Player Matchup

He Bo
He Bo
Chillpill43
He Bo
Level 105
God Stats
1W - 1L
1,275 SR
Queue Stats
47W - 84L
1,293 Elo+
Party 1
Izanami
Izanami
ElKevino69
Izanami
Level 65
God Stats
1W - 6L
1,485 SR
Queue Stats
21W - 58L
1,273 Elo+
Party 1
Nu Wa
Nu Wa
leaettaaa
Nu Wa
Level 55
God Stats
51W - 74L
1,414 SR
Queue Stats
52W - 78L
1,312 Elo+
Party 1
Team Averages
Level 75
1,391 SR
1,293 Elo+

VS

Team Averages
Level 49
1,511 SR
1,449 Elo+
Sun Wukong
Sun Wukong
Alexfalcon02
Sun Wukong
Level 95
God Stats
11W - 8L
1,567 SR
Queue Stats
70W - 72L
1,489 Elo+
Party 2
Scylla
Scylla
ChangoChango284
Scylla
Level 23
God Stats
0W - 1L
1,767 SR
Queue Stats
32W - 30L
1,494 Elo+
Party 2
Danzaburou
Danzaburou
MedievilAssassin
Danzaburou
Level 29
God Stats
1W - 4L
1,199 SR
Queue Stats
7W - 11L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 6 / 13
12,995
684
11,158
12,296
3,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
ElKevino69
Izanami
19
13 / 0 / 5
14,298
753
19,698
14,860
5,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
leaettaaa
Nu Wa
15
2 / 4 / 11
11,804
621
10,152
12,608
3,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Alexfalcon02
Sun Wukong
15
1 / 5 / 7
11,219
590
6,639
16,131
10,194
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
0 / 10 / 6
10,216
538
7,894
14,403
4,379
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
MedievilAssassin
Danzaburou
14
9 / 6 / 0
13,441
707
17,167
19,679
8,775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
23
21
Kills
10
10
Deaths
21
29
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Alexfalcon02
Sun Wukong
1
5
7
0.9
L
0
10
6
0.3
W
6
6
13
2.08
W
Izanami
ElKevino69
Izanami
13
0
5
15.5
L
Danzaburou
MedievilAssassin
Danzaburou
9
6
0
1.5
W
Nu Wa
leaettaaa
Nu Wa
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,008
Damage
31,700
39,764
Taken
50,213
13,140
Mitigated
23,348
10,484
Healing
8,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Alexfalcon02
Sun Wukong
6,639
742
0
1,840
16,131
10,194
0
6,612
9,003
0
52,662
L
7,894
1,115
0
750
14,403
4,379
114
7,019
6,900
42,315
0
W
11,158
322
0
1,410
12,296
3,915
180
3,700
8,596
38,579
0
W
Izanami
ElKevino69
Izanami
19,698
16,067
0
5,820
14,860
5,625
983
2,171
12,689
0
112,706
L
Danzaburou
MedievilAssassin
Danzaburou
17,167
5,712
0
6,018
19,679
8,775
443
6,230
12,932
0
63,277
W
Nu Wa
leaettaaa
Nu Wa
10,152
4,671
467
2,787
12,608
3,600
104
2,399
10,209
38,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,097
Gold Earned
34,876
252
Minions Killed
251
0
Camps Cleared
0
940,565
Distance Traveled
840,266
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,219
590
86
5
0
317,702
1
L
Scylla
10,216
538
75
4
0
228,763
0
W
He Bo
12,995
684
65
3
0
305,211
0
W
Izanami
14,298
753
138
7
0
362,398
3
L
Danzaburou
13,441
707
90
5
0
293,801
3
W
Nu Wa
11,804
621
49
3
0
272,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role