Player Matchup

Nemesis
Nemesis
Bronze III
BastiSean
Nemesis
Bronze III
Level 110
God Stats
2W - 4L
1,558 SR
Queue Stats
14W - 21L
1,420 MMR
Party 1
Merlin
Merlin
Bronze III
HafidqQuezada
Merlin
Bronze III
Level 105
God Stats
2W - 4L
1,268 SR
Queue Stats
14W - 21L
1,420 MMR
Party 1
King Arthur
King Arthur
Bronze III
Oneway_Kapo
King Arthur
Bronze III
Level 49
God Stats
0W - 1L
1,296 SR
Queue Stats
3W - 5L
1,395 MMR
Solo
Horus
Horus
Gold III
Trap_Mansion
Horus
Gold III
Level 137
God Stats
8W - 13L
1,162 SR
Queue Stats
726W - 724L
1,386 MMR
Solo
Chronos
Chronos
Bronze III
p00py__Pube
Chronos
Bronze III
Level 95
God Stats
47W - 45L
1,197 SR
Queue Stats
101W - 104L
1,378 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 99
1,296 SR
1,400 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 111
1,531 SR
1,400 MMR
Anhur
Anhur
Silver I
Crog8Cow-
Anhur
Silver I
Level 46
God Stats
3W - 4L
1,463 SR
Queue Stats
25W - 23L
1,396 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
PureDevotion94
Cu Chulainn
Silver I
Level 124
God Stats
6W - 8L
1,377 SR
Queue Stats
144W - 142L
1,406 MMR
Solo
Cthulhu
Cthulhu
Gold V
ReliableFever
Cthulhu
Gold V
Level 157
God Stats
6W - 6L
1,639 SR
Queue Stats
153W - 156L
1,359 MMR
Solo
Raijin
Raijin
Bronze III
gmrxiii
Raijin
Bronze III
Level 160
God Stats
6W - 0L
1,678 SR
Queue Stats
38W - 23L
1,420 MMR
Solo
Erlang Shen
Erlang Shen
Bronze III
jrbrinman
Erlang Shen
Bronze III
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,420 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BastiSean
Nemesis
8
0 / 2 / 0
4,777
478
2,901
6,694
2,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 5 / 0
4,777
478
111
3,844
1,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
Oneway_Kapo
King Arthur
6
0 / 4 / 0
4,007
401
877
7,283
2,219
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 1 / 2
5,132
513
3,920
7,097
2,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos
p00py__Pube
Chronos
9
2 / 2 / 0
4,953
495
3,732
5,683
1,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
Nu WaPersephoneScyllaSetDanzaburou

VS

Bans
ApolloGaneshaArtioGebKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Crog8Cow-
Anhur
7
0 / 0 / 1
4,518
452
2,754
4,882
929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
PureDevotion94
Cu Chulainn
12
6 / 0 / 1
6,853
685
7,097
6,793
4,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
9
1 / 1 / 0
4,887
489
1,863
5,098
2,036
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Raijin
gmrxiii
Raijin
11
6 / 0 / 2
6,710
671
5,940
3,922
1,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
jrbrinman
Erlang Shen
9
1 / 1 / 3
5,619
562
2,333
6,285
1,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
2
Kills
14
14
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BastiSean
Nemesis
0
2
0
0
W
Anhur
Crog8Cow-
Anhur
0
0
1
0.5
L
0
5
0
0
L
King Arthur
Oneway_Kapo
King Arthur
0
4
0
0
W
Cu Chulainn
PureDevotion94
Cu Chulainn
6
0
1
6.5
W
Cthulhu
1
1
0
1
L
0
1
2
1
W
Raijin
gmrxiii
Raijin
6
0
2
7
W
Erlang Shen
jrbrinman
Erlang Shen
1
1
3
2.5
L
Chronos
p00py__Pube
Chronos
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,541
Damage
19,987
30,601
Taken
26,980
9,389
Mitigated
10,381
8,500
Healing
7,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BastiSean
Nemesis
2,901
1,554
0
1,058
6,694
2,052
0
768
5,761
0
25,073
W
Anhur
Crog8Cow-
Anhur
2,754
1,954
0
1,837
4,882
929
74
1,487
3,395
0
18,672
L
111
41
0
0
3,844
1,141
0
2,158
1,471
22,808
0
L
King Arthur
Oneway_Kapo
King Arthur
877
50
0
660
7,283
2,219
0
116
6,943
0
12,261
W
Cu Chulainn
PureDevotion94
Cu Chulainn
7,097
1,845
0
3,265
6,793
4,433
0
0
6,793
1,047
41,821
W
Cthulhu
1,863
323
61
919
5,098
2,036
0
1,453
3,645
17,234
0
L
3,920
1,906
250
4,006
7,097
2,782
0
2,251
4,772
0
11,053
W
Raijin
gmrxiii
Raijin
5,940
467
0
750
3,922
1,082
0
362
3,560
33,769
0
W
Erlang Shen
jrbrinman
Erlang Shen
2,333
905
0
909
6,285
1,901
0
541
5,744
0
33,164
L
Chronos
p00py__Pube
Chronos
3,732
1,516
48
2,478
5,683
1,195
0
2,209
3,386
25,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,646
Gold Earned
28,587
188
Minions Killed
302
0
Camps Cleared
0
898,240
Distance Traveled
903,022
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,777
478
49
5
0
209,121
0
W
Anhur
4,518
452
41
4
0
150,638
2
L
Merlin
4,777
478
46
5
0
162,505
2
L
King Arthur
4,007
401
25
3
0
181,471
1
W
Cu Chulainn
6,853
685
94
9
0
194,252
2
W
Cthulhu
4,887
489
28
3
0
181,689
3
L
Horus
5,132
513
12
1
0
183,598
1
W
Raijin
6,710
671
67
7
0
184,105
3
W
Erlang Shen
5,619
562
72
7
0
192,338
1
L
Chronos
4,953
495
56
6
0
161,545
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role