Player Matchup

Hades
Hades
HyperAnthrax
Hades
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 18L
1,597 Elo+
Party 1
Cabrakan
Cabrakan
NWK DeadBaker4
Cabrakan
Level 160
God Stats
19W - 9L
1,715 SR
Queue Stats
1,538W - 1,572L
1,518 Elo+
Solo
Medusa
Medusa
ProCapybara
Medusa
Level 127
God Stats
4W - 0L
1,500 SR
Queue Stats
252W - 203L
1,606 Elo+
Solo
Ares
Ares
UnsightlyBeast
Ares
Level 141
God Stats
3W - 0L
1,500 SR
Queue Stats
74W - 63L
1,476 Elo+
Party 1
Serqet
Serqet
Walletslayergold
Serqet
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 53L
1,308 Elo+
Party 1
Team Averages
Level 132
1,543 SR
1,501 Elo+

VS

Team Averages
Level 102
1,570 SR
1,573 Elo+
Ao Kuang
Ao Kuang
Biscuitlypse
Ao Kuang
Level 39
God Stats
0W - 2L
1,584 SR
Queue Stats
17W - 11L
1,643 Elo+
Party 2
Sobek
Sobek
CarlitosSkd
Sobek
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 48L
1,608 Elo+
Solo
Terra
Terra
IIICurveIII
Terra
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 30L
1,546 Elo+
Solo
Agni
Agni
Zedaine
Agni
Level 46
God Stats
0W - 1L
1,527 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hades
Hades
slipknotjor
Hades
Level 141
God Stats
5W - 2L
1,738 SR
Queue Stats
122W - 121L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 18
9,540
954
12,391
11,648
8,878
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cabrakan
16
7 / 3 / 20
9,276
928
12,319
8,107
6,109
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Medusa
15
6 / 2 / 17
9,372
937
15,023
9,908
5,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
7 / 4 / 20
8,988
899
11,442
15,154
15,491
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
4 / 2 / 14
8,669
867
7,864
9,374
6,896
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Biscuitlypse
Ao Kuang
13
5 / 5 / 3
8,046
805
10,190
11,942
4,491
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
1 / 6 / 5
8,187
819
5,790
19,369
21,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
3 / 5 / 5
8,114
811
6,188
15,073
14,988
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Agni
Zedaine
Agni
12
1 / 7 / 5
7,054
705
8,900
8,508
3,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 6 / 4
7,645
765
9,500
11,592
6,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
34
29
Kills
12
12
Deaths
29
89
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Biscuitlypse
Ao Kuang
5
5
3
1.3
L
1
6
5
0.58
W
5
1
18
14
L
3
5
5
1.1
W
Cabrakan
7
3
20
5.67
W
Medusa
6
2
17
7.25
W
7
4
20
4.25
W
4
2
14
5.5
L
Agni
Zedaine
Agni
1
7
5
0.5
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,039
Damage
40,568
54,191
Taken
66,484
42,742
Mitigated
50,751
23,101
Healing
21,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Biscuitlypse
Ao Kuang
10,190
1,261
1,861
3,975
11,942
4,491
37
5,638
6,006
13,465
0
L
5,790
335
938
3,195
19,369
21,804
0
9,337
9,507
13,557
0
W
12,391
1,657
4,835
4,901
11,648
8,878
1,416
9,222
1,848
30,255
0
L
6,188
531
4,123
4,124
15,073
14,988
288
8,677
6,280
13,320
0
W
Cabrakan
12,319
1,299
0
399
8,107
6,109
429
5,683
2,115
18,090
0
W
Medusa
15,023
5,228
2,050
3,707
9,908
5,368
1,454
8,452
1,262
0
29,789
W
11,442
884
1,235
3,019
15,154
15,491
512
7,621
6,927
13,185
0
W
7,864
1,713
1,612
1,343
9,374
6,896
1,143
7,620
1,471
0
12,226
L
Agni
Zedaine
Agni
8,900
350
158
763
8,508
3,294
0
5,564
2,822
14,973
0
L
9,500
1,420
862
1,814
11,592
6,174
151
6,613
4,683
19,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,845
Gold Earned
39,046
111
Minions Killed
82
0
Camps Cleared
0
946,406
Distance Traveled
868,890
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,046
805
10
1
0
174,492
3
L
Sobek
8,187
819
12
1
0
182,589
1
W
Hades
9,540
954
53
5
0
197,980
1
L
Terra
8,114
811
18
2
0
161,875
1
W
Cabrakan
9,276
928
14
1
0
147,688
0
W
Medusa
9,372
937
27
3
0
190,068
1
W
Ares
8,988
899
3
0
0
186,265
1
W
Serqet
8,669
867
14
1
0
224,405
1
L
Agni
7,054
705
13
1
0
176,239
1
L
Hades
7,645
765
29
3
0
173,695
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role