Player Matchup

Cupid
Cupid
Buzzatron
Cupid
Level 21
God Stats
12W - 19L
1,445 SR
Queue Stats
30W - 59L
1,281 Elo+
Party 2
Mercury
Mercury
COUSIN Benjamin
Mercury
Level 49
God Stats
51W - 87L
1,372 SR
Queue Stats
56W - 96L
1,297 Elo+
Party 2
Kukulkan
Kukulkan
StandDownPVT
Kukulkan
Level 28
God Stats
33W - 42L
1,369 SR
Queue Stats
34W - 43L
1,295 Elo+
Party 2
Cerberus
Cerberus
Titanium Liquid
Cerberus
Level 24
God Stats
6W - 3L
1,428 SR
Queue Stats
28W - 53L
1,219 Elo+
Party 2
Medusa
Medusa
elamari
Medusa
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
982 Elo+
Solo
Team Averages
Level 28
1,423 SR
1,215 Elo+

VS

Team Averages
Level 18
1,534 SR
1,326 Elo+
Awilix
Awilix
Erictheguz
Awilix
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 18L
1,373 Elo+
Party 1
Heimdallr
Heimdallr
FlightWay
Heimdallr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 66L
1,250 Elo+
Solo
Bakasura
Bakasura
GlennyLion
Bakasura
Level 16
God Stats
7W - 5L
1,690 SR
Queue Stats
142W - 156L
1,304 Elo+
Solo
Merlin
Merlin
TheIamDeathKing
Merlin
Level 27
God Stats
19W - 26L
1,479 SR
Queue Stats
335W - 369L
1,248 Elo+
Solo
Ares
Ares
djdjdjdj--------
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Buzzatron
Cupid
11
8 / 1 / 7
7,783
519
5,102
8,141
2,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
10 / 0 / 1
8,547
570
4,479
9,562
3,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
StandDownPVT
Kukulkan
14
6 / 3 / 3
8,634
576
9,598
5,772
1,915
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
12
3 / 3 / 13
8,486
566
5,243
8,278
6,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
elamari
Medusa
9
0 / 7 / 6
5,995
400
2,066
7,771
1,916

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Erictheguz
Awilix
12
7 / 6 / 5
8,292
553
9,956
10,547
3,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
FlightWay
Heimdallr
9
0 / 6 / 2
5,753
384
1,378
6,984
1,792
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bakasura
GlennyLion
Bakasura
9
3 / 4 / 1
6,791
453
3,662
9,202
2,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
3 / 7 / 1
6,699
447
4,545
9,029
2,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

9
0 / 5 / 3
6,104
407
1,642
9,618
4,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
25
27
Kills
13
14
Deaths
28
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cupid
Buzzatron
Cupid
8
1
7
11.5
W
10
0
1
10.5
L
Awilix
Erictheguz
Awilix
7
6
5
1.58
L
Heimdallr
FlightWay
Heimdallr
0
6
2
0.17
L
Bakasura
GlennyLion
Bakasura
3
4
1
0.88
W
Kukulkan
StandDownPVT
Kukulkan
6
3
3
2.5
L
3
7
1
0.5
W
Cerberus
3
3
13
3.17
L
0
5
3
0.3
W
Medusa
elamari
Medusa
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,488
Damage
21,183
39,524
Taken
45,380
15,625
Mitigated
15,190
10,539
Healing
4,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Buzzatron
Cupid
5,102
3,156
552
3,425
8,141
2,330
1,433
425
7,588
0
28,306
W
4,479
2,894
0
4,990
9,562
3,324
214
1,659
7,761
0
49,029
L
Awilix
Erictheguz
Awilix
9,956
4,850
0
1,754
10,547
3,226
875
2,714
7,833
0
33,234
L
Heimdallr
FlightWay
Heimdallr
1,378
246
0
80
6,984
1,792
631
2,021
4,963
0
13,662
L
Bakasura
GlennyLion
Bakasura
3,662
2,802
0
1,971
9,202
2,635
0
1,560
7,642
0
16,822
W
Kukulkan
StandDownPVT
Kukulkan
9,598
578
0
0
5,772
1,915
797
1,118
4,296
57,439
0
L
4,545
219
0
0
9,029
2,978
275
5,737
3,292
30,678
0
W
Cerberus
5,243
1,236
0
1,572
8,278
6,140
536
417
7,649
28,534
0
L
1,642
149
0
360
9,618
4,559
158
2,809
6,809
17,579
0
W
Medusa
elamari
Medusa
2,066
1,278
0
0
7,771
1,916
57
1,924
5,482
0
5,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,445
Gold Earned
33,639
313
Minions Killed
186
0
Camps Cleared
0
1,412,940
Distance Traveled
1,290,718
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,783
519
44
3
0
268,352
2
W
Mercury
8,547
570
104
7
0
329,791
0
L
Awilix
8,292
553
50
3
0
323,949
3
L
Heimdallr
5,753
384
21
1
0
169,354
0
L
Bakasura
6,791
453
31
2
0
290,860
0
W
Kukulkan
8,634
576
106
7
0
268,320
0
L
Merlin
6,699
447
60
4
0
227,773
0
W
Cerberus
8,486
566
50
3
0
304,407
1
L
Ares
6,104
407
24
2
0
278,782
1
W
Medusa
5,995
400
9
1
0
242,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role