Player Matchup

Mulan
Mulan
Ashickaru
Mulan
Level 21
God Stats
3W - 1L
1,814 SR
Queue Stats
24W - 21L
1,457 Elo+
Solo
Hel
Hel
Kuichigai
Hel
Level 18
God Stats
3W - 6L
1,387 SR
Queue Stats
153W - 159L
1,519 Elo+
Solo
Artemis
Artemis
Umpa-lumpa163
Artemis
Level 4
God Stats
0W - 3L
1,208 SR
Queue Stats
13W - 22L
1,324 Elo+
Solo
Osiris
Osiris
Vorutela
Osiris
Level 6
God Stats
1W - 2L
1,751 SR
Queue Stats
5W - 12L
1,372 Elo+
Solo
Medusa
Medusa
roidelarouille36
Medusa
Level 6
God Stats
0W - 1L
1,402 SR
Queue Stats
1W - 2L
1,468 Elo+
Solo
Team Averages
Level 11
1,513 SR
1,428 Elo+

VS

Team Averages
Level 20
1,566 SR
1,434 Elo+
Cthulhu
Cthulhu
CALIRIAN
Cthulhu
Level 29
God Stats
7W - 8L
1,414 SR
Queue Stats
322W - 304L
1,527 Elo+
Solo
Bakasura
Bakasura
Rob_979
Bakasura
Level 29
God Stats
8W - 2L
1,586 SR
Queue Stats
50W - 59L
1,546 Elo+
Solo
Baron Samedi
Baron Samedi
RotaryPython95
Baron Samedi
Level 28
God Stats
16W - 16L
1,747 SR
Queue Stats
311W - 366L
1,404 Elo+
Solo
Danzaburou
Danzaburou
don_strapt
Danzaburou
Level 7
God Stats
21W - 26L
1,587 SR
Queue Stats
48W - 73L
1,374 Elo+
Solo
Medusa
Medusa
jofa48
Medusa
Level 6
God Stats
4W - 2L
1,497 SR
Queue Stats
4W - 4L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Ashickaru
Mulan
16
3 / 7 / 8
10,333
449
17,609
24,446
19,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
8 / 3 / 6
11,561
503
15,536
18,234
7,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
16
4 / 8 / 6
10,454
455
7,249
18,791
6,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Osiris
Vorutela
Osiris
14
5 / 10 / 4
9,835
428
6,806
21,982
10,672
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
1 / 11 / 3
9,624
418
6,337
19,702
6,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CALIRIAN
Cthulhu
16
2 / 3 / 12
10,841
471
15,879
19,096
17,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
Rob_979
Bakasura
20
19 / 0 / 4
14,204
618
20,361
19,595
9,987
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Baron Samedi
RotaryPython95
Baron Samedi
16
10 / 6 / 5
11,379
495
16,869
17,877
9,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
don_strapt
Danzaburou
15
7 / 10 / 3
10,790
469
14,562
15,808
5,550
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
jofa48
Medusa
16
1 / 5 / 8
10,530
458
7,099
14,696
5,345
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
71
21
Kills
39
39
Deaths
24
27
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Mulan
Ashickaru
Mulan
3
7
8
1
W
Cthulhu
CALIRIAN
Cthulhu
2
3
12
2.67
L
8
3
6
3.67
W
Bakasura
Rob_979
Bakasura
19
0
4
21
W
Baron Samedi
RotaryPython95
Baron Samedi
10
6
5
2.08
L
Artemis
4
8
6
0.88
L
Osiris
Vorutela
Osiris
5
10
4
0.7
W
Danzaburou
don_strapt
Danzaburou
7
10
3
0.85
W
Medusa
jofa48
Medusa
1
5
8
1
L
1
11
3
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,537
Damage
74,770
103,155
Taken
87,072
50,745
Mitigated
47,759
31,346
Healing
22,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Ashickaru
Mulan
17,609
4,545
0
5,184
24,446
19,311
0
8,524
14,494
0
65,805
W
Cthulhu
CALIRIAN
Cthulhu
15,879
2,006
0
1,715
19,096
17,280
607
2,311
16,505
60,225
0
L
15,536
456
5,246
10,347
18,234
7,615
144
3,745
14,025
83,754
0
W
Bakasura
Rob_979
Bakasura
20,361
12,816
0
10,562
19,595
9,987
0
3,627
15,743
61
92,845
W
Baron Samedi
RotaryPython95
Baron Samedi
16,869
1,647
1,391
2,965
17,877
9,597
1,083
3,318
14,509
58,537
0
L
Artemis
7,249
3,561
0
4,228
18,791
6,284
528
7,182
10,414
0
45,421
L
Osiris
Vorutela
Osiris
6,806
3,305
0
2,778
21,982
10,672
734
5,382
15,320
0
40,862
W
Danzaburou
don_strapt
Danzaburou
14,562
9,296
130
2,144
15,808
5,550
2,763
4,846
10,812
0
52,993
W
Medusa
jofa48
Medusa
7,099
3,712
0
3,217
14,696
5,345
1,735
5,430
9,141
0
54,134
L
6,337
3,276
0
3,563
19,702
6,863
1,394
6,049
12,171
0
47,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,807
Gold Earned
57,744
428
Minions Killed
501
0
Camps Cleared
0
1,913,607
Distance Traveled
2,075,725
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,333
449
80
3
0
414,846
0
W
Cthulhu
10,841
471
90
4
0
441,591
6
L
Hel
11,561
503
128
6
0
429,919
4
W
Bakasura
14,204
618
175
8
0
583,088
2
W
Baron Samedi
11,379
495
67
3
0
376,283
3
L
Artemis
10,454
455
88
4
0
336,254
1
L
Osiris
9,835
428
53
2
0
349,844
0
W
Danzaburou
10,790
469
79
3
0
304,914
0
W
Medusa
10,530
458
90
4
0
369,849
2
L
Medusa
9,624
418
79
3
0
382,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role