Player Matchup

Nemesis
Nemesis
EaSy-Facuu1239
Nemesis
Level 89
God Stats
22W - 31L
1,480 SR
Queue Stats
279W - 305L
1,550 Elo+
Party 1
Chronos
Chronos
LucasDerkian
Chronos
Level 118
God Stats
19W - 16L
1,673 SR
Queue Stats
69W - 84L
1,462 Elo+
Party 2
Tiamat
Tiamat
Ninety90
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Tongas_98
Sylvanus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 70L
1,539 Elo+
Party 1
Artemis
Artemis
Zarkarr
Artemis
Level 130
God Stats
1W - 3L
1,310 SR
Queue Stats
71W - 64L
1,549 Elo+
Solo
Team Averages
Level 103
1,493 SR
1,520 Elo+

VS

Team Averages
Level 54
1,634 SR
1,574 Elo+
Ah Puch
Ah Puch
ChicoBiocaMito
Ah Puch
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thor
Thor
DeSanti
Thor
Level 25
God Stats
1W - 1L
1,703 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
FreakZNoW
Cthulhu
Level 17
God Stats
0W - 1L
1,654 SR
Queue Stats
5W - 4L
1,686 Elo+
Party 3
Chernobog
Chernobog
SystemBruxo
Chernobog
Level 17
God Stats
0W - 1L
1,812 SR
Queue Stats
5W - 4L
1,686 Elo+
Party 3
Chang'e
Chang'e
TThanker
Chang'e
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 0 / 3
7,072
707
6,243
6,755
2,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
LucasDerkian
Chronos
11
2 / 0 / 2
6,418
642
2,828
4,257
1,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
Ninety90
Tiamat
11
3 / 0 / 3
6,593
659
2,749
2,814
1,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sylvanus
Tongas_98
Sylvanus
10
1 / 0 / 5
5,762
576
1,177
4,248
2,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Artemis
Zarkarr
Artemis
11
4 / 0 / 2
6,082
608
5,865
4,041
1,348
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
4,830
483
4,305
6,100
1,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Thor
DeSanti
Thor
7
0 / 5 / 0
4,618
462
932
7,286
1,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
FreakZNoW
Cthulhu
7
0 / 4 / 0
4,490
449
946
5,661
1,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chernobog
SystemBruxo
Chernobog
7
0 / 1 / 0
4,277
428
1,257
5,181
1,135
Boots

Boots

+6%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chang'e
TThanker
Chang'e
8
0 / 3 / 0
4,834
483
2,240
5,463
1,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
0
18
Kills
0
0
Deaths
18
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
Thor
DeSanti
Thor
0
5
0
0
W
8
0
3
9.5
L
Cthulhu
FreakZNoW
Cthulhu
0
4
0
0
W
Chronos
LucasDerkian
Chronos
2
0
2
3
W
Tiamat
Ninety90
Tiamat
3
0
3
4.5
L
Chernobog
SystemBruxo
Chernobog
0
1
0
0
L
Chang'e
TThanker
Chang'e
0
3
0
0
W
Sylvanus
Tongas_98
Sylvanus
1
0
5
3.5
W
Artemis
Zarkarr
Artemis
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,862
Damage
9,680
22,115
Taken
29,691
8,483
Mitigated
7,896
8,561
Healing
7,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,305
264
0
811
6,100
1,735
0
2,445
3,655
24,605
0
L
Thor
DeSanti
Thor
932
481
0
1,745
7,286
1,850
0
505
6,721
0
20,716
W
6,243
3,381
0
3,110
6,755
2,362
0
1,412
5,177
0
38,801
L
Cthulhu
FreakZNoW
Cthulhu
946
0
0
914
5,661
1,663
0
451
5,210
8,463
0
W
Chronos
LucasDerkian
Chronos
2,828
1,009
0
805
4,257
1,146
934
1,969
2,104
33,144
0
W
Tiamat
Ninety90
Tiamat
2,749
182
0
1,185
2,814
1,137
500
1,630
1,060
34,465
0
L
Chernobog
SystemBruxo
Chernobog
1,257
690
0
1,949
5,181
1,135
0
503
4,678
0
21,501
L
Chang'e
TThanker
Chang'e
2,240
269
91
2,385
5,463
1,513
0
2,407
2,896
18,009
0
W
Sylvanus
Tongas_98
Sylvanus
1,177
794
410
1,217
4,248
2,490
61
837
3,377
18,836
6,835
W
Artemis
Zarkarr
Artemis
5,865
3,127
0
1,834
4,041
1,348
180
1,095
2,906
0
34,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,927
Gold Earned
23,049
349
Minions Killed
223
0
Camps Cleared
0
929,224
Distance Traveled
787,084
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
4,830
483
61
6
0
166,353
4
L
Thor
4,618
462
51
5
0
148,347
0
W
Nemesis
7,072
707
67
7
0
231,673
4
L
Cthulhu
4,490
449
14
1
0
160,785
0
W
Chronos
6,418
642
74
7
0
159,109
3
W
Tiamat
6,593
659
80
8
0
200,339
3
L
Chernobog
4,277
428
41
4
0
153,148
1
L
Chang'e
4,834
483
56
6
0
158,451
2
W
Sylvanus
5,762
576
62
6
0
165,488
1
W
Artemis
6,082
608
66
7
0
172,615
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role