Player Matchup

Skadi
Skadi
JTezYe
Skadi
Level 133
God Stats
1W - 1L
1,323 SR
Queue Stats
2W - 2L
1,296 Elo+
Party 2
Tiamat
Tiamat
SherbertBear
Tiamat
Level 134
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 37L
1,500 Elo+
Solo
Nu Wa
Nu Wa
SilverShadow108
Nu Wa
Level 88
God Stats
2W - 0L
1,535 SR
Queue Stats
21W - 25L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Sushi Sack9054
Ne Zha
Level 105
God Stats
1W - 1L
1,526 SR
Queue Stats
52W - 44L
1,574 Elo+
Solo
Nike
Nike
young 6euno
Nike
Level 149
God Stats
44W - 37L
1,579 SR
Queue Stats
1,160W - 1,208L
1,496 Elo+
Solo
Team Averages
Level 122
1,493 SR
1,473 Elo+

VS

Team Averages
Level 77
1,470 SR
1,384 Elo+
Neith
Neith
DarKanGelAzRaeL_
Neith
Level 65
God Stats
8W - 9L
1,550 SR
Queue Stats
62W - 52L
1,596 Elo+
Solo
Aphrodite
Aphrodite
KeenArtifact779
Aphrodite
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 41L
1,003 Elo+
Party 1
Tiamat
Tiamat
RNscrubz43vr
Tiamat
Level 69
God Stats
40W - 85L
1,393 SR
Queue Stats
214W - 455L
1,311 Elo+
Party 1
Nox
Nox
Radical_Zebrah
Nox
Level 122
God Stats
4W - 6L
1,335 SR
Queue Stats
66W - 72L
1,523 Elo+
Solo
Scylla
Scylla
Sirenai
Scylla
Level 85
God Stats
48W - 34L
1,572 SR
Queue Stats
1,001W - 896L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
JTezYe
Skadi
20
11 / 2 / 16
13,431
1,033
23,886
12,009
4,621
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
19
4 / 0 / 23
12,546
965
17,594
8,792
6,136
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
6 / 2 / 22
12,691
976
24,342
8,644
2,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
10 / 3 / 18
13,255
1,020
15,006
14,352
9,141
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

20
6 / 2 / 24
12,798
984
13,961
16,004
9,123
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

237

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 2
13,039
1,003
19,470
22,675
8,234
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
KeenArtifact779
Aphrodite
16
0 / 9 / 1
10,268
790
3,456
17,182
10,171
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tiamat
18
1 / 13 / 5
11,476
883
7,017
24,358
14,997
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
0 / 7 / 8
11,944
919
7,575
22,076
10,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
Sirenai
Scylla
18
3 / 5 / 4
11,925
917
15,948
16,482
5,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
28
37
Kills
8
9
Deaths
37
103
Assists
20
Player
Kills
Deaths
Assists
KDA
L
4
3
2
1.67
W
Skadi
JTezYe
Skadi
11
2
16
9.5
L
Aphrodite
KeenArtifact779
Aphrodite
0
9
1
0.06
L
Tiamat
1
13
5
0.27
L
0
7
8
0.57
W
Tiamat
4
0
23
15.5
W
6
2
22
8.5
L
Scylla
Sirenai
Scylla
3
5
4
1
W
10
3
18
6.33
W
6
2
24
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,789
Damage
53,466
59,801
Taken
102,773
31,758
Mitigated
49,695
20,712
Healing
11,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,470
11,452
0
2,446
22,675
8,234
0
6,773
15,902
0
68,849
W
Skadi
JTezYe
Skadi
23,886
15,426
1,011
1,423
12,009
4,621
0
4,238
7,693
0
47,028
L
Aphrodite
KeenArtifact779
Aphrodite
3,456
1,763
1,740
1,907
17,182
10,171
0
6,471
10,711
15,033
0
L
Tiamat
7,017
1,507
0
2,866
24,358
14,997
0
12,089
12,269
26,560
0
L
7,575
221
0
2,438
22,076
10,572
0
11,360
10,716
14,194
0
W
Tiamat
17,594
1,313
1,138
5,820
8,792
6,136
0
4,498
4,242
40,550
0
W
24,342
6,682
1,204
1,595
8,644
2,737
0
7,185
1,295
41,913
0
L
Scylla
Sirenai
Scylla
15,948
913
0
564
16,482
5,721
0
5,243
11,239
40,089
0
W
15,006
7,673
0
2,832
14,352
9,141
0
6,495
7,582
0
33,639
W
13,961
3,310
0
5,689
16,004
9,123
0
10,691
4,993
0
26,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,721
Gold Earned
58,652
234
Minions Killed
235
9
Camps Cleared
8
1,144,699
Distance Traveled
842,149
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,039
1,003
96
7
6
220,122
2
W
Skadi
13,431
1,033
78
6
2
198,517
1
L
Aphrodite
10,268
790
24
2
1
137,145
0
L
Tiamat
11,476
883
32
2
1
157,987
1
L
Nox
11,944
919
19
1
0
165,742
0
W
Tiamat
12,546
965
59
5
0
255,893
0
W
Nu Wa
12,691
976
43
3
0
205,099
0
L
Scylla
11,925
917
64
5
0
161,153
0
W
Ne Zha
13,255
1,020
32
2
5
219,763
2
W
Nike
12,798
984
22
2
2
265,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role