Player Matchup

Sylvanus
Sylvanus
JakeTheGuy6
Sylvanus
Level 28
God Stats
12W - 9L
1,687 SR
Queue Stats
15W - 17L
1,719 Elo+
Solo
Bellona
Bellona
KenchiRimura
Bellona
Level 8
God Stats
4W - 3L
1,500 SR
Queue Stats
61W - 62L
1,557 Elo+
Solo
Loki
Loki
Mylenko
Loki
Level 22
God Stats
13W - 9L
1,594 SR
Queue Stats
17W - 15L
1,538 Elo+
Party 1
Izanami
Izanami
Th3R0NA19
Izanami
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,538 Elo+
Party 1
Eset
Eset
mamumo90966
Eset
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 26L
1,728 Elo+
Solo
Team Averages
Level 22
1,556 SR
1,616 Elo+

VS

Team Averages
Level 16
1,525 SR
1,574 Elo+
Ymir
Ymir
Antix_The_God7
Ymir
Level 9
God Stats
5W - 6L
1,249 SR
Queue Stats
176W - 177L
1,638 Elo+
Solo
Ullr
Ullr
AppaTheGod2065
Ullr
Level 29
God Stats
3W - 2L
1,722 SR
Queue Stats
18W - 13L
1,595 Elo+
Solo
Chernobog
Chernobog
Qwackk
Chernobog
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,654 Elo+
Party 2
Scylla
Scylla
StonedOscrJr
Scylla
Level 28
God Stats
44W - 41L
1,502 SR
Queue Stats
179W - 185L
1,569 Elo+
Solo
Mercury
Mercury
XSeveny0
Mercury
Level 13
God Stats
4W - 3L
1,654 SR
Queue Stats
86W - 80L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
JakeTheGuy6
Sylvanus
20
6 / 1 / 30
12,690
1,154
16,767
21,178
15,571
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
KenchiRimura
Bellona
18
7 / 3 / 20
11,463
1,042
17,643
17,692
15,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Loki
Mylenko
Loki
18
11 / 2 / 19
11,994
1,090
13,942
10,214
4,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Izanami
Th3R0NA19
Izanami
20
7 / 2 / 25
12,538
1,140
17,934
9,463
4,064
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
11 / 3 / 22
12,909
1,174
23,991
11,068
5,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

238

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 7
11,233
1,021
8,632
20,035
16,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

16
0 / 9 / 6
10,125
920
16,219
22,843
8,819
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chernobog
Qwackk
Chernobog
17
0 / 13 / 8
10,339
940
9,723
21,319
9,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
16
8 / 4 / 1
12,269
1,115
17,893
10,168
3,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
XSeveny0
Mercury
16
2 / 13 / 6
10,622
966
10,229
22,071
8,636
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
39
42
Kills
11
11
Deaths
42
116
Assists
28
Player
Kills
Deaths
Assists
KDA
L
1
3
7
1.5
L
0
9
6
0.33
W
Sylvanus
JakeTheGuy6
Sylvanus
6
1
30
21
W
Bellona
KenchiRimura
Bellona
7
3
20
5.67
W
Loki
Mylenko
Loki
11
2
19
10.25
L
Chernobog
Qwackk
Chernobog
0
13
8
0.31
L
Scylla
8
4
1
2.13
W
Izanami
Th3R0NA19
Izanami
7
2
25
9.75
L
Mercury
XSeveny0
Mercury
2
13
6
0.38
W
11
3
22
7.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,277
Damage
62,696
69,615
Taken
96,436
45,807
Mitigated
47,302
27,981
Healing
7,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,632
656
0
1,132
20,035
16,707
0
9,792
10,084
22,349
0
L
16,219
15,137
0
2,449
22,843
8,819
0
11,179
11,489
0
36,045
W
Sylvanus
JakeTheGuy6
Sylvanus
16,767
3,906
8,541
12,000
21,178
15,571
0
8,391
12,493
20,144
0
W
Bellona
KenchiRimura
Bellona
17,643
5,867
0
929
17,692
15,658
0
7,360
10,075
255
26,941
W
Loki
Mylenko
Loki
13,942
4,601
0
2,365
10,214
4,521
0
2,773
7,365
0
27,362
L
Chernobog
Qwackk
Chernobog
9,723
4,829
0
2,454
21,319
9,555
0
8,235
12,988
0
21,411
L
Scylla
17,893
799
96
815
10,168
3,585
0
4,128
5,965
40,915
0
W
Izanami
Th3R0NA19
Izanami
17,934
12,795
0
408
9,463
4,064
0
4,512
4,777
0
55,565
L
Mercury
XSeveny0
Mercury
10,229
6,071
0
539
22,071
8,636
0
7,679
14,271
0
20,320
W
23,991
891
2,162
1,576
11,068
5,993
0
2,669
8,359
55,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,594
Gold Earned
54,588
232
Minions Killed
196
6
Camps Cleared
3
1,027,196
Distance Traveled
880,889
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,233
1,021
33
3
0
190,038
3
L
Ullr
10,125
920
48
4
0
157,748
0
W
Sylvanus
12,690
1,154
5
0
1
183,485
1
W
Bellona
11,463
1,042
15
1
3
214,321
2
W
Loki
11,994
1,090
31
3
0
228,340
0
L
Chernobog
10,339
940
22
2
1
156,702
0
L
Scylla
12,269
1,115
75
7
1
163,415
0
W
Izanami
12,538
1,140
100
9
1
181,018
0
L
Mercury
10,622
966
18
2
1
212,986
0
W
Eset
12,909
1,174
81
7
1
220,032
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role