Player Matchup

Bellona
Bellona
Chillpill43
Bellona
Level 105
God Stats
4W - 8L
1,398 SR
Queue Stats
47W - 84L
1,301 Elo+
Party 2
Zeus
Zeus
ElKevino69
Zeus
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 58L
1,282 Elo+
Party 2
Nu Wa
Nu Wa
leaettaaa
Nu Wa
Level 55
God Stats
51W - 74L
1,419 SR
Queue Stats
52W - 78L
1,320 Elo+
Party 2
Team Averages
Level 75
1,439 SR
1,301 Elo+

VS

Team Averages
Level 97
1,653 SR
1,443 Elo+
Ullr
Ullr
BigBoiFloop
Ullr
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 145L
1,453 Elo+
Party 1
Hel
Hel
Cucombas
Hel
Level 56
God Stats
5W - 1L
1,983 SR
Queue Stats
142W - 141L
1,445 Elo+
Party 1
Bacchus
Bacchus
tightazztmo666
Bacchus
Level 151
God Stats
22W - 32L
1,477 SR
Queue Stats
418W - 437L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Chillpill43
Bellona
11
0 / 4 / 3
8,030
574
8,674
13,801
8,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 2 / 1
8,390
599
8,267
9,444
3,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nu Wa
leaettaaa
Nu Wa
11
2 / 4 / 1
8,556
611
5,186
8,348
2,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 6
9,219
659
10,466
11,472
4,574
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
2 / 1 / 7
8,624
616
5,032
8,185
3,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
4 / 1 / 5
9,866
705
10,721
13,867
12,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
3
Kills
10
10
Deaths
3
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
4
1
6
7
L
Bellona
Chillpill43
Bellona
0
4
3
0.38
W
2
1
7
5.5
L
1
2
1
0.75
L
Nu Wa
leaettaaa
Nu Wa
2
4
1
0.63
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,127
Damage
26,219
31,593
Taken
33,524
14,344
Mitigated
19,913
6,005
Healing
22,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,466
3,387
0
1,754
11,472
4,574
1,104
5,317
5,887
0
56,763
L
Bellona
Chillpill43
Bellona
8,674
3,407
0
1,434
13,801
8,622
0
5,971
7,508
0
28,386
W
5,032
211
9,844
6,246
8,185
3,110
769
4,029
3,900
15,050
0
L
8,267
415
0
2,993
9,444
3,051
0
4,518
4,780
41,265
0
L
Nu Wa
leaettaaa
Nu Wa
5,186
1,545
770
808
8,348
2,671
0
4,762
3,500
24,613
0
W
10,721
835
0
4,553
13,867
12,229
287
3,548
10,194
26,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,976
Gold Earned
27,709
137
Minions Killed
131
0
Camps Cleared
0
718,017
Distance Traveled
754,793
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,219
659
78
6
0
250,192
1
L
Bellona
8,030
574
36
3
0
271,225
0
W
Hel
8,624
616
22
2
0
255,782
1
L
Zeus
8,390
599
61
4
0
234,462
4
L
Nu Wa
8,556
611
40
3
0
212,330
2
W
Bacchus
9,866
705
31
2
0
248,819
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role