Player Matchup

Kumbhakarna
Kumbhakarna
FreeCoffeeDayz
Kumbhakarna
Level 62
God Stats
7W - 3L
1,500 SR
Queue Stats
30W - 12L
1,682 Elo+
Party 1
Scylla
Scylla
PRO1_PRO
Scylla
Level 151
God Stats
3W - 1L
1,548 SR
Queue Stats
34W - 14L
1,682 Elo+
Party 1
Ne Zha
Ne Zha
Purple1_Pro
Ne Zha
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,669 Elo+
Party 1
Team Averages
Level 93
1,516 SR
1,678 Elo+

VS

Team Averages
Level 115
1,523 SR
1,511 Elo+
Medusa
Medusa
LilCalculations
Medusa
Level 102
God Stats
6W - 6L
1,715 SR
Queue Stats
569W - 278L
1,566 Elo+
Party 2
Amaterasu
Amaterasu
LordDJDeeps
Amaterasu
Level 87
God Stats
3W - 5L
1,538 SR
Queue Stats
101W - 75L
1,514 Elo+
Party 2
Tiamat
Tiamat
vegas1709
Tiamat
Level 157
God Stats
0W - 1L
1,316 SR
Queue Stats
74W - 70L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
FreeCoffeeDayz
Kumbhakarna
12
3 / 2 / 6
10,068
719
2,155
12,077
13,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
PRO1_PRO
Scylla
14
8 / 3 / 5
10,468
748
14,079
8,150
2,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
14
5 / 0 / 10
10,321
737
11,106
10,508
6,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 1
9,300
664
9,061
9,763
2,533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
LordDJDeeps
Amaterasu
11
0 / 6 / 3
8,257
590
4,954
13,745
9,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tiamat
vegas1709
Tiamat
11
2 / 5 / 2
8,902
636
4,586
9,326
4,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
16
Kills
5
5
Deaths
16
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
FreeCoffeeDayz
Kumbhakarna
3
2
6
3
L
3
5
1
0.7
L
Amaterasu
LordDJDeeps
Amaterasu
0
6
3
0.25
W
Scylla
PRO1_PRO
Scylla
8
3
5
3.5
W
Ne Zha
5
0
10
10
L
Tiamat
vegas1709
Tiamat
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,340
Damage
18,601
30,735
Taken
32,834
23,440
Mitigated
15,715
6,832
Healing
4,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
FreeCoffeeDayz
Kumbhakarna
2,155
290
0
871
12,077
13,809
582
1,528
10,184
9,762
0
L
9,061
4,152
0
338
9,763
2,533
672
5,051
4,212
0
41,900
L
Amaterasu
LordDJDeeps
Amaterasu
4,954
1,448
0
2,985
13,745
9,036
0
6,273
6,834
0
19,341
W
Scylla
PRO1_PRO
Scylla
14,079
779
0
1,422
8,150
2,924
494
1,139
6,626
44,807
0
W
Ne Zha
11,106
3,006
0
4,539
10,508
6,707
444
1,421
8,805
0
48,944
L
Tiamat
vegas1709
Tiamat
4,586
168
0
1,525
9,326
4,146
0
4,155
4,914
19,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,857
Gold Earned
26,459
160
Minions Killed
138
0
Camps Cleared
0
788,739
Distance Traveled
664,544
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
10,068
719
12
1
0
242,667
0
L
Medusa
9,300
664
75
5
0
230,386
3
L
Amaterasu
8,257
590
21
2
0
239,439
1
W
Scylla
10,468
748
84
6
0
241,196
0
W
Ne Zha
10,321
737
64
5
0
304,876
1
L
Tiamat
8,902
636
42
3
0
194,719
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role