Player Matchup

Thanatos
Thanatos
Alehees
Thanatos
Level 69
God Stats
12W - 15L
1,547 SR
Queue Stats
385W - 421L
1,445 Elo+
Party 2
Heimdallr
Heimdallr
EbonyEli
Heimdallr
Level 63
God Stats
0W - 2L
1,305 SR
Queue Stats
37W - 70L
1,358 Elo+
Party 2
Bellona
Bellona
Ele147
Bellona
Level 57
God Stats
4W - 5L
1,357 SR
Queue Stats
419W - 444L
1,383 Elo+
Party 2
Tiamat
Tiamat
erikugh
Tiamat
Level 49
God Stats
6W - 5L
1,789 SR
Queue Stats
543W - 593L
1,403 Elo+
Party 2
Nox
Nox
princepexch
Nox
Level 42
God Stats
39W - 36L
1,305 SR
Queue Stats
431W - 431L
1,459 Elo+
Party 2
Team Averages
Level 56
1,461 SR
1,410 Elo+

VS

Team Averages
Level 113
1,602 SR
1,505 Elo+
Athena
Athena
 
Athena
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
GriZZlyBEJUGGIN
Jing Wei
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 48L
1,559 Elo+
Solo
Cu Chulainn
Cu Chulainn
MrHelios7
Cu Chulainn
Level 106
God Stats
14W - 7L
1,695 SR
Queue Stats
134W - 134L
1,469 Elo+
Party 1
Erlang Shen
Erlang Shen
Phibbean
Erlang Shen
Level 83
God Stats
11W - 13L
1,673 SR
Queue Stats
262W - 252L
1,482 Elo+
Solo
Scylla
Scylla
Valentine576
Scylla
Level 150
God Stats
16W - 23L
1,645 SR
Queue Stats
418W - 429L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Alehees
Thanatos
14
3 / 3 / 1
8,688
483
6,837
14,118
4,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
EbonyEli
Heimdallr
11
0 / 5 / 1
6,799
378
4,674
10,697
4,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Ele147
Bellona
16
5 / 3 / 0
9,687
538
12,190
13,696
14,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
erikugh
Tiamat
14
3 / 6 / 0
8,838
491
6,061
13,485
7,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 2 / 1
8,021
446
6,723
10,145
6,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
14
3 / 1 / 4
8,509
473
6,054
12,187
9,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jing Wei
15
4 / 3 / 2
8,723
485
10,703
14,704
5,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
MrHelios7
Cu Chulainn
16
2 / 4 / 2
9,598
533
7,746
15,609
10,015
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Erlang Shen
Phibbean
Erlang Shen
18
7 / 0 / 6
10,581
588
9,434
9,916
5,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
16
3 / 4 / 6
9,862
548
7,183
9,617
3,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
12
Kills
19
19
Deaths
12
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
3
1
4
5
L
Thanatos
Alehees
Thanatos
3
3
1
1.17
L
Heimdallr
EbonyEli
Heimdallr
0
5
1
0.1
L
Bellona
Ele147
Bellona
5
3
0
1.67
W
Jing Wei
4
3
2
1.67
W
Cu Chulainn
MrHelios7
Cu Chulainn
2
4
2
0.75
W
Erlang Shen
Phibbean
Erlang Shen
7
0
6
10
W
Scylla
3
4
6
1.5
L
Tiamat
erikugh
Tiamat
3
6
0
0.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,485
Damage
41,120
62,141
Taken
62,033
38,026
Mitigated
32,984
21,549
Healing
17,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
6,054
1,409
0
2,228
12,187
9,116
239
2,192
9,995
26,562
0
L
Thanatos
Alehees
Thanatos
6,837
2,345
0
11,758
14,118
4,984
0
2,265
11,835
0
52,821
L
Heimdallr
EbonyEli
Heimdallr
4,674
1,205
0
500
10,697
4,578
363
3,027
7,633
0
30,388
L
Bellona
Ele147
Bellona
12,190
4,004
0
4,634
13,696
14,054
1,572
1,235
12,402
0
66,536
W
Jing Wei
10,703
7,673
0
7,396
14,704
5,422
792
3,877
10,827
0
66,350
W
Cu Chulainn
MrHelios7
Cu Chulainn
7,746
1,158
0
2,561
15,609
10,015
1,722
0
15,609
0
50,478
W
Erlang Shen
Phibbean
Erlang Shen
9,434
4,978
0
1,949
9,916
5,099
668
2,012
7,803
0
76,827
W
Scylla
7,183
373
0
3,161
9,617
3,332
915
4,194
5,015
56,634
0
L
Tiamat
erikugh
Tiamat
6,061
817
0
3,148
13,485
7,477
0
3,939
9,260
43,961
0
L
6,723
1,701
0
1,509
10,145
6,933
148
2,365
7,774
32,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,033
Gold Earned
47,273
427
Minions Killed
505
0
Camps Cleared
0
1,655,969
Distance Traveled
1,846,970
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,509
473
50
3
0
495,262
5
L
Thanatos
8,688
483
96
5
0
379,049
0
L
Heimdallr
6,799
378
70
4
0
320,866
0
L
Bellona
9,687
538
120
7
0
325,719
1
W
Jing Wei
8,723
485
99
6
0
320,511
1
W
Cu Chulainn
9,598
533
98
5
0
331,651
0
W
Erlang Shen
10,581
588
129
7
0
384,397
0
W
Scylla
9,862
548
129
7
0
315,149
1
L
Tiamat
8,838
491
100
6
0
283,277
0
L
Nox
8,021
446
41
2
0
347,058
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role