185,222
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,080
580
161
6
0
397,580
3
L
Tiamat
12,419
478
117
5
0
393,037
0
L
Nemesis
12,910
497
99
4
0
484,838
0
W
Fenrir
17,198
661
159
6
0
516,002
6
W
Ra
14,859
572
154
6
0
489,499
2
L
Baron Samedi
10,801
415
34
1
0
403,642
3
W
Eset
13,251
510
40
2
0
435,222
0
W
Anhur
16,008
616
171
7
0
441,732
9
L
Osiris
11,612
447
153
6
0
456,484
2
L
Anhur
12,582
484
127
5
0
447,221
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role