Player Matchup

Kukulkan
Kukulkan
BCS LPZ CHINESE
Kukulkan
Level 1
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Neith
Neith
Drps10
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,071 Elo+
Party 1
Serqet
Serqet
Jay1127SEVEN
Serqet
Level 18
God Stats
6W - 11L
1,500 SR
Queue Stats
34W - 35L
1,382 Elo+
Solo
Thor
Thor
Nutz9703
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,071 Elo+
Party 1
Ymir
Ymir
chanmack21860
Ymir
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,106 Elo+
Solo
Team Averages
Level 7
1,500 SR
1,226 Elo+

VS

Team Averages
Level 17
1,474 SR
1,369 Elo+
Yemoja
Yemoja
GoDSlayeRAlpha
Yemoja
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
25W - 14L
1,462 Elo+
Solo
Bellona
Bellona
PrincessSarah78
Bellona
Level 29
God Stats
4W - 6L
1,299 SR
Queue Stats
140W - 632L
1,157 Elo+
Solo
Heimdallr
Heimdallr
Slasher13G
Heimdallr
Level 21
God Stats
8W - 6L
1,488 SR
Queue Stats
27W - 27L
1,364 Elo+
Solo
Skadi
Skadi
Sunzc99
Skadi
Level 11
God Stats
3W - 6L
1,500 SR
Queue Stats
71W - 79L
1,255 Elo+
Solo
Anubis
Anubis
wolfalon
Anubis
Level 18
God Stats
292W - 267L
1,584 SR
Queue Stats
363W - 381L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
5 / 8 / 2
10,057
1,006
14,661
11,090
3,242
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Drps10
Neith
15
1 / 12 / 7
9,333
933
6,818
18,407
5,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Serqet
15
1 / 12 / 3
9,149
915
5,120
17,673
6,458
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Thor
16
2 / 15 / 7
9,839
984
11,930
22,051
7,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 6 / 4
9,302
930
6,211
10,199
6,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

254

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 33
11,974
1,197
7,541
9,688
8,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
1 / 6 / 18
9,832
983
2,688
10,340
5,812
Heimdallr
Slasher13G
Heimdallr
19
13 / 3 / 27
12,904
1,290
19,793
14,553
7,110
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Skadi
Sunzc99
Skadi
19
10 / 0 / 23
11,731
1,173
13,138
7,160
2,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
wolfalon
Anubis
20
23 / 0 / 20
14,810
1,481
26,506
8,960
5,029
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
173
10
Kills
52
53
Deaths
11
23
Assists
121
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
5
8
2
0.75
L
Neith
Drps10
Neith
1
12
7
0.38
W
5
2
33
10.75
L
Serqet
1
12
3
0.21
L
Thor
2
15
7
0.37
W
1
6
18
1.67
W
Heimdallr
Slasher13G
Heimdallr
13
3
27
8.83
W
Skadi
Sunzc99
Skadi
10
0
23
21.5
L
1
6
4
0.5
W
Anubis
wolfalon
Anubis
23
0
20
33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,740
Damage
69,666
79,420
Taken
50,701
29,781
Mitigated
29,371
2,723
Healing
19,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
14,661
1,662
0
0
11,090
3,242
0
7,171
3,919
54,186
0
L
Neith
Drps10
Neith
6,818
3,020
0
1,490
18,407
5,504
0
9,580
8,827
0
20,396
W
7,541
3,314
6,041
3,436
9,688
8,812
0
4,286
5,250
11,606
0
L
Serqet
5,120
1,332
0
0
17,673
6,458
0
6,566
11,107
0
16,638
L
Thor
11,930
3,204
0
839
22,051
7,949
0
7,676
14,375
0
28,326
W
2,688
1,223
0
226
10,340
5,812
0
3,970
6,278
0
8,766
W
Heimdallr
Slasher13G
Heimdallr
19,793
10,733
0
950
14,553
7,110
0
6,316
7,715
0
37,784
W
Skadi
Sunzc99
Skadi
13,138
8,107
0
2,073
7,160
2,608
0
1,588
5,572
0
32,603
L
6,211
1,204
0
394
10,199
6,628
0
3,054
7,145
12,159
0
W
Anubis
wolfalon
Anubis
26,506
3,310
0
6,424
8,960
5,029
0
4,712
4,248
58,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,680
Gold Earned
61,251
159
Minions Killed
177
1
Camps Cleared
8
771,751
Distance Traveled
792,408
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,057
1,006
65
7
0
146,247
1
L
Neith
9,333
933
24
2
0
145,173
0
W
Yemoja
11,974
1,197
4
0
1
131,762
0
L
Serqet
9,149
915
26
3
1
173,475
0
L
Thor
9,839
984
27
3
0
172,034
0
W
Bellona
9,832
983
8
1
2
120,787
0
W
Heimdallr
12,904
1,290
32
3
0
166,579
0
W
Skadi
11,731
1,173
42
4
1
192,153
0
L
Ymir
9,302
930
17
2
0
134,822
1
W
Anubis
14,810
1,481
91
9
4
181,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role