Player Matchup

Medusa
Medusa
Diamond V
Johnmr23
Medusa
Diamond V
Level 146
God Stats
33W - 24L
1,538 SR
Queue Stats
824W - 785L
1,581 MMR
Solo
Ao Kuang
Ao Kuang
Platinum V
NebulaShadow
Ao Kuang
Platinum V
Level 160
God Stats
17W - 12L
1,587 SR
Queue Stats
858W - 855L
1,468 MMR
Party 1
Mulan
Mulan
Platinum V
Sheltered
Mulan
Platinum V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cupid
Cupid
Gold II
YuckyDucky
Cupid
Gold II
Level 109
God Stats
11W - 5L
1,772 SR
Queue Stats
115W - 101L
1,600 MMR
Solo
Khepri
Khepri
Gold III
cheferino37
Khepri
Gold III
Level 152
God Stats
3W - 2L
1,500 SR
Queue Stats
96W - 89L
1,589 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 145
1,579 SR
1,548 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 135
1,528 SR
1,565 MMR
Agni
Agni
Platinum I
Branguy
Agni
Platinum I
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Gold I
ImStyle
Mercury
Gold I
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
140W - 141L
1,578 MMR
Solo
Achilles
Achilles
Gold I
OkayPhine
Achilles
Gold I
Level 160
God Stats
0W - 2L
1,681 SR
Queue Stats
101W - 97L
1,586 MMR
Solo
Ares
Ares
Gold II
ThatdudeLebowski
Ares
Gold II
Level 84
God Stats
2W - 2L
1,458 SR
Queue Stats
264W - 273L
1,578 MMR
Solo
Chiron
Chiron
Gold IV
darkforest51
Chiron
Gold IV
Level 156
God Stats
0W - 4L
1,500 SR
Queue Stats
443W - 444L
1,585 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Johnmr23
Medusa
20
2 / 1 / 11
13,500
614
16,344
11,635
6,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ao Kuang
NebulaShadow
Ao Kuang
20
13 / 2 / 7
15,108
687
15,696
16,630
9,372
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mulan
Sheltered
Mulan
20
2 / 3 / 9
14,030
638
21,819
22,716
15,512
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cupid
20
6 / 1 / 3
15,101
686
13,015
13,304
5,775
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
16
3 / 2 / 12
12,034
547
7,942
16,020
16,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
JanusSetApolloScyllaDanzaburou

VS

Bans
Cu ChulainnNu WaRamaPersephoneAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Branguy
Agni
18
1 / 5 / 4
11,222
510
12,097
18,326
8,772
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
ImStyle
Mercury
17
4 / 6 / 2
10,665
485
10,605
19,976
9,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
OkayPhine
Achilles
18
2 / 5 / 1
10,869
494
15,636
30,568
28,962
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
1 / 6 / 4
8,889
404
2,943
16,522
10,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
17
1 / 4 / 2
10,800
491
8,833
12,102
4,248
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
22
26
Kills
9
9
Deaths
26
42
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Agni
Branguy
Agni
1
5
4
0.6
L
Mercury
ImStyle
Mercury
4
6
2
0.83
W
Medusa
Johnmr23
Medusa
2
1
11
7.5
W
Ao Kuang
NebulaShadow
Ao Kuang
13
2
7
8.25
L
Achilles
OkayPhine
Achilles
2
5
1
0.5
W
Mulan
Sheltered
Mulan
2
3
9
2.17
L
1
6
4
0.5
W
Cupid
6
1
3
7.5
W
Khepri
3
2
12
4.5
L
Chiron
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,816
Damage
50,114
80,305
Taken
97,494
52,882
Mitigated
61,912
39,435
Healing
30,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
Branguy
Agni
12,097
1,122
0
6,802
18,326
8,772
0
6,581
11,745
95,093
0
L
Mercury
ImStyle
Mercury
10,605
6,561
0
2,234
19,976
9,839
0
4,952
15,024
0
81,833
W
Medusa
Johnmr23
Medusa
16,344
7,898
0
1,893
11,635
6,078
4,759
6,244
5,391
0
115,138
W
Ao Kuang
NebulaShadow
Ao Kuang
15,696
3,907
0
8,756
16,630
9,372
6,291
4,499
12,131
114,450
0
L
Achilles
OkayPhine
Achilles
15,636
4,983
0
14,529
30,568
28,962
0
4,783
25,343
489
75,744
W
Mulan
Sheltered
Mulan
21,819
3,568
0
12,726
22,716
15,512
186
1,330
21,386
0
104,826
L
2,943
119
0
2,385
16,522
10,091
0
5,648
10,874
21,876
0
W
Cupid
13,015
8,984
0
10,142
13,304
5,775
5,836
1,261
12,043
0
126,875
W
Khepri
7,942
891
0
5,918
16,020
16,145
0
3,311
12,709
23,263
0
L
Chiron
8,833
3,126
242
4,466
12,102
4,248
901
1,637
10,428
0
73,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,773
Gold Earned
52,445
733
Minions Killed
646
0
Camps Cleared
0
2,260,850
Distance Traveled
2,129,300
40
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
11,222
510
194
9
0
384,341
6
L
Mercury
10,665
485
125
6
0
472,266
1
W
Medusa
13,500
614
192
9
0
435,630
6
W
Ao Kuang
15,108
687
147
7
0
487,704
11
L
Achilles
10,869
494
139
6
0
445,762
1
W
Mulan
14,030
638
185
8
0
443,625
5
L
Ares
8,889
404
28
1
0
419,215
10
W
Cupid
15,101
686
200
9
0
408,513
7
W
Khepri
12,034
547
9
0
0
485,378
11
L
Chiron
10,800
491
160
7
0
407,716
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role