Player Matchup

Cthulhu
Cthulhu
Captainhusky212
Cthulhu
Level 3
God Stats
8W - 14L
1,500 SR
Queue Stats
8W - 17L
1,500 Elo+
Party 2
Yemoja
Yemoja
ChicosWrath
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,104 Elo+
Solo
Fenrir
Fenrir
Slapstick5
Fenrir
Level 7
God Stats
10W - 25L
1,257 SR
Queue Stats
15W - 31L
1,365 Elo+
Party 2
Sol
Sol
bisny
Sol
Level 28
God Stats
23W - 16L
1,523 SR
Queue Stats
93W - 80L
1,376 Elo+
Solo
Chronos
Chronos
solarwarrior23
Chronos
Level 18
God Stats
2W - 2L
1,272 SR
Queue Stats
113W - 154L
1,286 Elo+
Solo
Team Averages
Level 12
1,411 SR
1,326 Elo+

VS

Team Averages
Level 17
1,501 SR
1,284 Elo+
Skadi
Skadi
Gman0099
Skadi
Level 29
God Stats
7W - 4L
1,401 SR
Queue Stats
12W - 11L
1,250 Elo+
Solo
Tsukuyomi
Tsukuyomi
Grizzly9128
Tsukuyomi
Level 13
God Stats
14W - 16L
1,606 SR
Queue Stats
66W - 62L
1,281 Elo+
Party 1
Kukulkan
Kukulkan
Pawoo101
Kukulkan
Level 25
God Stats
13W - 13L
1,236 SR
Queue Stats
179W - 163L
1,326 Elo+
Party 1
Vamana
Vamana
ZtwistNozzle
Vamana
Level 12
God Stats
5W - 7L
1,760 SR
Queue Stats
46W - 51L
1,290 Elo+
Party 1
Ymir
Ymir
kn1ck1
Ymir
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 10L
1,275 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 5
7,973
399
5,819
17,361
8,338
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Yemoja
10
0 / 7 / 3
7,430
372
1,419
12,034
6,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
Slapstick5
Fenrir
16
7 / 4 / 2
9,811
491
10,620
13,507
6,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
bisny
Sol
15
4 / 10 / 0
10,048
502
13,448
18,806
4,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
3 / 11 / 0
8,574
429
6,248
19,112
7,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Gman0099
Skadi
16
7 / 1 / 2
10,713
536
13,037
11,177
4,205
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
Grizzly9128
Tsukuyomi
16
9 / 5 / 6
10,929
546
12,115
14,814
5,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
Pawoo101
Kukulkan
20
13 / 0 / 8
13,015
651
19,322
9,268
3,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Vamana
20
8 / 2 / 2
12,578
629
13,378
17,492
11,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
kn1ck1
Ymir
14
1 / 7 / 6
9,347
467
4,895
15,167
11,777
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
62
14
Kills
38
39
Deaths
15
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
7
5
0.36
L
Yemoja
0
7
3
0.21
W
Skadi
Gman0099
Skadi
7
1
2
8
W
Tsukuyomi
Grizzly9128
Tsukuyomi
9
5
6
2.4
W
Kukulkan
Pawoo101
Kukulkan
13
0
8
17
L
Fenrir
Slapstick5
Fenrir
7
4
2
2
W
Vamana
8
2
2
4.5
L
Sol
bisny
Sol
4
10
0
0.4
W
Ymir
kn1ck1
Ymir
1
7
6
0.57
L
3
11
0
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,554
Damage
62,747
80,820
Taken
67,918
33,365
Mitigated
37,584
10,580
Healing
14,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,819
579
72
250
17,361
8,338
0
4,800
12,561
26,671
0
L
Yemoja
1,419
207
159
306
12,034
6,616
0
5,486
6,548
16,120
0
W
Skadi
Gman0099
Skadi
13,037
7,144
0
3,019
11,177
4,205
4,674
2,926
8,251
0
47,558
W
Tsukuyomi
Grizzly9128
Tsukuyomi
12,115
3,091
0
3,997
14,814
5,659
3,080
4,812
10,002
0
61,528
W
Kukulkan
Pawoo101
Kukulkan
19,322
2,266
0
322
9,268
3,964
2,522
4,263
5,005
94,001
0
L
Fenrir
Slapstick5
Fenrir
10,620
4,076
0
541
13,507
6,795
0
2,757
10,725
0
59,013
W
Vamana
13,378
8,926
0
6,946
17,492
11,979
3,740
11,669
5,823
0
75,864
L
Sol
bisny
Sol
13,448
4,416
0
6,391
18,806
4,539
2,706
1,090
17,116
59,405
0
W
Ymir
kn1ck1
Ymir
4,895
827
0
285
15,167
11,777
770
3,264
11,903
32,973
0
L
6,248
3,039
0
2,861
19,112
7,077
0
10,084
9,028
42,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,836
Gold Earned
56,582
347
Minions Killed
496
0
Camps Cleared
0
1,389,909
Distance Traveled
1,749,828
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,973
399
51
3
0
262,651
0
L
Yemoja
7,430
372
32
2
0
210,655
1
W
Skadi
10,713
536
71
4
0
347,868
0
W
Tsukuyomi
10,929
546
79
4
0
403,321
0
W
Kukulkan
13,015
651
169
8
0
353,937
0
L
Fenrir
9,811
491
87
4
0
384,941
2
W
Vamana
12,578
629
128
6
0
328,254
0
L
Sol
10,048
502
109
5
0
245,390
0
W
Ymir
9,347
467
49
2
0
316,448
1
L
Chronos
8,574
429
68
3
0
286,272
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role