Player Matchup

Nemesis
Nemesis
AWESOMEWAFFLES1
Nemesis
Level 73
God Stats
30W - 15L
1,542 SR
Queue Stats
141W - 111L
1,513 Elo+
Party 2
Sylvanus
Sylvanus
RezBunny
Sylvanus
Level 15
God Stats
3W - 4L
1,303 SR
Queue Stats
4W - 6L
1,204 Elo+
Party 2
King Arthur
King Arthur
VeryCoolKanye
King Arthur
Level 107
God Stats
17W - 11L
1,836 SR
Queue Stats
203W - 177L
1,507 Elo+
Party 2
Neith
Neith
elbepp
Neith
Level 42
God Stats
63W - 44L
1,554 SR
Queue Stats
91W - 66L
1,469 Elo+
Party 2
Xbalanque
Xbalanque
keybored1
Xbalanque
Level 27
God Stats
9W - 6L
1,519 SR
Queue Stats
22W - 30L
1,386 Elo+
Party 2
Team Averages
Level 53
1,551 SR
1,416 Elo+

VS

Team Averages
Level 97
1,421 SR
1,513 Elo+
Cupid
Cupid
Alepeno
Cupid
Level 136
God Stats
27W - 15L
1,344 SR
Queue Stats
689W - 653L
1,567 Elo+
Party 3
Nemesis
Nemesis
Prysmic SOS
Nemesis
Level 28
God Stats
10W - 10L
1,400 SR
Queue Stats
230W - 218L
1,479 Elo+
Party 3
Amaterasu
Amaterasu
SensibIe
Amaterasu
Level 84
God Stats
2W - 2L
1,228 SR
Queue Stats
98W - 99L
1,527 Elo+
Solo
Ares
Ares
The Super Kill
Ares
Level 155
God Stats
3W - 2L
1,634 SR
Queue Stats
24W - 24L
1,460 Elo+
Party 1
Agni
Agni
kdude2777
Agni
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 26L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 6 / 9
12,586
572
14,868
20,199
9,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
RezBunny
Sylvanus
15
1 / 8 / 0
9,514
432
4,519
21,291
18,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
VeryCoolKanye
King Arthur
18
6 / 5 / 6
11,787
536
17,134
22,788
22,194
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
elbepp
Neith
16
5 / 7 / 4
11,015
501
11,436
16,844
6,247
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Xbalanque
keybored1
Xbalanque
15
1 / 12 / 1
9,611
437
5,700
18,792
6,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Alepeno
Cupid
20
11 / 0 / 14
14,520
660
26,118
13,526
8,259
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
Prysmic SOS
Nemesis
16
2 / 6 / 11
11,296
513
6,435
13,803
9,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
SensibIe
Amaterasu
20
1 / 6 / 4
13,211
601
7,053
24,666
19,124
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Short Bow

Short Bow

+15%
Attack Speed

18
9 / 3 / 13
13,064
594
12,244
18,450
19,824
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Agni
20
15 / 7 / 5
14,629
665
21,562
18,490
6,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
85
22
Kills
38
38
Deaths
22
20
Assists
47
Player
Kills
Deaths
Assists
KDA
L
9
6
9
2.25
W
Cupid
Alepeno
Cupid
11
0
14
18
W
Nemesis
Prysmic SOS
Nemesis
2
6
11
1.25
L
Sylvanus
RezBunny
Sylvanus
1
8
0
0.13
W
Amaterasu
SensibIe
Amaterasu
1
6
4
0.5
W
9
3
13
5.17
L
King Arthur
VeryCoolKanye
King Arthur
6
5
6
1.8
L
Neith
elbepp
Neith
5
7
4
1
W
Agni
15
7
5
2.5
L
Xbalanque
keybored1
Xbalanque
1
12
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,657
Damage
73,412
99,914
Taken
88,935
63,098
Mitigated
63,929
23,946
Healing
37,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,868
7,246
0
6,529
20,199
9,858
559
6,450
13,475
0
86,692
W
Cupid
Alepeno
Cupid
26,118
16,091
1,632
7,170
13,526
8,259
3,842
2,917
10,609
0
122,823
W
Nemesis
Prysmic SOS
Nemesis
6,435
2,318
0
1,909
13,803
9,873
1,488
1,262
12,421
0
47,544
L
Sylvanus
RezBunny
Sylvanus
4,519
1,512
2,289
3,889
21,291
18,468
663
5,423
15,740
27,439
0
W
Amaterasu
SensibIe
Amaterasu
7,053
2,996
0
14,714
24,666
19,124
3,904
1,200
23,466
329
84,001
W
12,244
1,022
695
4,479
18,450
19,824
259
1,100
17,350
50,635
0
L
King Arthur
VeryCoolKanye
King Arthur
17,134
2,188
0
3,446
22,788
22,194
135
5,621
17,007
376
74,815
L
Neith
elbepp
Neith
11,436
5,803
0
5,425
16,844
6,247
1,548
10,311
6,169
0
63,450
W
Agni
21,562
2,345
0
6,539
18,490
6,849
2,927
531
17,959
89,217
0
L
Xbalanque
keybored1
Xbalanque
5,700
2,729
0
2,368
18,792
6,331
824
5,332
13,388
0
53,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,513
Gold Earned
66,720
483
Minions Killed
588
0
Camps Cleared
0
1,935,399
Distance Traveled
2,152,654
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,586
572
119
5
0
437,201
6
W
Cupid
14,520
660
180
8
0
449,439
4
W
Nemesis
11,296
513
68
3
0
458,469
2
L
Sylvanus
9,514
432
50
2
0
315,164
0
W
Amaterasu
13,211
601
161
7
0
398,141
1
W
Ares
13,064
594
54
2
0
449,620
4
L
King Arthur
11,787
536
122
6
0
415,779
2
L
Neith
11,015
501
90
4
0
393,878
0
W
Agni
14,629
665
125
6
0
396,985
4
L
Xbalanque
9,611
437
102
5
0
373,377
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role