Player Matchup

Sun Wukong
Sun Wukong
Platinum V
AlwaysCamped
Sun Wukong
Platinum V
Level 104
God Stats
34W - 25L
1,853 SR
Queue Stats
166W - 150L
1,871 MMR
Party 3
Ne Zha
Ne Zha
Platinum III
JEWZILLATRON
Ne Zha
Platinum III
Level 160
God Stats
3W - 4L
1,760 SR
Queue Stats
230W - 223L
1,776 MMR
Party 1
Sylvanus
Sylvanus
Platinum I
Jaskoolia
Sylvanus
Platinum I
Level 142
God Stats
2W - 1L
1,818 SR
Queue Stats
34W - 21L
1,888 MMR
Solo
Rama
Rama
Gold II
Popeyedmoth5280
Rama
Gold II
Level 147
God Stats
5W - 4L
1,752 SR
Queue Stats
284W - 270L
1,812 MMR
Party 3
He Bo
He Bo
Platinum II
WackyCandy91088
He Bo
Platinum II
Level 160
God Stats
2W - 2L
1,775 SR
Queue Stats
153W - 143L
1,897 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 143
1,792 SR
1,849 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 145
1,585 SR
1,850 MMR
Merlin
Merlin
Diamond V
Brunokool
Merlin
Diamond V
Level 157
God Stats
39W - 40L
1,500 SR
Queue Stats
568W - 585L
1,850 MMR
Solo
Ao Kuang
Ao Kuang
Platinum I
CarlixDeOro
Ao Kuang
Platinum I
Level 143
God Stats
8W - 6L
1,743 SR
Queue Stats
105W - 99L
1,976 MMR
Party 2
Guan Yu
Guan Yu
Gold II
Lil Yuhgurt
Guan Yu
Gold II
Level 157
God Stats
8W - 6L
1,629 SR
Queue Stats
98W - 69L
1,866 MMR
Solo
Tyr
Tyr
Platinum V
Pumax98
Tyr
Platinum V
Level 129
God Stats
2W - 2L
1,526 SR
Queue Stats
35W - 32L
1,681 MMR
Party 2
Xbalanque
Xbalanque
Platinum I
TheLuisss
Xbalanque
Platinum I
Level 140
God Stats
6W - 10L
1,527 SR
Queue Stats
779W - 780L
1,879 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AlwaysCamped
Sun Wukong
18
1 / 3 / 0
11,187
509
9,569
18,080
20,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
17
2 / 5 / 2
10,576
481
6,606
19,969
8,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
Jaskoolia
Sylvanus
14
1 / 5 / 2
9,420
428
8,403
19,192
20,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
1 / 6 / 0
11,226
510
8,450
14,304
6,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
0 / 7 / 2
9,721
442
7,610
13,992
5,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
DanzaburouSetNemesisScyllaApollo

VS

Bans
PersephoneHeimdallrTsukuyomiCupidPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Brunokool
Merlin
20
4 / 2 / 9
13,456
612
12,961
11,595
4,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
CarlixDeOro
Ao Kuang
20
13 / 2 / 5
14,183
645
18,451
24,180
10,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Guan Yu
Lil Yuhgurt
Guan Yu
17
2 / 0 / 9
11,735
533
7,925
18,886
16,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tyr
20
3 / 0 / 9
13,630
620
9,771
17,090
21,708
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Xbalanque
TheLuisss
Xbalanque
20
4 / 1 / 14
13,254
602
11,681
14,569
6,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
72
5
Kills
26
26
Deaths
5
6
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AlwaysCamped
Sun Wukong
1
3
0
0.33
W
Merlin
Brunokool
Merlin
4
2
9
4.25
W
Ao Kuang
CarlixDeOro
Ao Kuang
13
2
5
7.75
L
Ne Zha
2
5
2
0.6
L
Sylvanus
Jaskoolia
Sylvanus
1
5
2
0.4
W
Guan Yu
Lil Yuhgurt
Guan Yu
2
0
9
6.5
L
1
6
0
0.17
W
Tyr
3
0
9
7.5
W
Xbalanque
TheLuisss
Xbalanque
4
1
14
11
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,638
Damage
60,789
85,537
Taken
86,320
60,959
Mitigated
59,040
20,054
Healing
46,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AlwaysCamped
Sun Wukong
9,569
2,396
0
5,403
18,080
20,371
0
6,926
11,154
4,253
75,350
W
Merlin
Brunokool
Merlin
12,961
355
0
2,446
11,595
4,866
1,420
2,763
8,807
102,257
0
W
Ao Kuang
CarlixDeOro
Ao Kuang
18,451
3,139
0
15,190
24,180
10,277
847
6,486
17,594
98,163
0
L
Ne Zha
6,606
1,619
0
2,570
19,969
8,528
0
6,632
13,337
0
83,344
L
Sylvanus
Jaskoolia
Sylvanus
8,403
1,684
1,526
6,346
19,192
20,069
0
8,524
10,668
29,236
0
W
Guan Yu
Lil Yuhgurt
Guan Yu
7,925
802
2,831
9,892
18,886
16,170
473
6,093
12,715
7,437
43,134
L
8,450
6,106
0
2,814
14,304
6,875
2,530
4,023
10,281
0
91,560
W
Tyr
9,771
1,126
0
9,156
17,090
21,708
1,573
2,831
13,809
0
91,690
W
Xbalanque
TheLuisss
Xbalanque
11,681
6,299
0
7,299
14,569
6,019
8,545
2,311
12,258
0
111,202
L
7,610
146
0
1,395
13,992
5,116
0
6,549
7,443
71,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,130
Gold Earned
66,258
607
Minions Killed
684
0
Camps Cleared
0
1,928,872
Distance Traveled
2,221,451
25
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,187
509
175
8
0
418,045
3
W
Merlin
13,456
612
165
8
0
423,887
6
W
Ao Kuang
14,183
645
128
6
0
437,859
5
L
Ne Zha
10,576
481
108
5
0
428,902
3
L
Sylvanus
9,420
428
27
1
0
374,306
8
W
Guan Yu
11,735
533
65
3
0
453,613
10
L
Rama
11,226
510
173
8
0
324,491
4
W
Tyr
13,630
620
167
8
0
495,853
5
W
Xbalanque
13,254
602
159
7
0
410,239
5
L
He Bo
9,721
442
124
6
0
383,128
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role