Player Matchup

Danzaburou
Danzaburou
MARCELXRD
Danzaburou
Level 46
God Stats
60W - 66L
1,403 SR
Queue Stats
207W - 264L
1,284 Elo+
Party 2
Janus
Janus
NS BATE15HON
Janus
Level 67
God Stats
19W - 28L
1,062 SR
Queue Stats
220W - 235L
1,251 Elo+
Party 2
Bastet
Bastet
SUPxMAURICE
Bastet
Level 36
God Stats
6W - 7L
1,334 SR
Queue Stats
292W - 294L
1,104 Elo+
Solo
Neith
Neith
YeomanShip
Neith
Level 28
God Stats
18W - 29L
1,339 SR
Queue Stats
68W - 111L
1,240 Elo+
Party 2
Yemoja
Yemoja
eljulytac
Yemoja
Level 29
God Stats
14W - 39L
1,211 SR
Queue Stats
51W - 85L
1,229 Elo+
Party 2
Team Averages
Level 41
1,270 SR
1,222 Elo+

VS

Team Averages
Level 49
1,567 SR
1,505 Elo+
Ares
Ares
HvG SlayZ
Ares
Level 18
God Stats
3W - 0L
1,740 SR
Queue Stats
19W - 7L
1,527 Elo+
Party 1
Cu Chulainn
Cu Chulainn
LokiIsDepressing
Cu Chulainn
Level 108
God Stats
2W - 2L
1,533 SR
Queue Stats
120W - 72L
1,705 Elo+
Party 1
Ao Kuang
Ao Kuang
RamroxD
Ao Kuang
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
27W - 10L
1,527 Elo+
Party 1
Neith
Neith
imnotvitor
Neith
Level 35
God Stats
14W - 22L
1,367 SR
Queue Stats
375W - 480L
1,329 Elo+
Solo
Poseidon
Poseidon
lIO w OlI
Poseidon
Level 54
God Stats
4W - 1L
1,694 SR
Queue Stats
22W - 11L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MARCELXRD
Danzaburou
15
2 / 5 / 0
9,339
492
13,034
16,550
8,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 8 / 1
8,417
443
10,929
13,377
4,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
9
0 / 8 / 1
6,777
357
4,123
13,458
4,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
13
0 / 5 / 5
8,214
432
3,545
10,403
3,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
eljulytac
Yemoja
11
2 / 4 / 3
8,420
443
6,453
14,677
9,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
4 / 2 / 6
9,419
496
3,935
11,506
11,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
LokiIsDepressing
Cu Chulainn
17
7 / 1 / 10
10,946
576
18,313
19,455
18,181
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ao Kuang
RamroxD
Ao Kuang
19
15 / 0 / 4
12,079
636
14,430
21,680
9,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Neith
16
0 / 2 / 8
9,409
495
6,346
11,408
4,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
lIO w OlI
Poseidon
16
4 / 2 / 6
10,156
535
8,659
8,153
3,297
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
64
7
Kills
30
30
Deaths
7
10
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ares
4
2
6
3.5
W
Cu Chulainn
LokiIsDepressing
Cu Chulainn
7
1
10
12
L
Danzaburou
MARCELXRD
Danzaburou
2
5
0
0.4
L
3
8
1
0.44
W
Ao Kuang
RamroxD
Ao Kuang
15
0
4
17
L
Bastet
0
8
1
0.06
L
Neith
0
5
5
0.5
L
Yemoja
eljulytac
Yemoja
2
4
3
0.88
W
Neith
0
2
8
2
W
Poseidon
lIO w OlI
Poseidon
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,084
Damage
51,683
68,465
Taken
72,202
30,475
Mitigated
47,236
14,515
Healing
34,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
3,935
0
231
2,424
11,506
11,350
155
4,389
6,895
18,715
0
W
Cu Chulainn
LokiIsDepressing
Cu Chulainn
18,313
3,947
0
8,602
19,455
18,181
698
2,436
16,951
0
74,597
L
Danzaburou
MARCELXRD
Danzaburou
13,034
3,356
0
4,806
16,550
8,196
0
4,443
12,017
0
54,362
L
10,929
525
112
1,156
13,377
4,457
82
7,163
5,934
52,176
0
W
Ao Kuang
RamroxD
Ao Kuang
14,430
3,954
0
14,369
21,680
9,508
0
2,653
18,889
91,423
0
L
Bastet
4,123
1,128
0
3,365
13,458
4,516
0
4,136
9,220
0
27,740
L
Neith
3,545
1,334
0
2,211
10,403
3,859
87
4,566
5,795
0
37,530
L
Yemoja
eljulytac
Yemoja
6,453
867
906
1,959
14,677
9,447
84
6,040
8,475
29,453
0
W
Neith
6,346
2,036
0
6,490
11,408
4,900
968
4,261
6,955
0
54,468
W
Poseidon
lIO w OlI
Poseidon
8,659
528
0
2,863
8,153
3,297
1,066
2,793
5,130
64,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,167
Gold Earned
52,009
370
Minions Killed
475
0
Camps Cleared
0
1,706,084
Distance Traveled
1,854,890
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,419
496
23
1
0
376,439
0
W
Cu Chulainn
10,946
576
125
7
0
360,359
3
L
Danzaburou
9,339
492
97
5
0
356,634
5
L
Janus
8,417
443
102
5
0
317,882
1
W
Ao Kuang
12,079
636
121
6
0
381,295
2
L
Bastet
6,777
357
54
3
0
370,343
8
L
Neith
8,214
432
73
4
0
309,944
0
L
Yemoja
8,420
443
44
2
0
351,281
1
W
Neith
9,409
495
89
5
0
333,815
2
W
Poseidon
10,156
535
117
6
0
402,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role