Player Matchup

Tiamat
Tiamat
Mrducks9132
Tiamat
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 76L
1,607 Elo+
Party 1
Heimdallr
Heimdallr
Starlosojos
Heimdallr
Level 105
God Stats
14W - 5L
1,878 SR
Queue Stats
207W - 166L
1,568 Elo+
Party 1
Ares
Ares
lil snoot snoot
Ares
Level 25
God Stats
1W - 0L
1,653 SR
Queue Stats
98W - 82L
1,525 Elo+
Party 1
Team Averages
Level 49
1,677 SR
1,567 Elo+

VS

Team Averages
Level 14
1,499 SR
1,440 Elo+
Cabrakan
Cabrakan
HankTheHammer44
Cabrakan
Level 18
God Stats
2W - 3L
1,644 SR
Queue Stats
55W - 50L
1,449 Elo+
Party 2
Medusa
Medusa
Poosey-Pants-69
Medusa
Level 7
God Stats
0W - 3L
1,367 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Izanami
Izanami
lnkurudo
Izanami
Level 17
God Stats
20W - 20L
1,484 SR
Queue Stats
45W - 56L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
7 / 2 / 8
8,415
842
7,587
6,550
5,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Starlosojos
Heimdallr
13
9 / 0 / 8
9,080
908
14,856
8,708
4,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
2 / 1 / 12
8,433
843
4,141
9,350
8,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
10
2 / 9 / 0
7,371
737
8,916
16,504
11,836
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
0 / 4 / 1
5,877
588
1,037
4,808
1,472
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
lnkurudo
Izanami
8
1 / 5 / 0
6,259
626
6,025
11,324
3,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
4
18
Kills
3
3
Deaths
18
28
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
2
9
0
0.22
W
Tiamat
7
2
8
5.5
L
0
4
1
0.13
W
Heimdallr
Starlosojos
Heimdallr
9
0
8
13
W
2
1
12
8
L
Izanami
lnkurudo
Izanami
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,584
Damage
15,978
24,608
Taken
32,636
17,319
Mitigated
16,652
4,819
Healing
7,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
8,916
779
296
3,264
16,504
11,836
28
5,088
11,030
22,089
0
W
Tiamat
7,587
1,513
86
944
6,550
5,001
663
2,699
3,851
17,223
0
L
1,037
480
0
0
4,808
1,472
25
1,941
2,596
0
5,324
W
Heimdallr
Starlosojos
Heimdallr
14,856
5,597
0
2,920
8,708
4,010
1,988
3,366
5,342
0
38,766
W
4,141
335
0
869
9,350
8,308
453
2,898
6,452
14,621
0
L
Izanami
lnkurudo
Izanami
6,025
3,554
111
3,481
11,324
3,344
0
3,845
7,257
0
20,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,928
Gold Earned
19,507
107
Minions Killed
54
0
Camps Cleared
0
534,841
Distance Traveled
550,445
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,371
737
24
2
0
255,721
1
W
Tiamat
8,415
842
21
2
0
172,852
0
L
Medusa
5,877
588
9
1
0
139,704
0
W
Heimdallr
9,080
908
69
7
0
165,632
0
W
Ares
8,433
843
17
2
0
196,357
2
L
Izanami
6,259
626
21
2
0
155,020
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role