Player Matchup

Merlin
Merlin
InsertUser__ERR
Merlin
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 44L
1,537 Elo+
Solo
Medusa
Medusa
Siickxn
Medusa
Level 110
God Stats
4W - 1L
1,542 SR
Queue Stats
125W - 100L
1,548 Elo+
Party 1
Nox
Nox
SlNNERR
Nox
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
ahRetro
Thor
Level 158
God Stats
4W - 3L
1,266 SR
Queue Stats
304W - 296L
1,612 Elo+
Party 1
King Arthur
King Arthur
stampylongnos930
King Arthur
Level 122
God Stats
28W - 38L
1,501 SR
Queue Stats
368W - 353L
1,579 Elo+
Solo
Team Averages
Level 129
1,462 SR
1,555 Elo+

VS

Team Averages
Level 122
1,524 SR
1,549 Elo+
Tiamat
Tiamat
DirtyNematode
Tiamat
Level 144
God Stats
0W - 2L
1,292 SR
Queue Stats
436W - 455L
1,551 Elo+
Party 2
Sylvanus
Sylvanus
GhostHunter099
Sylvanus
Level 123
God Stats
4W - 10L
1,208 SR
Queue Stats
329W - 301L
1,596 Elo+
Solo
Skadi
Skadi
Liquidl00l
Skadi
Level 125
God Stats
8W - 5L
1,942 SR
Queue Stats
151W - 159L
1,522 Elo+
Solo
Tyr
Tyr
Sata_Sween
Tyr
Level 109
God Stats
41W - 39L
1,613 SR
Queue Stats
584W - 627L
1,526 Elo+
Party 2
Scylla
Scylla
TheDaeOfficial
Scylla
Level 109
God Stats
102W - 104L
1,563 SR
Queue Stats
458W - 505L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 3
5,810
528
3,620
2,502
817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Siickxn
Medusa
10
0 / 2 / 3
5,797
527
4,343
5,748
1,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nox
10
2 / 1 / 5
6,084
553
3,630
3,734
1,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
ahRetro
Thor
10
7 / 0 / 1
6,505
591
3,927
7,512
2,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
stampylongnos930
King Arthur
11
0 / 1 / 2
6,184
562
3,770
4,955
2,151
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 2
5,543
504
2,298
5,187
3,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sylvanus
7
0 / 3 / 2
4,724
429
2,320
9,717
4,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Skadi
9
3 / 3 / 0
5,585
508
4,070
6,133
1,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
0 / 0 / 1
6,337
576
1,734
6,124
2,733
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
0 / 2 / 0
5,694
518
1,506
5,063
1,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
10
Kills
4
4
Deaths
10
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
L
Sylvanus
0
3
2
0.33
W
1
0
3
2.5
L
Skadi
3
3
0
1
L
0
0
1
0.5
W
Medusa
Siickxn
Medusa
0
2
3
0.75
W
Nox
2
1
5
4.5
L
0
2
0
0
W
Thor
ahRetro
Thor
7
0
1
7.5
W
King Arthur
stampylongnos930
King Arthur
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,290
Damage
11,928
24,451
Taken
32,224
8,128
Mitigated
12,873
7,263
Healing
9,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,298
287
0
1,677
5,187
3,190
0
1,275
3,912
25,182
0
L
Sylvanus
2,320
1,216
534
3,496
9,717
4,083
0
3,503
6,214
11,671
0
W
3,620
111
0
576
2,502
817
0
1,206
1,262
31,559
0
L
Skadi
4,070
2,051
0
1,397
6,133
1,359
0
649
5,484
0
27,226
L
1,734
106
0
1,800
6,124
2,733
455
0
6,124
0
34,216
W
Medusa
Siickxn
Medusa
4,343
1,839
0
1,643
5,748
1,632
515
1,137
4,611
0
30,779
W
Nox
3,630
900
0
1,621
3,734
1,330
316
1,383
2,351
17,641
0
L
1,506
40
0
1,000
5,063
1,508
0
1,823
3,240
28,307
0
W
Thor
ahRetro
Thor
3,927
1,109
0
3,048
7,512
2,198
0
1,487
5,951
0
27,323
W
King Arthur
stampylongnos930
King Arthur
3,770
640
0
375
4,955
2,151
0
778
4,152
0
35,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,380
Gold Earned
27,883
290
Minions Killed
282
0
Camps Cleared
0
1,033,439
Distance Traveled
958,145
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,543
504
44
4
0
216,574
2
L
Sylvanus
4,724
429
16
1
0
139,089
2
W
Merlin
5,810
528
66
6
0
221,115
3
L
Skadi
5,585
508
46
4
0
209,182
3
L
Tyr
6,337
576
93
8
0
209,846
2
W
Medusa
5,797
527
64
6
0
188,498
2
W
Nox
6,084
553
39
4
0
205,908
6
L
Scylla
5,694
518
83
8
0
183,454
3
W
Thor
6,505
591
47
4
0
228,334
3
W
King Arthur
6,184
562
74
7
0
189,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role