Player Matchup

Ymir
Ymir
Magoshinju
Ymir
Level 5
God Stats
53W - 52L
1,238 SR
Queue Stats
85W - 97L
1,181 Elo+
Party 2
Neith
Neith
Zephy55
Neith
Level 8
God Stats
6W - 19L
1,058 SR
Queue Stats
228W - 313L
1,181 Elo+
Party 2
Amaterasu
Amaterasu
fenet99
Amaterasu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,181 Elo+
Party 2
Thanatos
Thanatos
kazinop
Thanatos
Level 56
God Stats
0W - 2L
1,309 SR
Queue Stats
17W - 38L
1,181 Elo+
Party 2
Merlin
Merlin
xdiablinx
Merlin
Level 85
God Stats
0W - 1L
1,292 SR
Queue Stats
38W - 43L
1,181 Elo+
Party 2
Team Averages
Level 32
1,279 SR
1,181 Elo+

VS

Team Averages
Level 28
1,451 SR
1,615 Elo+
Scylla
Scylla
HeadChief
Scylla
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 19L
1,654 Elo+
Party 1
Hel
Hel
Marcovt12
Hel
Level 37
God Stats
3W - 5L
1,575 SR
Queue Stats
16W - 16L
1,654 Elo+
Party 1
Amaterasu
Amaterasu
Marouk
Amaterasu
Level 22
God Stats
1W - 2L
1,190 SR
Queue Stats
16W - 19L
1,654 Elo+
Party 1
Fenrir
Fenrir
Ticotube
Fenrir
Level 17
God Stats
2W - 4L
1,500 SR
Queue Stats
16W - 16L
1,654 Elo+
Party 1
Anhur
Anhur
XMOLIOX
Anhur
Level 29
God Stats
11W - 18L
1,491 SR
Queue Stats
660W - 731L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 2
8,750
365
2,554
16,627
12,791
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Neith
Zephy55
Neith
13
1 / 5 / 2
8,668
361
2,094
11,389
3,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Amaterasu
fenet99
Amaterasu
18
7 / 7 / 6
11,962
498
11,260
20,370
15,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
kazinop
Thanatos
16
8 / 10 / 4
11,153
465
16,510
21,178
8,382
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
xdiablinx
Merlin
18
7 / 7 / 4
11,579
482
28,090
17,942
7,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
HeadChief
Scylla
19
8 / 5 / 13
12,494
521
19,146
19,338
5,880
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
12 / 3 / 7
14,018
584
15,186
16,569
5,475
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
Marouk
Amaterasu
18
4 / 6 / 9
11,530
480
10,675
21,096
20,263
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fenrir
Ticotube
Fenrir
17
9 / 6 / 11
11,824
493
13,342
18,077
6,313
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Anhur
XMOLIOX
Anhur
15
1 / 5 / 11
9,575
399
6,790
16,607
4,816
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
85
23
Kills
34
35
Deaths
25
18
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Scylla
HeadChief
Scylla
8
5
13
2.9
L
0
6
2
0.17
W
12
3
7
5.17
W
Amaterasu
Marouk
Amaterasu
4
6
9
1.42
W
Fenrir
Ticotube
Fenrir
9
6
11
2.42
W
Anhur
XMOLIOX
Anhur
1
5
11
1.3
L
Neith
Zephy55
Neith
1
5
2
0.4
L
Amaterasu
fenet99
Amaterasu
7
7
6
1.43
L
Thanatos
kazinop
Thanatos
8
10
4
1
L
Merlin
xdiablinx
Merlin
7
7
4
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,508
Damage
65,139
87,506
Taken
91,687
47,274
Mitigated
42,747
20,589
Healing
43,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
HeadChief
Scylla
19,146
1,966
314
3,340
19,338
5,880
1,082
9,198
9,299
68,292
0
L
2,554
566
0
0
16,627
12,791
0
7,175
9,452
20,897
0
W
15,186
3,154
12,267
9,680
16,569
5,475
843
4,844
11,431
77,452
0
W
Amaterasu
Marouk
Amaterasu
10,675
4,912
0
10,154
21,096
20,263
384
4,291
16,197
0
69,821
W
Fenrir
Ticotube
Fenrir
13,342
3,581
0
3,906
18,077
6,313
567
3,606
14,215
0
53,342
W
Anhur
XMOLIOX
Anhur
6,790
2,399
708
3,266
16,607
4,816
320
6,901
9,248
0
41,786
L
Neith
Zephy55
Neith
2,094
409
0
1,252
11,389
3,905
0
4,672
6,717
0
36,616
L
Amaterasu
fenet99
Amaterasu
11,260
7,888
0
2,508
20,370
15,028
422
7,753
12,617
0
53,464
L
Thanatos
kazinop
Thanatos
16,510
7,148
0
10,894
21,178
8,382
272
4,664
16,514
0
74,312
L
Merlin
xdiablinx
Merlin
28,090
1,884
0
5,935
17,942
7,168
1,163
10,068
7,874
77,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,112
Gold Earned
59,441
422
Minions Killed
457
0
Camps Cleared
0
2,005,325
Distance Traveled
2,213,805
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,494
521
117
5
0
448,312
0
L
Ymir
8,750
365
49
2
0
405,839
0
W
Hel
14,018
584
102
4
0
482,598
3
W
Amaterasu
11,530
480
103
4
0
458,123
1
W
Fenrir
11,824
493
81
3
0
436,845
0
W
Anhur
9,575
399
54
2
0
387,927
5
L
Neith
8,668
361
58
2
0
329,784
0
L
Amaterasu
11,962
498
87
4
0
415,906
2
L
Thanatos
11,153
465
94
4
0
407,733
0
L
Merlin
11,579
482
134
6
0
446,063
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role