Player Matchup

Ymir
Ymir
HobbitGod
Ymir
Level 126
God Stats
31W - 11L
1,738 SR
Queue Stats
178W - 106L
1,639 Elo+
Party 2
Set
Set
Mattbro
Set
Level 47
God Stats
6W - 3L
1,667 SR
Queue Stats
28W - 35L
1,408 Elo+
Solo
Cerberus
Cerberus
Nico00
Cerberus
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
monkeyteammate
Heimdallr
Level 25
God Stats
13W - 5L
1,256 SR
Queue Stats
123W - 42L
1,775 Elo+
Party 2
Olorun
Olorun
trauerklos
Olorun
Level 156
God Stats
4W - 8L
1,251 SR
Queue Stats
153W - 146L
1,598 Elo+
Solo
Team Averages
Level 81
1,482 SR
1,584 Elo+

VS

Team Averages
Level 96
1,579 SR
1,571 Elo+
Hel
Hel
BuffGenji
Hel
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
484W - 267L
1,609 Elo+
Party 1
Camazotz
Camazotz
HypnoFrogg
Camazotz
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
454W - 337L
1,562 Elo+
Party 1
Nemesis
Nemesis
Klimatisator
Nemesis
Level 67
God Stats
28W - 23L
1,894 SR
Queue Stats
126W - 122L
1,684 Elo+
Solo
Artemis
Artemis
SaucyShrimp
Artemis
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
jaego3373
Ymir
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
1 / 1 / 7
6,517
501
3,200
7,179
4,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Set
12
3 / 3 / 6
7,066
544
7,150
7,882
2,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
Nico00
Cerberus
13
4 / 0 / 0
7,586
584
6,164
7,886
4,522
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
monkeyteammate
Heimdallr
14
5 / 0 / 4
8,337
641
9,010
10,376
4,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
trauerklos
Olorun
14
4 / 0 / 2
7,927
610
5,843
8,354
2,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 1
6,612
509
5,623
6,694
1,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Camazotz
HypnoFrogg
Camazotz
12
0 / 2 / 0
6,485
499
2,598
7,970
2,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
Klimatisator
Nemesis
12
2 / 3 / 2
6,719
517
6,367
10,834
4,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Artemis
SaucyShrimp
Artemis
10
0 / 4 / 2
5,664
436
5,557
9,797
2,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
8
0 / 5 / 2
5,002
385
2,967
9,401
3,205
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
17
Kills
4
4
Deaths
17
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
W
Ymir
1
1
7
4.5
L
Camazotz
HypnoFrogg
Camazotz
0
2
0
0
L
Nemesis
Klimatisator
Nemesis
2
3
2
1
W
Set
3
3
6
2
W
Cerberus
Nico00
Cerberus
4
0
0
4
L
Artemis
SaucyShrimp
Artemis
0
4
2
0.25
L
Ymir
0
5
2
0.2
W
Heimdallr
monkeyteammate
Heimdallr
5
0
4
7
W
Olorun
trauerklos
Olorun
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,367
Damage
23,112
41,677
Taken
44,696
18,578
Mitigated
13,893
23,223
Healing
17,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,623
548
1,634
3,100
6,694
1,865
0
2,162
4,532
39,549
0
W
Ymir
3,200
648
0
2,546
7,179
4,426
0
2,394
4,785
13,974
0
L
Camazotz
HypnoFrogg
Camazotz
2,598
580
0
3,923
7,970
2,230
0
4,863
3,107
0
36,389
L
Nemesis
Klimatisator
Nemesis
6,367
2,476
0
3,844
10,834
4,087
0
2,927
7,907
0
41,640
W
Set
7,150
2,831
0
2,085
7,882
2,523
0
1,812
6,070
0
35,861
W
Cerberus
Nico00
Cerberus
6,164
421
0
5,515
7,886
4,522
0
0
7,886
47,499
0
L
Artemis
SaucyShrimp
Artemis
5,557
1,927
0
3,532
9,797
2,506
0
1,705
8,092
0
28,474
L
Ymir
2,967
494
302
1,108
9,401
3,205
0
3,550
5,851
15,604
0
W
Heimdallr
monkeyteammate
Heimdallr
9,010
5,859
0
7,509
10,376
4,285
1,596
761
9,615
0
60,050
W
Olorun
trauerklos
Olorun
5,843
2,377
462
5,106
8,354
2,822
0
3,623
4,731
56,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,433
Gold Earned
30,482
466
Minions Killed
322
0
Camps Cleared
0
1,195,351
Distance Traveled
1,283,962
14
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,612
509
87
7
0
247,508
7
W
Ymir
6,517
501
23
2
0
263,120
2
L
Camazotz
6,485
499
75
6
0
256,214
6
L
Nemesis
6,719
517
79
6
0
321,683
4
W
Set
7,066
544
68
5
0
252,511
3
W
Cerberus
7,586
584
159
12
0
236,101
3
L
Artemis
5,664
436
59
5
0
202,626
4
L
Ymir
5,002
385
22
2
0
255,931
3
W
Heimdallr
8,337
641
101
8
0
212,539
1
W
Olorun
7,927
610
115
9
0
231,080
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role