Player Matchup

Neith
Neith
Nrlbcl89
Neith
Level 27
God Stats
1W - 0L
1,415 SR
Queue Stats
22W - 26L
1,779 Elo+
Solo
Tiamat
Tiamat
Sake_Fox_Liz
Tiamat
Level 126
God Stats
15W - 9L
1,810 SR
Queue Stats
173W - 152L
1,689 Elo+
Party 1
Ratatoskr
Ratatoskr
White-Mans-Whxre
Ratatoskr
Level 19
God Stats
2W - 0L
1,732 SR
Queue Stats
33W - 10L
1,856 Elo+
Party 1
Ah Puch
Ah Puch
WildestAustin
Ah Puch
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 24L
1,738 Elo+
Party 1
Yemoja
Yemoja
XBoxGirl_69x69
Yemoja
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
37W - 11L
1,922 Elo+
Party 1
Team Averages
Level 41
1,591 SR
1,797 Elo+

VS

Team Averages
Level 17
1,749 SR
1,742 Elo+
Kuzenbo
Kuzenbo
Cre8tion
Kuzenbo
Level 25
God Stats
18W - 6L
1,891 SR
Queue Stats
582W - 508L
1,720 Elo+
Solo
Poseidon
Poseidon
EyyMando
Poseidon
Level 12
God Stats
4W - 2L
1,677 SR
Queue Stats
4W - 5L
1,840 Elo+
Solo
Artemis
Artemis
Forn_Born
Artemis
Level 7
God Stats
0W - 1L
1,873 SR
Queue Stats
43W - 36L
1,616 Elo+
Solo
Ra
Ra
X_ProBeast00_X
Ra
Level 13
God Stats
5W - 1L
1,894 SR
Queue Stats
10W - 12L
1,944 Elo+
Solo
Thor
Thor
imainem
Thor
Level 27
God Stats
1W - 3L
1,410 SR
Queue Stats
34W - 32L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Nrlbcl89
Neith
15
4 / 4 / 5
9,486
558
11,603
12,769
4,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Tiamat
16
1 / 3 / 3
9,480
558
8,593
8,612
5,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
17
10 / 3 / 3
10,806
636
13,285
12,499
4,816
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Puch
16
3 / 1 / 10
9,766
574
8,359
7,078
3,104
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 4 / 8
8,916
524
5,218
11,471
6,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Cre8tion
Kuzenbo
13
2 / 4 / 6
7,943
467
6,011
15,571
16,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
EyyMando
Poseidon
14
4 / 4 / 3
8,733
514
9,354
11,367
3,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Forn_Born
Artemis
13
4 / 4 / 2
7,745
456
5,250
10,159
2,992
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
0 / 5 / 1
8,025
472
3,562
9,496
3,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
imainem
Thor
16
5 / 4 / 2
9,905
583
6,481
13,402
4,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
29
21
Kills
15
15
Deaths
21
29
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Cre8tion
Kuzenbo
2
4
6
1.25
L
Poseidon
EyyMando
Poseidon
4
4
3
1.38
L
Artemis
Forn_Born
Artemis
4
4
2
1.25
W
Neith
Nrlbcl89
Neith
4
4
5
1.63
W
Tiamat
1
3
3
0.83
W
Ratatoskr
10
3
3
3.83
W
Ah Puch
3
1
10
8
W
3
4
8
1.75
L
0
5
1
0.1
L
Thor
imainem
Thor
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,058
Damage
30,658
52,429
Taken
59,995
24,368
Mitigated
31,040
17,264
Healing
18,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Cre8tion
Kuzenbo
6,011
2,851
0
4,131
15,571
16,718
0
4,392
11,086
23,589
0
L
Poseidon
EyyMando
Poseidon
9,354
1,961
0
3,465
11,367
3,458
530
5,368
5,659
52,693
0
L
Artemis
Forn_Born
Artemis
5,250
2,425
0
4,034
10,159
2,992
480
2,940
7,179
0
38,561
W
Neith
Nrlbcl89
Neith
11,603
5,643
0
6,364
12,769
4,418
2,413
3,769
9,000
0
72,756
W
Tiamat
8,593
790
0
2,444
8,612
5,322
781
4,542
4,070
55,145
0
W
Ratatoskr
13,285
4,002
0
1,310
12,499
4,816
0
2,558
9,941
0
75,610
W
Ah Puch
8,359
245
0
2,709
7,078
3,104
550
3,841
3,237
61,570
0
W
5,218
1,286
1,726
2,711
11,471
6,708
604
4,217
7,254
19,573
0
L
3,562
307
108
2,617
9,496
3,310
0
4,573
4,905
50,518
0
L
Thor
imainem
Thor
6,481
1,686
0
4,498
13,402
4,562
0
4,280
8,996
0
59,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,454
Gold Earned
42,351
499
Minions Killed
447
0
Camps Cleared
0
1,570,201
Distance Traveled
1,421,506
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,943
467
26
2
0
335,025
3
L
Poseidon
8,733
514
109
6
0
276,986
5
L
Artemis
7,745
456
63
4
0
242,667
1
W
Neith
9,486
558
129
8
0
257,687
1
W
Tiamat
9,480
558
116
7
0
342,192
2
W
Ratatoskr
10,806
636
112
7
0
348,166
1
W
Ah Puch
9,766
574
113
7
0
313,389
5
W
Yemoja
8,916
524
29
2
0
308,767
3
L
Ra
8,025
472
133
8
0
254,929
1
L
Thor
9,905
583
116
7
0
311,899
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role