Player Matchup

Fenrir
Fenrir
Bronze III
FMR MerciJay
Fenrir
Bronze III
Level 65
God Stats
5W - 4L
1,460 SR
Queue Stats
273W - 277L
1,261 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
IOUSlasher
Sun Wukong
Gold V
Level 81
God Stats
3W - 2L
1,737 SR
Queue Stats
47W - 58L
1,260 MMR
Solo
Chronos
Chronos
Bronze IV
Nituzth
Chronos
Bronze IV
Level 89
God Stats
0W - 3L
1,267 SR
Queue Stats
8W - 15L
1,371 MMR
Party 1
Ares
Ares
Silver I
Slammin213
Ares
Silver I
Level 102
God Stats
22W - 14L
1,673 SR
Queue Stats
51W - 60L
1,282 MMR
Solo
Cupid
Cupid
Gold IV
alex-50calb
Cupid
Gold IV
Level 107
God Stats
5W - 7L
1,346 SR
Queue Stats
131W - 140L
1,204 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 89
1,497 SR
1,276 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 106
1,441 SR
1,275 MMR
Mercury
Mercury
Silver I
DreadyHokage
Mercury
Silver I
Level 89
God Stats
1W - 4L
1,549 SR
Queue Stats
82W - 80L
1,227 MMR
Solo
Tyr
Tyr
Silver I
NoeHimenez
Tyr
Silver I
Level 140
God Stats
2W - 3L
1,285 SR
Queue Stats
182W - 195L
1,255 MMR
Solo
Chang'e
Chang'e
Gold V
julianjulio1999
Chang'e
Gold V
Level 106
God Stats
12W - 8L
1,574 SR
Queue Stats
193W - 204L
1,323 MMR
Solo
Jing Wei
Jing Wei
Bronze III
p00py__Pube
Jing Wei
Bronze III
Level 95
God Stats
3W - 1L
1,500 SR
Queue Stats
101W - 104L
1,332 MMR
Solo
Sylvanus
Sylvanus
Bronze IV
silver6147
Sylvanus
Bronze IV
Level 98
God Stats
2W - 1L
1,296 SR
Queue Stats
81W - 82L
1,237 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
4 / 7 / 2
12,397
427
10,309
25,366
18,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
IOUSlasher
Sun Wukong
20
0 / 3 / 1
13,630
470
16,803
29,175
39,351
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos
Nituzth
Chronos
20
2 / 6 / 4
14,012
483
12,750
22,485
9,990
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

17
3 / 6 / 2
12,212
421
13,472
29,036
38,529
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
3 / 7 / 3
13,989
482
27,278
27,745
12,104
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
CthulhuCu ChulainnApolloSetDanzaburou

VS

Bans
TsukuyomiArachneNemesisNu WaKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DreadyHokage
Mercury
20
13 / 2 / 11
17,030
587
24,349
22,537
13,371
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
1 / 2 / 10
15,778
544
16,248
24,629
33,183
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
6 / 3 / 9
14,669
506
21,298
23,698
12,907
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Jing Wei
p00py__Pube
Jing Wei
20
7 / 3 / 10
17,398
600
26,714
26,037
13,870
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
silver6147
Sylvanus
19
2 / 2 / 19
14,556
502
12,496
27,139
33,446
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
88
12
Kills
29
29
Deaths
12
12
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Mercury
DreadyHokage
Mercury
13
2
11
9.25
L
Fenrir
4
7
2
0.71
L
Sun Wukong
IOUSlasher
Sun Wukong
0
3
1
0.17
L
Chronos
Nituzth
Chronos
2
6
4
0.67
W
1
2
10
3
L
3
6
2
0.67
L
3
7
3
0.64
W
6
3
9
3.5
W
Jing Wei
p00py__Pube
Jing Wei
7
3
10
4
W
Sylvanus
silver6147
Sylvanus
2
2
19
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,612
Damage
101,105
133,807
Taken
124,040
118,704
Mitigated
106,777
30,254
Healing
70,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
DreadyHokage
Mercury
24,349
14,455
0
2,551
22,537
13,371
0
4,953
17,426
0
138,712
L
Fenrir
10,309
1,131
0
1,942
25,366
18,730
0
6,951
17,986
75
72,947
L
Sun Wukong
IOUSlasher
Sun Wukong
16,803
3,145
0
8,143
29,175
39,351
520
3,808
24,330
96
105,905
L
Chronos
Nituzth
Chronos
12,750
4,669
0
2,312
22,485
9,990
1,322
4,577
17,431
94,226
0
W
16,248
3,018
0
11,030
24,629
33,183
3,492
2,958
20,871
595
114,482
L
13,472
217
0
4,711
29,036
38,529
0
7,929
20,586
36,140
0
L
27,278
19,122
0
13,146
27,745
12,104
0
10,031
17,542
0
138,935
W
21,298
842
6,105
11,562
23,698
12,907
896
4,789
18,667
102,750
0
W
Jing Wei
p00py__Pube
Jing Wei
26,714
22,790
0
15,417
26,037
13,870
8,533
7,994
17,949
0
170,958
W
Sylvanus
silver6147
Sylvanus
12,496
1,425
9,128
14,327
27,139
33,446
458
7,477
19,000
36,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,240
Gold Earned
79,431
691
Minions Killed
771
0
Camps Cleared
0
2,607,146
Distance Traveled
2,697,958
19
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
17,030
587
152
5
0
648,105
12
L
Fenrir
12,397
427
96
3
0
501,575
1
L
Sun Wukong
13,630
470
203
7
0
537,300
3
L
Chronos
14,012
483
168
6
0
529,489
6
W
Tyr
15,778
544
199
7
0
499,602
8
L
Ares
12,212
421
30
1
0
557,220
6
L
Cupid
13,989
482
194
7
0
481,562
3
W
Chang'e
14,669
506
133
5
0
509,207
7
W
Jing Wei
17,398
600
252
9
0
505,012
0
W
Sylvanus
14,556
502
35
1
0
536,032
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role