Player Matchup

Fenrir
Fenrir
ChaosxAssassin24
Fenrir
Level 127
God Stats
17W - 8L
1,721 SR
Queue Stats
201W - 38L
2,036 Elo+
Party 1
Ganesha
Ganesha
LeafySign840380
Ganesha
Level 29
God Stats
36W - 9L
1,912 SR
Queue Stats
216W - 33L
2,061 Elo+
Party 1
Ymir
Ymir
oddak-
Ymir
Level 19
God Stats
2W - 0L
1,785 SR
Queue Stats
131W - 8L
2,250 Elo+
Party 1
Team Averages
Level 58
1,806 SR
2,115 Elo+

VS

Team Averages
Level 52
1,819 SR
1,882 Elo+
Ganesha
Ganesha
JrGotKicks18
Ganesha
Level 104
God Stats
9W - 5L
1,814 SR
Queue Stats
57W - 42L
1,717 Elo+
Party 2
Tiamat
Tiamat
Wa geNotReal906
Tiamat
Level 5
God Stats
7W - 3L
1,827 SR
Queue Stats
12W - 7L
1,939 Elo+
Party 2
Cu Chulainn
Cu Chulainn
XI Mr Savage IX
Cu Chulainn
Level 48
God Stats
15W - 8L
1,814 SR
Queue Stats
37W - 23L
1,991 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 1 / 4
7,523
752
4,954
5,625
3,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 0 / 8
7,430
743
3,845
8,404
6,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ymir
oddak-
Ymir
11
6 / 1 / 3
7,985
799
9,161
8,274
3,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
JrGotKicks18
Ganesha
7
0 / 4 / 1
5,987
599
1,278
7,760
3,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
2 / 2 / 0
6,919
692
6,555
6,010
3,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
XI Mr Savage IX
Cu Chulainn
9
0 / 4 / 2
6,181
618
4,711
7,470
3,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
10
Kills
2
2
Deaths
10
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
1
4
6
L
Ganesha
JrGotKicks18
Ganesha
0
4
1
0.13
W
0
0
8
4
L
2
2
0
1
L
Cu Chulainn
XI Mr Savage IX
Cu Chulainn
0
4
2
0.25
W
Ymir
oddak-
Ymir
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,960
Damage
12,544
22,303
Taken
21,240
13,624
Mitigated
11,040
4,814
Healing
3,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,954
1,543
0
600
5,625
3,673
449
1,537
4,067
0
22,833
L
Ganesha
JrGotKicks18
Ganesha
1,278
35
0
1,204
7,760
3,510
0
5,505
2,203
8,316
0
W
3,845
597
0
2,314
8,404
6,451
0
3,494
4,718
14,115
0
L
6,555
355
0
1,879
6,010
3,680
0
3,049
2,851
27,084
0
L
Cu Chulainn
XI Mr Savage IX
Cu Chulainn
4,711
1,370
0
360
7,470
3,850
0
4,499
2,896
1,656
12,810
W
Ymir
oddak-
Ymir
9,161
2,192
0
1,900
8,274
3,500
141
3,652
4,446
36,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,938
Gold Earned
19,087
114
Minions Killed
69
0
Camps Cleared
0
517,182
Distance Traveled
480,479
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,523
752
40
4
0
179,709
3
L
Ganesha
5,987
599
1
0
0
144,406
0
W
Ganesha
7,430
743
6
1
0
172,247
3
L
Tiamat
6,919
692
42
4
0
165,901
1
L
Cu Chulainn
6,181
618
26
3
0
170,172
1
W
Ymir
7,985
799
68
7
0
165,226
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role