Player Matchup

Fenrir
Fenrir
Hazioc
Fenrir
Level 77
God Stats
8W - 3L
1,263 SR
Queue Stats
303W - 271L
1,521 Elo+
Party 1
Achilles
Achilles
ReforgedGod88
Achilles
Level 43
God Stats
5W - 3L
1,762 SR
Queue Stats
15W - 16L
1,433 Elo+
Party 1
Aphrodite
Aphrodite
Stormimp4ct
Aphrodite
Level 88
God Stats
23W - 10L
1,538 SR
Queue Stats
74W - 50L
1,708 Elo+
Party 2
Merlin
Merlin
b ruthless
Merlin
Level 57
God Stats
23W - 26L
1,332 SR
Queue Stats
278W - 246L
1,563 Elo+
Party 1
Neith
Neith
lil_geo97
Neith
Level 26
God Stats
57W - 37L
1,560 SR
Queue Stats
146W - 143L
1,451 Elo+
Party 2
Team Averages
Level 58
1,491 SR
1,535 Elo+

VS

Team Averages
Level 61
1,348 SR
1,327 Elo+
Ares
Ares
BicccBoiii
Ares
Level 29
God Stats
3W - 4L
1,454 SR
Queue Stats
35W - 72L
1,294 Elo+
Party 3
Chang'e
Chang'e
Shizukaachan
Chang'e
Level 29
God Stats
27W - 59L
1,367 SR
Queue Stats
33W - 68L
1,306 Elo+
Party 3
Erlang Shen
Erlang Shen
ZoeCas159
Erlang Shen
Level 118
God Stats
9W - 30L
1,278 SR
Queue Stats
402W - 459L
1,363 Elo+
Party 3
Achilles
Achilles
iiomoii
Achilles
Level 60
God Stats
0W - 6L
1,287 SR
Queue Stats
101W - 131L
1,328 Elo+
Party 3
Cupid
Cupid
justineisgood
Cupid
Level 68
God Stats
17W - 23L
1,355 SR
Queue Stats
182W - 212L
1,344 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Hazioc
Fenrir
17
11 / 3 / 4
10,186
599
12,155
16,900
9,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
ReforgedGod88
Achilles
15
10 / 0 / 7
9,267
545
14,208
17,655
17,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Aphrodite
Stormimp4ct
Aphrodite
14
0 / 1 / 14
8,603
506
8,700
10,605
4,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
b ruthless
Merlin
16
3 / 0 / 13
9,534
561
14,606
7,277
2,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
lil_geo97
Neith
14
4 / 2 / 3
8,502
500
9,415
10,998
3,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
6,810
401
3,420
15,759
9,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
Shizukaachan
Chang'e
12
1 / 7 / 2
7,223
425
8,209
14,627
4,458
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
ZoeCas159
Erlang Shen
12
2 / 8 / 1
7,744
456
7,265
18,219
7,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Achilles
iiomoii
Achilles
12
1 / 5 / 0
7,420
436
4,705
12,949
9,545
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
1 / 4 / 0
7,318
430
8,387
13,659
4,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
10
28
Kills
6
6
Deaths
28
41
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Fenrir
Hazioc
Fenrir
11
3
4
4.33
W
Achilles
ReforgedGod88
Achilles
10
0
7
13.5
L
Chang'e
Shizukaachan
Chang'e
1
7
2
0.29
W
Aphrodite
Stormimp4ct
Aphrodite
0
1
14
7
L
Erlang Shen
ZoeCas159
Erlang Shen
2
8
1
0.31
W
Merlin
b ruthless
Merlin
3
0
13
9.5
L
Achilles
iiomoii
Achilles
1
5
0
0.2
L
1
4
0
0.25
W
Neith
lil_geo97
Neith
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,084
Damage
31,986
63,435
Taken
75,213
37,767
Mitigated
35,184
32,995
Healing
14,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,420
47
0
480
15,759
9,059
0
4,166
11,335
16,236
0
W
Fenrir
Hazioc
Fenrir
12,155
3,521
0
4,818
16,900
9,550
0
2,291
14,609
0
75,193
W
Achilles
ReforgedGod88
Achilles
14,208
2,644
0
7,889
17,655
17,454
1,359
3,944
13,711
0
39,148
L
Chang'e
Shizukaachan
Chang'e
8,209
299
777
4,238
14,627
4,458
429
6,000
8,094
38,677
0
W
Aphrodite
Stormimp4ct
Aphrodite
8,700
1,752
5,902
7,435
10,605
4,416
1,272
1,660
8,945
39,929
0
L
Erlang Shen
ZoeCas159
Erlang Shen
7,265
3,450
0
4,010
18,219
7,940
0
5,634
12,275
0
36,406
W
Merlin
b ruthless
Merlin
14,606
2,127
396
1,607
7,277
2,853
380
1,892
5,385
71,533
0
L
Achilles
iiomoii
Achilles
4,705
1,097
174
583
12,949
9,545
0
3,169
9,445
0
26,120
L
8,387
3,657
52
4,278
13,659
4,182
0
3,517
10,033
0
40,066
W
Neith
lil_geo97
Neith
9,415
4,411
171
4,777
10,998
3,494
944
2,008
8,990
0
42,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,092
Gold Earned
36,515
438
Minions Killed
280
0
Camps Cleared
0
1,612,315
Distance Traveled
1,569,190
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,810
401
21
1
0
334,736
1
W
Fenrir
10,186
599
107
6
0
343,913
3
W
Achilles
9,267
545
50
3
0
352,558
2
L
Chang'e
7,223
425
53
3
0
283,026
5
W
Aphrodite
8,603
506
74
4
0
302,106
2
L
Erlang Shen
7,744
456
70
4
0
286,287
1
W
Merlin
9,534
561
127
7
0
318,985
5
L
Achilles
7,420
436
57
3
0
314,768
1
L
Cupid
7,318
430
79
5
0
350,373
1
W
Neith
8,502
500
80
5
0
294,753
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role