Player Matchup

Terra
Terra
Dtsc
Terra
Level 84
God Stats
1W - 4L
1,602 SR
Queue Stats
8W - 11L
1,122 Elo+
Party 2
Da Ji
Da Ji
Lyreum
Da Ji
Level 87
God Stats
0W - 2L
1,559 SR
Queue Stats
7W - 10L
1,122 Elo+
Party 2
Anubis
Anubis
Nefarieus
Anubis
Level 28
God Stats
0W - 1L
1,718 SR
Queue Stats
1W - 4L
1,122 Elo+
Party 2
Amaterasu
Amaterasu
WitchGae
Amaterasu
Level 16
God Stats
4W - 6L
1,111 SR
Queue Stats
5W - 7L
1,122 Elo+
Party 2
Team Averages
Level 54
1,498 SR
1,122 Elo+

VS

Team Averages
Level 77
1,696 SR
1,500 Elo+
Danzaburou
Danzaburou
SleepyKosher
Danzaburou
Level 92
God Stats
1W - 1L
1,605 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Nox
Nox
SleepyTiger9396
Nox
Level 23
God Stats
1W - 0L
1,777 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Thanatos
Thanatos
SoundsDifficult
Thanatos
Level 126
God Stats
1W - 0L
1,705 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Cerberus
Cerberus
StephFurry23
Cerberus
Level 67
God Stats
1W - 0L
1,699 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Dtsc
Terra
16
2 / 5 / 6
10,035
772
8,601
16,626
17,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Da Ji
Lyreum
Da Ji
16
6 / 5 / 3
10,294
792
8,205
11,257
4,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anubis
Nefarieus
Anubis
15
2 / 10 / 5
9,855
758
9,450
11,280
5,536
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
WitchGae
Amaterasu
15
1 / 6 / 9
9,492
730
7,386
19,801
7,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
SleepyKosher
Danzaburou
16
4 / 3 / 8
11,478
883
10,332
7,494
3,231
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
8 / 3 / 18
11,945
919
15,770
9,977
4,580
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
17
13 / 3 / 10
12,141
934
15,216
14,404
9,161
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
StephFurry23
Cerberus
15
1 / 2 / 17
10,930
841
8,688
19,250
13,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
79
11
Kills
26
26
Deaths
11
23
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Terra
Dtsc
Terra
2
5
6
1
L
Da Ji
Lyreum
Da Ji
6
5
3
1.5
L
Anubis
Nefarieus
Anubis
2
10
5
0.45
W
Danzaburou
SleepyKosher
Danzaburou
4
3
8
2.67
W
8
3
18
5.67
W
Thanatos
13
3
10
6
W
Cerberus
StephFurry23
Cerberus
1
2
17
4.75
L
Amaterasu
WitchGae
Amaterasu
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,642
Damage
50,006
58,964
Taken
51,125
35,475
Mitigated
30,418
9,382
Healing
20,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Dtsc
Terra
8,601
671
1,986
2,854
16,626
17,507
522
7,735
8,891
28,434
0
L
Da Ji
Lyreum
Da Ji
8,205
1,409
0
1,064
11,257
4,523
0
3,795
7,462
0
24,280
L
Anubis
Nefarieus
Anubis
9,450
372
0
508
11,280
5,536
0
4,910
6,370
27,968
0
W
Danzaburou
SleepyKosher
Danzaburou
10,332
4,243
0
1,583
7,494
3,231
2,121
1,382
6,112
0
41,345
W
15,770
1,043
0
430
9,977
4,580
1,163
3,529
6,448
37,450
0
W
Thanatos
15,216
6,007
0
11,254
14,404
9,161
1,951
5,345
9,059
0
29,137
W
Cerberus
StephFurry23
Cerberus
8,688
270
0
6,951
19,250
13,446
579
8,402
10,848
20,243
0
L
Amaterasu
WitchGae
Amaterasu
7,386
2,321
0
2,970
19,801
7,909
279
8,648
11,153
0
21,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,676
Gold Earned
46,494
149
Minions Killed
188
9
Camps Cleared
11
895,524
Distance Traveled
970,107
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
10,035
772
48
4
1
243,813
2
L
Da Ji
10,294
792
19
1
4
240,991
2
L
Anubis
9,855
758
41
3
2
176,083
1
W
Danzaburou
11,478
883
73
6
3
245,349
1
W
Nox
11,945
919
47
4
3
227,516
1
W
Thanatos
12,141
934
38
3
3
267,264
0
W
Cerberus
10,930
841
30
2
2
229,978
0
L
Amaterasu
9,492
730
41
3
2
234,637
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role