Player Matchup

Amaterasu
Amaterasu
GI Joesph
Amaterasu
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
268W - 66L
1,944 Elo+
Party 2
Hou Yi
Hou Yi
SheitFarmer
Hou Yi
Level 18
God Stats
15W - 1L
2,104 SR
Queue Stats
191W - 53L
1,878 Elo+
Party 2
Anubis
Anubis
lundoom2
Anubis
Level 123
God Stats
2W - 1L
1,730 SR
Queue Stats
253W - 75L
1,894 Elo+
Party 2
Team Averages
Level 92
1,778 SR
1,905 Elo+

VS

Team Averages
Level 82
1,477 SR
1,720 Elo+
Cabrakan
Cabrakan
Cpt_Longdongwong
Cabrakan
Level 98
God Stats
1W - 1L
1,281 SR
Queue Stats
21W - 15L
1,638 Elo+
Party 1
Ullr
Ullr
Cpt_Urameshi
Ullr
Level 129
God Stats
5W - 7L
1,447 SR
Queue Stats
73W - 64L
1,686 Elo+
Party 1
Agni
Agni
Warwolf01
Agni
Level 18
God Stats
1W - 1L
1,704 SR
Queue Stats
2W - 1L
1,837 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
GI Joesph
Amaterasu
13
2 / 1 / 13
9,799
653
11,298
10,168
6,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Hou Yi
14
10 / 0 / 5
11,086
739
9,091
3,285
1,027
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
lundoom2
Anubis
15
3 / 0 / 12
10,738
716
6,869
5,040
2,666
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 0
9,469
631
2,530
16,224
15,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
0 / 3 / 1
8,989
599
6,737
8,143
3,161
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Agni
11
0 / 6 / 1
8,255
550
5,155
8,585
2,823
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
3
15
Kills
1
1
Deaths
15
30
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
L
0
3
1
0.17
W
Amaterasu
GI Joesph
Amaterasu
2
1
13
8.5
W
Hou Yi
10
0
5
12.5
L
Agni
0
6
1
0.08
W
Anubis
lundoom2
Anubis
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,258
Damage
14,422
18,493
Taken
32,952
10,666
Mitigated
21,739
7,533
Healing
2,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,530
175
0
2,390
16,224
15,755
0
3,825
12,399
10,184
0
L
6,737
1,288
0
376
8,143
3,161
0
1,142
7,001
0
70,644
W
Amaterasu
GI Joesph
Amaterasu
11,298
3,113
0
2,104
10,168
6,973
1,389
4,402
5,766
0
32,394
W
Hou Yi
9,091
3,287
0
1,263
3,285
1,027
445
1,404
1,881
0
33,079
L
Agni
5,155
165
0
0
8,585
2,823
0
2,038
6,547
22,282
0
W
Anubis
lundoom2
Anubis
6,869
186
0
4,166
5,040
2,666
948
1,927
3,113
69,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,623
Gold Earned
26,713
206
Minions Killed
165
0
Camps Cleared
0
832,074
Distance Traveled
735,530
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
9,469
631
16
1
0
241,650
3
L
Ullr
8,989
599
107
7
0
267,270
5
W
Amaterasu
9,799
653
30
2
0
296,708
6
W
Hou Yi
11,086
739
50
3
0
265,713
1
L
Agni
8,255
550
42
3
0
226,610
0
W
Anubis
10,738
716
126
8
0
269,653
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role