Player Matchup

Achilles
Achilles
 
Achilles
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
BodyBagzBrando
Scylla
Level 76
God Stats
25W - 15L
1,528 SR
Queue Stats
582W - 575L
1,421 Elo+
Solo
Susano
Susano
LordFlipyNip
Susano
Level 89
God Stats
3W - 4L
1,553 SR
Queue Stats
73W - 78L
1,423 Elo+
Solo
Ymir
Ymir
RhigWaye
Ymir
Level 84
God Stats
211W - 164L
1,492 SR
Queue Stats
333W - 306L
1,399 Elo+
Solo
Heimdallr
Heimdallr
whoisdis7854
Heimdallr
Level 106
God Stats
72W - 60L
1,556 SR
Queue Stats
150W - 160L
1,434 Elo+
Solo
Team Averages
Level 103
1,526 SR
1,435 Elo+

VS

Team Averages
Level 88
1,411 SR
1,395 Elo+
Sobek
Sobek
Benzariz
Sobek
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 42L
1,431 Elo+
Party 1
Hel
Hel
BrotherPT
Hel
Level 67
God Stats
0W - 2L
1,278 SR
Queue Stats
22W - 28L
1,432 Elo+
Party 1
Cerberus
Cerberus
FlexLuthorOP
Cerberus
Level 108
God Stats
15W - 14L
1,399 SR
Queue Stats
186W - 198L
1,421 Elo+
Solo
Heimdallr
Heimdallr
Kersttar
Heimdallr
Level 103
God Stats
8W - 9L
1,410 SR
Queue Stats
203W - 182L
1,354 Elo+
Party 2
Pele
Pele
blaiston123
Pele
Level 58
God Stats
4W - 5L
1,466 SR
Queue Stats
7W - 16L
1,336 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
3 / 2 / 2
10,121
533
12,129
14,407
6,911
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
6 / 2 / 5
10,500
553
13,119
9,961
3,233
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
17
5 / 3 / 4
10,167
535
6,233
13,503
5,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
15
7 / 5 / 8
10,509
553
11,405
19,111
13,492
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
whoisdis7854
Heimdallr
16
5 / 3 / 12
10,487
552
16,622
14,063
6,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Benzariz
Sobek
13
2 / 7 / 6
8,551
450
5,104
22,575
21,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 6 / 1
8,368
440
8,675
13,034
4,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
FlexLuthorOP
Cerberus
15
2 / 4 / 5
8,972
472
9,685
17,594
17,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
Kersttar
Heimdallr
15
4 / 7 / 2
9,283
489
9,999
14,521
4,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 2 / 1
9,579
504
9,575
11,587
4,584
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
30
26
Kills
15
15
Deaths
26
31
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
2
2
2
L
Sobek
Benzariz
Sobek
2
7
6
0.71
W
6
2
5
4.25
L
1
6
1
0.25
L
Cerberus
FlexLuthorOP
Cerberus
2
4
5
1.13
L
Heimdallr
Kersttar
Heimdallr
4
7
2
0.71
W
Susano
5
3
4
2.33
W
Ymir
7
5
8
2.2
L
6
2
1
3.25
W
Heimdallr
whoisdis7854
Heimdallr
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,508
Damage
43,038
71,045
Taken
79,311
34,777
Mitigated
53,063
19,101
Healing
23,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
12,129
5,078
0
2,593
14,407
6,911
784
5,833
7,999
0
59,604
L
Sobek
Benzariz
Sobek
5,104
460
0
4,984
22,575
21,580
0
7,972
14,491
17,927
0
W
13,119
1,277
0
2,252
9,961
3,233
1,063
5,875
4,061
68,495
0
L
8,675
367
422
4,056
13,034
4,897
57
6,824
5,956
47,914
0
L
Cerberus
FlexLuthorOP
Cerberus
9,685
957
0
7,130
17,594
17,128
291
2,381
15,181
49,144
0
L
Heimdallr
Kersttar
Heimdallr
9,999
3,915
0
3,235
14,521
4,874
0
4,392
10,083
0
54,820
W
Susano
6,233
1,025
0
6,056
13,503
5,059
0
2,554
10,924
0
68,275
W
Ymir
11,405
2,735
867
3,404
19,111
13,492
162
4,838
14,246
51,300
0
L
9,575
1,355
0
3,231
11,587
4,584
0
2,435
9,072
0
58,252
W
Heimdallr
whoisdis7854
Heimdallr
16,622
7,532
0
3,929
14,063
6,082
2,708
3,662
10,351
0
49,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,784
Gold Earned
44,753
490
Minions Killed
462
0
Camps Cleared
0
1,840,578
Distance Traveled
1,794,220
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,121
533
111
6
0
375,135
1
L
Sobek
8,551
450
24
1
0
349,986
6
W
Scylla
10,500
553
129
7
0
362,662
6
L
Hel
8,368
440
102
5
0
322,000
2
L
Cerberus
8,972
472
147
8
0
324,280
2
L
Heimdallr
9,283
489
89
5
0
332,252
1
W
Susano
10,167
535
114
6
0
391,161
3
W
Ymir
10,509
553
56
3
0
375,878
4
L
Pele
9,579
504
100
5
0
465,702
1
W
Heimdallr
10,487
552
80
4
0
335,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role