Player Matchup

Hou Yi
Hou Yi
Dorkbaby
Hou Yi
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 80L
1,500 Elo+
Party 1
Yemoja
Yemoja
Fooligan420
Yemoja
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 1
Thor
Thor
IAmFiZiX
Thor
Level 18
God Stats
6W - 3L
1,561 SR
Queue Stats
126W - 100L
1,507 Elo+
Solo
Hercules
Hercules
JayCeei
Hercules
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
JrJackWest
Merlin
Level 107
God Stats
0W - 3L
1,500 SR
Queue Stats
81W - 94L
1,489 Elo+
Solo
Team Averages
Level 57
1,512 SR
1,499 Elo+

VS

Team Averages
Level 40
1,361 SR
1,380 Elo+
Janus
Janus
 
Janus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Dillbot_Gaming06
Danzaburou
Level 29
God Stats
8W - 18L
1,139 SR
Queue Stats
26W - 46L
1,271 Elo+
Party 2
Awilix
Awilix
DonkeyDude3071
Awilix
Level 26
God Stats
8W - 8L
1,460 SR
Queue Stats
22W - 34L
1,382 Elo+
Party 2
Bakasura
Bakasura
TOXIC_Dyl-095
Bakasura
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 19L
1,500 Elo+
Solo
Geb
Geb
ibuckket
Geb
Level 32
God Stats
3W - 11L
1,206 SR
Queue Stats
9W - 19L
1,248 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Dorkbaby
Hou Yi
11
0 / 5 / 1
7,182
378
4,497
13,918
4,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
10
1 / 3 / 2
7,525
396
4,008
12,839
7,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thor
12
2 / 6 / 1
8,123
428
4,312
17,067
5,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
JayCeei
Hercules
16
3 / 0 / 2
10,132
533
8,921
11,808
9,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Merlin
JrJackWest
Merlin
13
2 / 4 / 1
8,343
439
10,074
12,166
5,333
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
7 / 1 / 6
9,913
522
18,889
8,704
4,208
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Dillbot_Gaming06
Danzaburou
14
5 / 0 / 3
9,053
476
10,688
12,404
5,057
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
5 / 2 / 9
8,679
457
9,460
12,069
4,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
TOXIC_Dyl-095
Bakasura
12
1 / 3 / 1
7,312
385
2,355
7,972
3,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 2 / 10
7,992
421
3,462
9,383
8,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
47
8
Kills
18
18
Deaths
8
7
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
7
1
6
10
W
Danzaburou
Dillbot_Gaming06
Danzaburou
5
0
3
6.5
W
5
2
9
4.75
L
Hou Yi
Dorkbaby
Hou Yi
0
5
1
0.1
L
Yemoja
1
3
2
0.67
L
Thor
2
6
1
0.42
L
Hercules
JayCeei
Hercules
3
0
2
4
L
Merlin
JrJackWest
Merlin
2
4
1
0.63
W
Bakasura
TOXIC_Dyl-095
Bakasura
1
3
1
0.5
W
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,812
Damage
44,854
67,798
Taken
50,532
32,587
Mitigated
25,847
25,719
Healing
13,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
18,889
435
0
3,448
8,704
4,208
807
3,583
5,071
82,708
0
W
Danzaburou
Dillbot_Gaming06
Danzaburou
10,688
1,968
0
3,341
12,404
5,057
806
3,824
8,480
0
59,956
W
9,460
3,510
0
4,666
12,069
4,168
29
2,821
9,198
0
40,376
L
Hou Yi
Dorkbaby
Hou Yi
4,497
2,182
0
4,099
13,918
4,441
0
3,180
10,738
0
33,572
L
Yemoja
4,008
1,395
1,583
2,639
12,839
7,202
0
5,147
7,545
18,427
0
L
Thor
4,312
1,737
0
6,478
17,067
5,967
0
4,153
12,844
0
39,829
L
Hercules
JayCeei
Hercules
8,921
2,423
0
7,888
11,808
9,644
1,074
1,674
9,779
0
64,790
L
Merlin
JrJackWest
Merlin
10,074
553
0
3,032
12,166
5,333
0
8,197
3,969
53,596
0
W
Bakasura
TOXIC_Dyl-095
Bakasura
2,355
1,476
0
740
7,972
3,665
75
608
7,103
0
16,298
W
3,462
45
0
1,601
9,383
8,749
0
3,246
6,087
15,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,305
Gold Earned
42,949
380
Minions Killed
365
0
Camps Cleared
0
1,662,165
Distance Traveled
1,881,992
6
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,913
522
153
8
0
373,279
4
W
Danzaburou
9,053
476
82
4
0
359,048
6
W
Awilix
8,679
457
71
4
0
390,580
4
L
Hou Yi
7,182
378
63
3
0
307,095
1
L
Yemoja
7,525
396
28
1
0
331,465
0
L
Thor
8,123
428
71
4
0
295,182
0
L
Hercules
10,132
533
124
7
0
378,694
3
L
Merlin
8,343
439
94
5
0
349,729
2
W
Bakasura
7,312
385
47
2
0
384,433
5
W
Geb
7,992
421
12
1
0
374,652
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role